Player Matchup

Khepri
Khepri
AirworthyAce
Khepri
Level 104
God Stats
4W - 3L
1,596 SR
Queue Stats
251W - 224L
1,428 Elo+
Party 1
Ah Puch
Ah Puch
Hugh Neutrino
Ah Puch
Level 123
God Stats
4W - 3L
1,844 SR
Queue Stats
195W - 188L
1,349 Elo+
Party 1
Geb
Geb
Mikbaela
Geb
Level 88
God Stats
6W - 11L
1,298 SR
Queue Stats
332W - 283L
1,517 Elo+
Party 1
Mercury
Mercury
Timmy Neutrino
Mercury
Level 118
God Stats
0W - 1L
1,277 SR
Queue Stats
58W - 53L
1,474 Elo+
Party 1
Thoth
Thoth
shrimpfryingrice
Thoth
Level 116
God Stats
2W - 2L
1,422 SR
Queue Stats
179W - 141L
1,428 Elo+
Party 1
Team Averages
Level 110
1,487 SR
1,439 Elo+

VS

Team Averages
Level 124
1,470 SR
1,475 Elo+
Mercury
Mercury
Jewpider
Mercury
Level 106
God Stats
16W - 15L
1,347 SR
Queue Stats
995W - 1,002L
1,472 Elo+
Solo
Tsukuyomi
Tsukuyomi
MonkeyGodKillsU
Tsukuyomi
Level 108
God Stats
3W - 1L
1,378 SR
Queue Stats
49W - 79L
1,433 Elo+
Party 2
Fenrir
Fenrir
RAYKUAIN
Fenrir
Level 138
God Stats
9W - 6L
1,684 SR
Queue Stats
380W - 380L
1,457 Elo+
Solo
Vulcan
Vulcan
TheWatcher561
Vulcan
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 34L
1,560 Elo+
Solo
Nox
Nox
gexgir97
Nox
Level 160
God Stats
12W - 9L
1,439 SR
Queue Stats
185W - 209L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
19
3 / 4 / 16
11,018
648
5,314
16,562
27,137
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
19
8 / 4 / 14
12,339
726
18,316
13,092
6,406
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 5 / 19
11,498
676
6,774
15,566
19,217
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
5 / 9 / 9
10,779
634
9,247
14,881
6,307
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
13 / 5 / 11
13,935
820
21,284
13,571
6,475
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Jewpider
Mercury
17
2 / 8 / 13
11,441
673
6,384
11,637
4,387
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tsukuyomi
MonkeyGodKillsU
Tsukuyomi
19
2 / 7 / 14
12,154
715
9,650
17,497
7,164
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
RAYKUAIN
Fenrir
17
3 / 5 / 7
11,665
686
9,233
13,448
7,508
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
6 / 7 / 12
12,478
734
17,014
16,595
5,899
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
13 / 5 / 9
13,234
778
19,239
18,971
8,279
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
81
31
Kills
26
27
Deaths
32
69
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Khepri
3
4
16
2.75
L
Ah Puch
8
4
14
3.75
W
Mercury
Jewpider
Mercury
2
8
13
1.06
L
2
5
19
2.3
W
Tsukuyomi
MonkeyGodKillsU
Tsukuyomi
2
7
14
1.29
W
Fenrir
RAYKUAIN
Fenrir
3
5
7
1.3
W
6
7
12
1.71
L
5
9
9
1.06
W
13
5
9
3.5
L
13
5
11
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,935
Damage
61,520
73,672
Taken
78,148
65,542
Mitigated
33,237
16,402
Healing
25,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
5,314
1,098
3,575
2,903
16,562
27,137
52
8,871
7,691
11,909
0
L
Ah Puch
18,316
658
46
3,566
13,092
6,406
688
7,976
5,116
38,150
0
W
Mercury
Jewpider
Mercury
6,384
1,921
2,412
570
11,637
4,387
260
7,779
3,858
0
19,923
L
6,774
417
536
613
15,566
19,217
210
5,615
9,951
20,216
0
W
Tsukuyomi
MonkeyGodKillsU
Tsukuyomi
9,650
1,862
1,451
3,024
17,497
7,164
1,801
10,813
6,684
0
28,773
W
Fenrir
RAYKUAIN
Fenrir
9,233
1,969
2,139
4,157
13,448
7,508
1,017
8,827
4,621
0
14,532
W
17,014
5,013
1,503
5,295
16,595
5,899
760
12,505
4,090
41,187
0
L
9,247
2,429
530
850
14,881
6,307
0
7,404
7,477
0
18,811
W
19,239
1,304
1,441
3,315
18,971
8,279
2,411
11,764
7,207
39,083
0
L
21,284
491
557
3,226
13,571
6,475
1,981
6,387
7,184
58,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,569
Gold Earned
60,972
169
Minions Killed
163
0
Camps Cleared
0
1,445,203
Distance Traveled
1,497,413
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
11,018
648
16
1
0
307,764
0
L
Ah Puch
12,339
726
46
3
0
273,781
0
W
Mercury
11,441
673
26
2
0
346,670
0
L
Geb
11,498
676
16
1
0
279,526
2
W
Tsukuyomi
12,154
715
48
3
0
275,027
0
W
Fenrir
11,665
686
16
1
0
303,052
1
W
Vulcan
12,478
734
38
2
0
285,763
0
L
Mercury
10,779
634
14
1
0
271,438
0
W
Nox
13,234
778
35
2
0
286,901
0
L
Thoth
13,935
820
77
5
0
312,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role