Player Matchup

Ganesha
Ganesha
AndreiDarius
Ganesha
Level 86
God Stats
1W - 0L
1,678 SR
Queue Stats
4W - 2L
1,390 Elo+
Party 1
Medusa
Medusa
Dumnezvannn
Medusa
Level 15
God Stats
16W - 9L
1,680 SR
Queue Stats
34W - 32L
1,487 Elo+
Party 1
Mulan
Mulan
Harsies
Mulan
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
hoodievam
Chronos
Level 104
God Stats
35W - 38L
1,509 SR
Queue Stats
694W - 681L
1,516 Elo+
Solo
Arachne
Arachne
kingsofdemonss
Arachne
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 67
1,573 SR
1,478 Elo+

VS

Team Averages
Level 106
1,488 SR
1,503 Elo+
Cabrakan
Cabrakan
Carpo97
Cabrakan
Level 124
God Stats
3W - 2L
1,500 SR
Queue Stats
270W - 245L
1,558 Elo+
Party 2
Anhur
Anhur
Lemonu
Anhur
Level 123
God Stats
11W - 9L
1,572 SR
Queue Stats
196W - 183L
1,495 Elo+
Party 2
Neith
Neith
MewMuffin
Neith
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Vexxen741
Ra
Level 129
God Stats
3W - 5L
1,500 SR
Queue Stats
183W - 164L
1,503 Elo+
Party 2
Artio
Artio
WewBoi2
Artio
Level 12
God Stats
16W - 20L
1,367 SR
Queue Stats
95W - 101L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AndreiDarius
Ganesha
9
0 / 1 / 8
6,092
508
2,746
4,356
1,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
9
1 / 1 / 5
5,635
470
5,633
4,596
1,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Mulan
Harsies
Mulan
11
2 / 4 / 3
6,632
553
5,433
8,945
9,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chronos
hoodievam
Chronos
13
3 / 0 / 6
7,526
627
5,656
6,418
2,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
12 / 2 / 2
7,708
642
9,167
9,163
4,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Carpo97
Cabrakan
9
3 / 4 / 2
5,858
488
6,307
9,358
4,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Lemonu
Anhur
8
0 / 4 / 3
5,175
431
2,429
7,924
2,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
MewMuffin
Neith
12
5 / 3 / 0
6,727
561
4,961
5,468
2,577
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
0 / 4 / 1
6,147
512
4,228
6,417
2,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artio
WewBoi2
Artio
8
0 / 3 / 1
4,755
396
2,017
7,825
2,786
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
18
Kills
8
8
Deaths
18
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ganesha
AndreiDarius
Ganesha
0
1
8
4
L
Cabrakan
Carpo97
Cabrakan
3
4
2
1
W
Medusa
1
1
5
3.5
W
Mulan
Harsies
Mulan
2
4
3
0.88
L
Anhur
Lemonu
Anhur
0
4
3
0.38
L
Neith
MewMuffin
Neith
5
3
0
1.67
L
0
4
1
0.13
L
Artio
WewBoi2
Artio
0
3
1
0.17
W
Chronos
hoodievam
Chronos
3
0
6
6
W
12
2
2
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,635
Damage
19,942
33,478
Taken
36,992
19,067
Mitigated
13,722
12,872
Healing
10,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
AndreiDarius
Ganesha
2,746
468
540
1,338
4,356
1,820
253
2,231
2,077
13,668
0
L
Cabrakan
Carpo97
Cabrakan
6,307
1,184
0
1,812
9,358
4,101
0
2,103
7,143
22,468
0
W
Medusa
5,633
2,247
0
1,528
4,596
1,372
128
2,133
2,421
0
32,421
W
Mulan
Harsies
Mulan
5,433
1,445
0
2,283
8,945
9,177
0
588
8,357
0
27,156
L
Anhur
Lemonu
Anhur
2,429
1,059
0
2,596
7,924
2,029
0
1,373
6,529
0
28,645
L
Neith
MewMuffin
Neith
4,961
1,848
0
1,429
5,468
2,577
0
0
5,243
0
29,641
L
4,228
392
69
1,563
6,417
2,229
0
2,998
3,212
39,426
0
L
Artio
WewBoi2
Artio
2,017
396
632
2,247
7,825
2,786
0
1,638
6,165
10,083
0
W
Chronos
hoodievam
Chronos
5,656
1,558
0
3,638
6,418
2,076
198
2,425
3,837
45,399
0
W
9,167
6,261
0
3,545
9,163
4,622
276
4,872
4,234
0
40,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,593
Gold Earned
28,662
305
Minions Killed
295
0
Camps Cleared
0
1,152,797
Distance Traveled
1,089,078
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,092
508
9
1
0
252,593
3
L
Cabrakan
5,858
488
49
4
0
208,938
2
W
Medusa
5,635
470
68
6
0
199,924
2
W
Mulan
6,632
553
48
4
0
191,985
5
L
Anhur
5,175
431
68
6
0
188,392
5
L
Neith
6,727
561
63
5
0
209,758
7
L
Ra
6,147
512
96
8
0
235,360
2
L
Artio
4,755
396
19
2
0
246,630
3
W
Chronos
7,526
627
101
8
0
244,874
3
W
Arachne
7,708
642
79
7
0
263,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role