Player Matchup

Raijin
Raijin
 
Raijin
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
DragonBlood22
Hercules
Level 26
God Stats
5W - 5L
1,501 SR
Queue Stats
20W - 21L
1,433 Elo+
Solo
Da Ji
Da Ji
Indigo513
Da Ji
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
40W - 29L
1,532 Elo+
Solo
Ganesha
Ganesha
RacsoBackwards
Ganesha
Level 8
God Stats
44W - 24L
1,822 SR
Queue Stats
160W - 97L
1,424 Elo+
Party 2
Danzaburou
Danzaburou
SliccVicc
Danzaburou
Level 29
God Stats
236W - 211L
1,524 SR
Queue Stats
237W - 230L
1,455 Elo+
Solo
Team Averages
Level 41
1,569 SR
1,469 Elo+

VS

Team Averages
Level 28
1,484 SR
1,437 Elo+
Ratatoskr
Ratatoskr
RichardTrickles
Ratatoskr
Level 16
God Stats
1W - 4L
1,361 SR
Queue Stats
167W - 161L
1,417 Elo+
Party 1
Neith
Neith
TheSamuraiNinja
Neith
Level 66
God Stats
18W - 10L
1,319 SR
Queue Stats
42W - 30L
1,406 Elo+
Party 1
Sol
Sol
milkzorz
Sol
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,342 Elo+
Party 1
Chaac
Chaac
shcrumpy
Chaac
Level 43
God Stats
2W - 1L
1,747 SR
Queue Stats
2W - 5L
1,321 Elo+
Party 1
Xing Tian
Xing Tian
凤梨大王
Xing Tian
Level 5
God Stats
1W - 5L
1,494 SR
Queue Stats
17W - 24L
1,700 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
5 / 1 / 18
11,354
1,135
16,609
6,005
2,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
DragonBlood22
Hercules
18
3 / 2 / 22
10,867
1,087
11,469
11,863
8,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
Indigo513
Da Ji
17
13 / 4 / 9
11,780
1,178
15,337
10,218
4,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
0 / 0 / 30
11,840
1,184
12,660
8,098
9,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
SliccVicc
Danzaburou
17
15 / 1 / 10
12,890
1,289
17,194
15,263
9,109
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

273

VS

Team 2 Tickets

93

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
RichardTrickles
Ratatoskr
15
1 / 12 / 5
9,378
938
6,948
16,815
6,692
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
2 / 5 / 4
9,825
983
12,386
11,561
4,216
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
1 / 9 / 7
9,600
960
9,384
14,351
4,011
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
shcrumpy
Chaac
16
2 / 3 / 5
10,017
1,002
8,359
16,020
15,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Xing Tian
凤梨大王
Xing Tian
15
2 / 7 / 5
10,481
1,048
9,152
21,574
22,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
34
36
Kills
8
8
Deaths
36
89
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
5
1
18
14
W
Hercules
DragonBlood22
Hercules
3
2
22
7
W
Da Ji
Indigo513
Da Ji
13
4
9
4.38
W
0
0
30
15
L
Ratatoskr
RichardTrickles
Ratatoskr
1
12
5
0.29
W
Danzaburou
SliccVicc
Danzaburou
15
1
10
20
L
2
5
4
0.8
L
1
9
7
0.5
L
Chaac
shcrumpy
Chaac
2
3
5
1.5
L
Xing Tian
凤梨大王
Xing Tian
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,269
Damage
46,229
51,447
Taken
80,321
33,830
Mitigated
52,160
8,330
Healing
9,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
16,609
687
0
0
6,005
2,525
0
1,912
3,993
39,227
0
W
Hercules
DragonBlood22
Hercules
11,469
4,392
0
1,608
11,863
8,684
0
5,190
6,548
0
23,522
W
Da Ji
Indigo513
Da Ji
15,337
4,937
0
661
10,218
4,502
0
3,676
6,442
0
18,025
W
12,660
561
893
1,768
8,098
9,010
0
2,665
5,333
26,834
0
L
Ratatoskr
RichardTrickles
Ratatoskr
6,948
1,775
0
1,107
16,815
6,692
0
4,598
11,921
0
17,255
W
Danzaburou
SliccVicc
Danzaburou
17,194
7,500
578
2,822
15,263
9,109
0
5,093
10,070
0
31,674
L
12,386
8,914
0
1,530
11,561
4,216
0
4,384
6,984
0
36,094
L
9,384
2,697
0
1,000
14,351
4,011
0
6,214
7,922
23,680
0
L
Chaac
shcrumpy
Chaac
8,359
484
0
4,688
16,020
15,226
0
5,000
10,637
0
27,916
L
Xing Tian
凤梨大王
Xing Tian
9,152
761
0
686
21,574
22,015
0
7,884
13,190
18,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,731
Gold Earned
49,301
176
Minions Killed
160
5
Camps Cleared
3
985,530
Distance Traveled
937,530
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,354
1,135
78
8
2
193,457
0
W
Hercules
10,867
1,087
44
4
3
207,361
0
W
Da Ji
11,780
1,178
18
2
0
176,863
0
W
Ganesha
11,840
1,184
0
0
0
194,246
0
L
Ratatoskr
9,378
938
20
2
0
197,040
0
W
Danzaburou
12,890
1,289
36
4
0
213,603
2
L
Neith
9,825
983
41
4
2
173,231
0
L
Sol
9,600
960
30
3
1
162,496
0
L
Chaac
10,017
1,002
55
6
0
209,340
2
L
Xing Tian
10,481
1,048
14
1
0
195,423
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role