Player Matchup

Neith
Neith
Afronippels
Neith
Level 17
God Stats
13W - 10L
1,634 SR
Queue Stats
79W - 70L
1,659 Elo+
Solo
Osiris
Osiris
NuttinOnBoys
Osiris
Level 4
God Stats
5W - 1L
1,500 SR
Queue Stats
30W - 21L
1,701 Elo+
Solo
Susano
Susano
Papa_Reesh
Susano
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 5L
1,487 Elo+
Solo
Tiamat
Tiamat
Snoot1532
Tiamat
Level 18
God Stats
31W - 18L
1,727 SR
Queue Stats
213W - 170L
1,719 Elo+
Solo
Artio
Artio
TH30RY0FOWNAGE
Artio
Level 25
God Stats
1W - 0L
1,694 SR
Queue Stats
10W - 11L
1,590 Elo+
Solo
Team Averages
Level 14
1,611 SR
1,631 Elo+

VS

Team Averages
Level 24
1,554 SR
1,538 Elo+
Ymir
Ymir
AlexisXsama
Ymir
Level 26
God Stats
2W - 1L
1,794 SR
Queue Stats
36W - 45L
1,406 Elo+
Party 1
Ne Zha
Ne Zha
BlueBearToast
Ne Zha
Level 18
God Stats
29W - 35L
1,623 SR
Queue Stats
166W - 178L
1,639 Elo+
Solo
Merlin
Merlin
Peceyem
Merlin
Level 15
God Stats
2W - 7L
1,386 SR
Queue Stats
38W - 69L
1,681 Elo+
Party 1
Danzaburou
Danzaburou
infamous525
Danzaburou
Level 29
God Stats
15W - 16L
1,603 SR
Queue Stats
136W - 186L
1,476 Elo+
Party 1
Fenrir
Fenrir
knightofdeath0
Fenrir
Level 31
God Stats
1W - 5L
1,366 SR
Queue Stats
103W - 131L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 5
6,044
604
3,865
5,377
1,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
12
7 / 0 / 2
6,923
692
4,441
3,138
2,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
Papa_Reesh
Susano
9
3 / 2 / 3
5,603
560
2,738
5,454
1,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
Snoot1532
Tiamat
11
0 / 1 / 0
6,052
605
3,446
3,437
3,485
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 1 / 3
5,461
546
916
3,489
1,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
5,309
531
3,050
7,335
3,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 0 / 0
4,194
419
563
3,065
1,263
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
Peceyem
Merlin
8
2 / 4 / 0
5,285
529
1,410
5,247
1,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
infamous525
Danzaburou
6
1 / 5 / 0
4,619
462
1,068
5,584
1,053
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 2 / 2
4,731
473
1,547
6,544
1,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
12
Kills
4
4
Deaths
12
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
L
1
1
1
1.5
L
0
0
0
0
W
Osiris
7
0
2
8
W
Susano
Papa_Reesh
Susano
3
2
3
2.25
L
Merlin
Peceyem
Merlin
2
4
0
0.5
W
Tiamat
Snoot1532
Tiamat
0
1
0
0
W
1
1
3
2.5
L
Danzaburou
infamous525
Danzaburou
1
5
0
0.2
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,406
Damage
7,638
20,895
Taken
27,775
10,976
Mitigated
8,459
5,982
Healing
5,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,865
1,693
0
2,470
5,377
1,517
449
1,014
4,363
0
30,528
L
3,050
707
0
372
7,335
3,124
0
1,711
5,624
23,043
0
L
563
93
0
982
3,065
1,263
0
1,157
1,908
0
13,533
W
Osiris
4,441
2,286
0
275
3,138
2,777
0
199
2,939
0
45,613
W
Susano
Papa_Reesh
Susano
2,738
921
0
488
5,454
1,694
40
2,207
3,247
0
18,598
L
Merlin
Peceyem
Merlin
1,410
402
0
0
5,247
1,188
339
0
5,247
22,085
0
W
Tiamat
Snoot1532
Tiamat
3,446
395
0
1,556
3,437
3,485
2,159
484
2,953
33,549
0
W
916
99
180
1,013
3,489
1,503
0
556
2,933
10,246
0
L
Danzaburou
infamous525
Danzaburou
1,068
361
0
623
5,584
1,053
0
289
5,295
0
13,185
L
1,547
654
147
2,920
6,544
1,831
0
1,205
5,339
0
16,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,083
Gold Earned
24,138
280
Minions Killed
191
0
Camps Cleared
0
967,319
Distance Traveled
835,069
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,044
604
63
6
0
165,260
0
L
Ymir
5,309
531
39
4
0
193,752
0
L
Ne Zha
4,194
419
36
4
0
124,912
1
W
Osiris
6,923
692
88
9
0
228,448
5
W
Susano
5,603
560
39
4
0
204,448
2
L
Merlin
5,285
529
50
5
0
165,114
0
W
Tiamat
6,052
605
72
7
0
161,216
4
W
Artio
5,461
546
18
2
0
207,947
0
L
Danzaburou
4,619
462
27
3
0
167,822
0
L
Fenrir
4,731
473
39
4
0
183,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role