Player Matchup

Sobek
Sobek
 
Sobek
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
BreadMaster3374
Nu Wa
Level 137
God Stats
4W - 2L
1,404 SR
Queue Stats
182W - 194L
1,494 Elo+
Party 3
Heimdallr
Heimdallr
CitrousFive060
Heimdallr
Level 109
God Stats
2W - 1L
1,450 SR
Queue Stats
26W - 21L
1,497 Elo+
Party 3
Da Ji
Da Ji
Darth Malgus636
Da Ji
Level 148
God Stats
33W - 30L
1,534 SR
Queue Stats
273W - 291L
1,522 Elo+
Party 3
Bacchus
Bacchus
ElTioPayo091
Bacchus
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 46L
1,376 Elo+
Party 3
Team Averages
Level 116
1,478 SR
1,478 Elo+

VS

Team Averages
Level 94
1,493 SR
1,468 Elo+
Danzaburou
Danzaburou
Jjonsey400205
Danzaburou
Level 106
God Stats
27W - 14L
1,730 SR
Queue Stats
181W - 180L
1,521 Elo+
Party 1
Ne Zha
Ne Zha
TSPK Noob
Ne Zha
Level 60
God Stats
2W - 3L
1,274 SR
Queue Stats
146W - 169L
1,348 Elo+
Party 2
Agni
Agni
TrickiesGore63
Agni
Level 107
God Stats
20W - 18L
1,614 SR
Queue Stats
184W - 172L
1,482 Elo+
Party 1
Athena
Athena
Zreci
Athena
Level 129
God Stats
4W - 5L
1,500 SR
Queue Stats
695W - 616L
1,646 Elo+
Party 2
Eset
Eset
kingtinajero
Eset
Level 69
God Stats
3W - 6L
1,349 SR
Queue Stats
215W - 260L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
1 / 1 / 4
7,546
503
5,494
14,044
9,569
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 1 / 7
8,007
534
11,896
6,615
2,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
CitrousFive060
Heimdallr
14
3 / 0 / 3
8,509
567
5,234
5,504
1,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
9 / 1 / 0
9,053
604
5,616
10,123
3,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
ElTioPayo091
Bacchus
11
2 / 1 / 6
7,506
500
4,444
7,566
5,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jjonsey400205
Danzaburou
13
2 / 4 / 0
7,975
532
10,460
11,191
4,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
TSPK Noob
Ne Zha
11
0 / 4 / 4
6,729
449
3,521
10,861
3,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
2 / 3 / 0
7,139
476
5,515
9,519
2,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
Zreci
Athena
9
0 / 5 / 0
5,937
396
5,093
13,026
6,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 1 / 0
5,965
398
1,503
4,115
1,035
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
17
Kills
4
4
Deaths
17
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
1
4
3
W
2
1
7
5.5
W
Heimdallr
CitrousFive060
Heimdallr
3
0
3
4.5
W
9
1
0
9
W
Bacchus
ElTioPayo091
Bacchus
2
1
6
5
L
Danzaburou
Jjonsey400205
Danzaburou
2
4
0
0.5
L
Ne Zha
TSPK Noob
Ne Zha
0
4
4
0.5
L
2
3
0
0.67
L
Athena
Zreci
Athena
0
5
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,684
Damage
26,092
43,852
Taken
48,712
22,667
Mitigated
18,890
20,501
Healing
14,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
5,494
740
0
8,277
14,044
9,569
682
1,375
12,669
34,457
0
W
11,896
5,288
0
1,317
6,615
2,104
1,005
2,972
3,371
47,066
0
W
Heimdallr
CitrousFive060
Heimdallr
5,234
2,351
99
3,052
5,504
1,780
2,974
2,310
3,098
0
50,487
W
5,616
1,421
0
5,059
10,123
3,843
0
1,785
8,201
0
58,997
W
Bacchus
ElTioPayo091
Bacchus
4,444
982
0
2,697
7,566
5,371
48
3,091
4,402
14,636
0
L
Danzaburou
Jjonsey400205
Danzaburou
10,460
4,055
0
4,269
11,191
4,816
144
5,325
5,776
0
50,064
L
Ne Zha
TSPK Noob
Ne Zha
3,521
1,827
0
2,762
10,861
3,373
0
5,045
5,678
0
37,243
L
5,515
172
648
3,706
9,519
2,941
93
2,996
6,280
47,710
0
L
Athena
Zreci
Athena
5,093
2,361
0
2,582
13,026
6,725
52
6,805
5,927
21,115
0
L
1,503
421
0
249
4,115
1,035
0
808
3,217
23,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,621
Gold Earned
33,745
358
Minions Killed
326
0
Camps Cleared
0
1,365,546
Distance Traveled
1,292,878
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,546
503
61
4
0
280,418
0
W
Nu Wa
8,007
534
77
5
0
268,428
5
W
Heimdallr
8,509
567
92
6
0
240,754
1
W
Da Ji
9,053
604
108
7
0
284,741
0
W
Bacchus
7,506
500
20
1
0
291,205
4
L
Danzaburou
7,975
532
95
6
0
246,085
7
L
Ne Zha
6,729
449
73
5
0
284,836
1
L
Agni
7,139
476
84
6
0
284,253
2
L
Athena
5,937
396
29
2
0
280,940
6
L
Eset
5,965
398
45
3
0
196,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role