Player Matchup

Cerberus
Cerberus
Bronze IV
TSA Tickled Me
Cerberus
Bronze IV
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 10L
1,275 MMR
Party 1
Cernunnos
Cernunnos
Silver IV
Trenchshade
Cernunnos
Silver IV
Level 64
God Stats
0W - 1L
1,091 SR
Queue Stats
18W - 30L
1,171 MMR
Solo
Tyr
Tyr
Silver II
ULISES 1397
Tyr
Silver II
Level 128
God Stats
18W - 33L
1,474 SR
Queue Stats
100W - 119L
1,091 MMR
Solo
Janus
Janus
Bronze IV
n8dog141
Janus
Bronze IV
Level 69
God Stats
0W - 2L
1,290 SR
Queue Stats
0W - 9L
1,275 MMR
Party 1
Bacchus
Bacchus
Silver II
tralf86
Bacchus
Silver II
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 98
1,371 SR
1,262 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,436 SR
1,215 MMR
Kukulkan
Kukulkan
Silver V
CBeast
Kukulkan
Silver V
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver I
Eezeebreezee
Medusa
Silver I
Level 124
God Stats
5W - 4L
1,672 SR
Queue Stats
295W - 310L
1,162 MMR
Solo
Achilles
Achilles
Silver IV
Jameybob
Achilles
Silver IV
Level 49
God Stats
10W - 11L
1,349 SR
Queue Stats
81W - 95L
959 MMR
Solo
Kali
Kali
Silver I
JaysonTheWarrior
Kali
Silver I
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
539W - 539L
1,169 MMR
Solo
Ymir
Ymir
Bronze IV
waisai
Ymir
Bronze IV
Level 118
God Stats
5W - 14L
1,162 SR
Queue Stats
24W - 49L
1,285 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
3
0 / 3 / 2
3,778
378
0
2,492
981
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cernunnos
Trenchshade
Cernunnos
9
0 / 1 / 3
5,043
504
2,993
3,554
1,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
0 / 1 / 0
5,733
573
1,747
8,194
3,584
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
n8dog141
Janus
9
1 / 2 / 1
4,920
492
3,063
3,577
1,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bacchus
tralf86
Bacchus
8
2 / 1 / 1
5,375
538
2,408
5,397
3,277
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
SetJormungandrDanzaburouCthulhu

VS

Bans
TsukuyomiKumbhakarnaHachimanFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CBeast
Kukulkan
11
3 / 0 / 0
6,327
633
2,662
2,288
756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Medusa
10
1 / 1 / 1
5,268
527
3,911
4,224
986
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Achilles
Jameybob
Achilles
11
1 / 0 / 0
6,038
604
5,608
6,126
5,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
3 / 0 / 0
5,682
568
1,588
7,073
2,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
waisai
Ymir
8
0 / 2 / 1
5,056
506
347
5,326
1,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
10
3
Kills
8
8
Deaths
3
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
CBeast
Kukulkan
3
0
0
3
W
Medusa
1
1
1
1.5
W
Achilles
Jameybob
Achilles
1
0
0
1
W
3
0
0
3
L
Cerberus
0
3
2
0.33
L
Cernunnos
Trenchshade
Cernunnos
0
1
3
1.5
L
0
1
0
0
L
Janus
n8dog141
Janus
1
2
1
0.75
L
Bacchus
tralf86
Bacchus
2
1
1
2.5
W
Ymir
waisai
Ymir
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,211
Damage
14,116
23,214
Taken
25,037
10,278
Mitigated
11,108
9,720
Healing
9,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
CBeast
Kukulkan
2,662
237
0
886
2,288
756
372
714
1,494
41,472
0
W
Medusa
3,911
1,262
0
1,581
4,224
986
0
746
3,436
0
32,918
W
Achilles
Jameybob
Achilles
5,608
1,962
0
2,735
6,126
5,065
0
0
6,126
0
31,019
W
1,588
636
0
4,183
7,073
2,376
0
1,281
5,660
0
33,624
L
Cerberus
0
0
0
332
2,492
981
0
866
1,626
1,964
0
L
Cernunnos
Trenchshade
Cernunnos
2,993
1,313
0
1,577
3,554
1,404
0
181
3,373
0
24,866
L
1,747
87
0
4,571
8,194
3,584
0
0
7,819
0
30,838
L
Janus
n8dog141
Janus
3,063
224
0
826
3,577
1,032
0
1,507
2,070
22,600
0
L
Bacchus
tralf86
Bacchus
2,408
590
0
2,414
5,397
3,277
0
455
4,942
12,775
0
W
Ymir
waisai
Ymir
347
0
0
444
5,326
1,925
0
2,416
2,850
10,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,849
Gold Earned
28,371
205
Minions Killed
315
0
Camps Cleared
0
810,577
Distance Traveled
952,574
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,327
633
71
7
0
195,582
4
W
Medusa
5,268
527
58
6
0
179,780
5
W
Achilles
6,038
604
80
8
0
197,066
2
W
Kali
5,682
568
82
8
0
205,527
1
L
Cerberus
3,778
378
1
0
0
113,156
0
L
Cernunnos
5,043
504
57
6
0
163,165
2
L
Tyr
5,733
573
80
8
0
186,751
1
L
Janus
4,920
492
48
5
0
160,628
1
L
Bacchus
5,375
538
19
2
0
186,877
6
W
Ymir
5,056
506
24
2
0
174,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role