Player Matchup

Ares
Ares
Silver II
Henno005
Ares
Silver II
Level 97
God Stats
1W - 2L
1,538 SR
Queue Stats
20W - 21L
1,564 MMR
Party 1
Kali
Kali
Gold IV
Oidordal95
Kali
Gold IV
Level 140
God Stats
6W - 3L
1,813 SR
Queue Stats
511W - 516L
1,370 MMR
Solo
Aphrodite
Aphrodite
Gold II
ULTIMATE_JELLYv2
Aphrodite
Gold II
Level 96
God Stats
9W - 4L
1,915 SR
Queue Stats
454W - 441L
1,425 MMR
Solo
King Arthur
King Arthur
Bronze IV
Xquad555
King Arthur
Bronze IV
Level 86
God Stats
4W - 9L
1,662 SR
Queue Stats
41W - 61L
1,352 MMR
Solo
Hou Yi
Hou Yi
Silver III
boyneyyyyy
Hou Yi
Silver III
Level 68
God Stats
3W - 5L
1,511 SR
Queue Stats
31W - 36L
1,332 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 97
1,688 SR
1,409 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 102
1,518 SR
1,406 MMR
Janus
Janus
Bronze III
Cabrakules
Janus
Bronze III
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 13L
1,519 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
IVIr Russell
Sun Wukong
Gold I
Level 85
God Stats
13W - 9L
1,593 SR
Queue Stats
222W - 223L
1,485 MMR
Solo
Awilix
Awilix
Silver II
Tito 2629
Awilix
Silver II
Level 121
God Stats
6W - 5L
1,500 SR
Queue Stats
166W - 170L
1,204 MMR
Party 2
Cerberus
Cerberus
Gold III
kamisama046
Cerberus
Gold III
Level 127
God Stats
36W - 42L
1,496 SR
Queue Stats
215W - 227L
1,451 MMR
Solo
Artemis
Artemis
Gold IV
lll SP4RK lll
Artemis
Gold IV
Level 109
God Stats
4W - 3L
1,500 SR
Queue Stats
126W - 130L
1,370 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
3 / 9 / 5
9,864
448
11,727
23,497
16,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
2 / 6 / 3
10,707
487
6,399
19,429
7,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Aphrodite
17
3 / 4 / 1
10,313
469
8,765
15,217
8,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

King Arthur
Xquad555
King Arthur
15
0 / 4 / 0
9,265
421
6,887
20,188
19,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
boyneyyyyy
Hou Yi
15
2 / 9 / 3
9,505
432
8,252
17,897
8,035
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
ScyllaSetCu ChulainnApolloNemesis

VS

Bans
DanzaburouSobekCupidGebTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
20
7 / 1 / 8
12,955
589
19,776
9,244
3,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
IVIr Russell
Sun Wukong
18
3 / 1 / 11
11,361
516
11,390
15,968
16,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Awilix
Tito 2629
Awilix
18
6 / 2 / 10
11,574
526
11,207
13,994
6,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cerberus
kamisama046
Cerberus
15
3 / 3 / 16
10,720
487
12,308
21,274
18,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
19
13 / 3 / 7
12,502
568
17,036
10,367
3,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
84
10
Kills
32
32
Deaths
10
12
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Janus
7
1
8
11
L
Ares
3
9
5
0.61
W
Sun Wukong
IVIr Russell
Sun Wukong
3
1
11
8.5
L
2
6
3
0.58
W
Awilix
Tito 2629
Awilix
6
2
10
5.5
L
Aphrodite
3
4
1
0.88
L
King Arthur
Xquad555
King Arthur
0
4
0
0
L
Hou Yi
boyneyyyyy
Hou Yi
2
9
3
0.39
W
Cerberus
kamisama046
Cerberus
3
3
16
3.67
W
Artemis
13
3
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,030
Damage
71,717
96,228
Taken
70,847
59,703
Mitigated
48,974
29,309
Healing
29,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
19,776
1,396
551
2,066
9,244
3,844
699
3,564
5,513
135,538
0
L
Ares
11,727
944
0
2,515
23,497
16,010
0
8,734
14,532
34,406
0
W
Sun Wukong
IVIr Russell
Sun Wukong
11,390
2,414
0
8,075
15,968
16,725
296
1,910
13,608
331
72,988
L
6,399
3,260
0
5,768
19,429
7,094
0
5,612
13,575
0
59,170
W
Awilix
Tito 2629
Awilix
11,207
4,075
0
6,253
13,994
6,157
1,467
3,003
10,912
0
69,876
L
Aphrodite
8,765
559
4,294
8,462
15,217
8,960
0
7,721
7,278
73,568
0
L
King Arthur
Xquad555
King Arthur
6,887
514
0
4,039
20,188
19,604
562
4,798
14,851
338
53,007
L
Hou Yi
boyneyyyyy
Hou Yi
8,252
3,993
0
4,231
17,897
8,035
0
4,845
12,994
0
54,835
W
Cerberus
kamisama046
Cerberus
12,308
369
0
7,346
21,274
18,666
486
10,191
11,008
32,149
0
W
Artemis
17,036
7,554
0
5,119
10,367
3,582
4,156
2,725
7,642
0
71,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,654
Gold Earned
59,112
480
Minions Killed
625
0
Camps Cleared
0
1,811,800
Distance Traveled
2,130,222
19
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,955
589
244
11
0
467,734
2
L
Ares
9,864
448
34
2
0
365,312
4
W
Sun Wukong
11,361
516
133
6
0
397,199
7
L
Kali
10,707
487
136
6
0
396,722
2
W
Awilix
11,574
526
113
5
0
457,372
3
L
Aphrodite
10,313
469
134
6
0
370,387
9
L
King Arthur
9,265
421
95
4
0
350,943
4
L
Hou Yi
9,505
432
81
4
0
328,436
0
W
Cerberus
10,720
487
41
2
0
428,565
16
W
Artemis
12,502
568
94
4
0
379,352
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role