Player Matchup

Susano
Susano
 
Susano
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
FinnLinn
Nu Wa
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Pedeido
Mulan
Level 109
God Stats
6W - 7L
1,574 SR
Queue Stats
177W - 166L
1,621 Elo+
Solo
Apollo
Apollo
SoloOrAfk6390
Apollo
Level 157
God Stats
3W - 0L
1,698 SR
Queue Stats
84W - 46L
1,751 Elo+
Party 1
Terra
Terra
UNHVNLY-CREATURE
Terra
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
117W - 124L
1,552 Elo+
Solo
Team Averages
Level 131
1,554 SR
1,585 Elo+

VS

Team Averages
Level 126
1,481 SR
1,530 Elo+
Izanami
Izanami
 
Izanami
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Slxyz_iRaZ
Tyr
Level 159
God Stats
3W - 4L
1,376 SR
Queue Stats
92W - 105L
1,532 Elo+
Solo
Kuzenbo
Kuzenbo
Son-of-Asgard84
Kuzenbo
Level 117
God Stats
9W - 8L
1,410 SR
Queue Stats
72W - 70L
1,436 Elo+
Solo
Tiamat
Tiamat
jowel26
Tiamat
Level 160
God Stats
12W - 11L
1,622 SR
Queue Stats
425W - 381L
1,672 Elo+
Solo
Set
Set
spyro96
Set
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 29L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
11
5 / 2 / 2
6,685
669
4,367
6,278
2,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
FinnLinn
Nu Wa
11
3 / 2 / 7
6,537
654
4,824
4,371
1,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Pedeido
Mulan
12
3 / 1 / 3
7,068
707
9,347
7,631
4,145
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
6 / 2 / 1
7,067
707
7,871
8,510
3,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 1 / 9
6,309
631
3,157
5,687
3,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
7
1 / 5 / 2
4,946
495
2,457
6,196
1,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 4 / 0
6,447
645
4,074
12,404
6,322
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 2 / 1
4,785
479
1,547
5,753
2,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Tiamat
jowel26
Tiamat
11
2 / 3 / 1
6,302
630
4,839
8,038
4,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Set
10
2 / 4 / 2
5,852
585
4,462
9,085
3,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
18
Kills
8
8
Deaths
18
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
5
2
2
3
L
Izanami
 
Izanami
1
5
2
0.4
W
Nu Wa
FinnLinn
Nu Wa
3
2
7
3.25
W
Mulan
Pedeido
Mulan
3
1
3
4.5
L
3
4
0
0.75
W
6
2
1
3.25
L
0
2
1
0.25
W
1
1
9
5.5
L
Tiamat
jowel26
Tiamat
2
3
1
0.83
L
Set
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,566
Damage
17,379
32,477
Taken
41,476
15,206
Mitigated
17,106
11,638
Healing
14,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
4,367
1,926
0
2,327
6,278
2,105
0
315
5,929
0
30,361
L
Izanami
 
Izanami
2,457
1,581
0
1,253
6,196
1,376
156
2,005
4,035
0
17,749
W
Nu Wa
FinnLinn
Nu Wa
4,824
1,106
0
1,000
4,371
1,358
786
552
3,741
40,592
0
W
Mulan
Pedeido
Mulan
9,347
1,751
0
2,660
7,631
4,145
0
201
7,417
0
41,130
L
4,074
884
0
5,435
12,404
6,322
0
1,528
10,756
0
32,546
W
7,871
5,689
0
3,493
8,510
3,718
2,414
3,061
5,278
0
47,222
L
1,547
865
99
1,599
5,753
2,296
0
942
4,765
11,397
0
W
3,157
585
569
1,589
5,687
3,880
0
1,875
3,726
10,998
0
L
Tiamat
jowel26
Tiamat
4,839
540
0
1,921
8,038
4,094
189
2,048
5,874
30,761
0
L
Set
4,462
2,303
0
3,770
9,085
3,018
0
928
8,065
0
25,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,666
Gold Earned
28,332
333
Minions Killed
254
0
Camps Cleared
0
1,023,164
Distance Traveled
862,678
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
6,685
669
67
7
0
225,381
0
L
Izanami
4,946
495
38
4
0
103,857
0
W
Nu Wa
6,537
654
72
7
0
176,912
4
W
Mulan
7,068
707
81
8
0
213,240
2
L
Tyr
6,447
645
75
8
0
197,396
0
W
Apollo
7,067
707
90
9
0
185,737
1
L
Kuzenbo
4,785
479
14
1
0
152,516
0
W
Terra
6,309
631
23
2
0
221,894
3
L
Tiamat
6,302
630
79
8
0
194,218
4
L
Set
5,852
585
48
5
0
214,691
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role