Player Matchup

Artemis
Artemis
Alaunira
Artemis
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 52L
1,500 Elo+
Party 1
Ares
Ares
CrackerWhipsHoes
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,695 Elo+
Solo
Tiamat
Tiamat
Lam3Mike
Tiamat
Level 45
God Stats
9W - 9L
1,522 SR
Queue Stats
161W - 198L
1,388 Elo+
Party 1
King Arthur
King Arthur
denleaderp
King Arthur
Level 24
God Stats
14W - 22L
1,483 SR
Queue Stats
140W - 152L
1,480 Elo+
Solo
Thor
Thor
downandout43351
Thor
Level 29
God Stats
6W - 8L
1,639 SR
Queue Stats
70W - 73L
1,493 Elo+
Solo
Team Averages
Level 24
1,529 SR
1,511 Elo+

VS

Team Averages
Level 27
1,592 SR
1,517 Elo+
Mulan
Mulan
CervixpounderX5D
Mulan
Level 25
God Stats
3W - 6L
1,564 SR
Queue Stats
94W - 73L
1,582 Elo+
Solo
Arachne
Arachne
MoistEncounters
Arachne
Level 29
God Stats
43W - 21L
1,722 SR
Queue Stats
556W - 596L
1,506 Elo+
Solo
Ao Kuang
Ao Kuang
SCASEMELEEE
Ao Kuang
Level 24
God Stats
73W - 42L
1,789 SR
Queue Stats
240W - 208L
1,558 Elo+
Solo
Bacchus
Bacchus
faarenz
Bacchus
Level 27
God Stats
9W - 9L
1,173 SR
Queue Stats
74W - 76L
1,464 Elo+
Solo
Izanami
Izanami
wall378sinister
Izanami
Level 28
God Stats
8W - 13L
1,713 SR
Queue Stats
108W - 125L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Alaunira
Artemis
17
3 / 10 / 0
11,074
410
8,187
18,479
8,479
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
3 / 9 / 3
14,247
528
25,642
33,648
41,153
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
Lam3Mike
Tiamat
16
1 / 11 / 2
10,958
406
11,250
20,017
10,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
denleaderp
King Arthur
12
0 / 13 / 2
8,678
321
10,184
26,002
21,828
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
2 / 12 / 2
11,622
430
8,250
32,848
19,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 14
15,875
588
29,848
28,536
28,945
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
13 / 1 / 7
16,219
601
25,560
23,992
10,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ao Kuang
SCASEMELEEE
Ao Kuang
20
15 / 3 / 11
15,424
571
25,741
27,685
12,248
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
faarenz
Bacchus
19
6 / 1 / 14
13,433
498
7,602
32,173
32,732
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
9 / 1 / 3
16,110
597
16,982
15,333
6,346
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
104
9
Kills
55
55
Deaths
9
9
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Artemis
Alaunira
Artemis
3
10
0
0.3
W
12
3
14
6.33
L
3
9
3
0.5
L
Tiamat
Lam3Mike
Tiamat
1
11
2
0.18
W
13
1
7
16.5
W
Ao Kuang
SCASEMELEEE
Ao Kuang
15
3
11
6.83
L
King Arthur
denleaderp
King Arthur
0
13
2
0.08
L
2
12
2
0.25
W
Bacchus
faarenz
Bacchus
6
1
14
13
W
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,513
Damage
105,733
130,994
Taken
127,719
101,904
Mitigated
90,756
13,147
Healing
60,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Alaunira
Artemis
8,187
4,218
0
2,852
18,479
8,479
0
6,267
12,162
0
37,806
W
29,848
5,949
0
16,424
28,536
28,945
3,140
13,049
15,421
0
103,510
L
25,642
1,501
0
3,518
33,648
41,153
0
5,143
27,855
70,967
0
L
Tiamat
Lam3Mike
Tiamat
11,250
1,409
81
2,056
20,017
10,892
338
6,425
13,557
57,379
0
W
25,560
21,474
0
7,878
23,992
10,485
437
6,044
17,882
0
147,756
W
Ao Kuang
SCASEMELEEE
Ao Kuang
25,741
9,174
0
12,432
27,685
12,248
5,573
9,452
17,646
93,435
0
L
King Arthur
denleaderp
King Arthur
10,184
1,139
0
0
26,002
21,828
416
6,286
19,551
0
35,308
L
8,250
2,224
0
4,640
32,848
19,552
0
9,222
23,478
0
66,036
W
Bacchus
faarenz
Bacchus
7,602
797
2,382
14,791
32,173
32,732
724
6,124
25,853
37,588
0
W
16,982
14,810
0
6,456
15,333
6,346
5,184
1,465
13,868
0
149,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,579
Gold Earned
77,061
437
Minions Killed
760
0
Camps Cleared
0
2,047,204
Distance Traveled
2,514,557
11
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,074
410
52
2
0
343,883
1
W
Mulan
15,875
588
169
6
0
492,360
0
L
Ares
14,247
528
103
4
0
431,583
5
L
Tiamat
10,958
406
117
4
0
387,234
1
W
Arachne
16,219
601
187
7
0
588,938
4
W
Ao Kuang
15,424
571
125
5
0
523,231
2
L
King Arthur
8,678
321
42
2
0
434,530
2
L
Thor
11,622
430
123
5
0
449,974
2
W
Bacchus
13,433
498
62
2
0
515,184
16
W
Izanami
16,110
597
217
8
0
394,844
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role