Player Matchup

Heimdallr
Heimdallr
G3n1uX
Heimdallr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 11L
1,625 Elo+
Solo
Bellona
Bellona
Hungryhugoo
Bellona
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 115L
1,475 Elo+
Solo
Cerberus
Cerberus
Pharkras
Cerberus
Level 25
God Stats
34W - 34L
1,538 SR
Queue Stats
207W - 237L
1,578 Elo+
Solo
Set
Set
UEFSilver
Set
Level 26
God Stats
10W - 9L
1,621 SR
Queue Stats
18W - 24L
1,388 Elo+
Solo
Nu Wa
Nu Wa
Мисисфыр
Nu Wa
Level 16
God Stats
50W - 29L
1,705 SR
Queue Stats
408W - 455L
1,411 Elo+
Solo
Team Averages
Level 20
1,573 SR
1,495 Elo+

VS

Team Averages
Level 13
1,509 SR
1,523 Elo+
Ao Kuang
Ao Kuang
Letsmakeithot
Ao Kuang
Level 29
God Stats
4W - 3L
1,739 SR
Queue Stats
186W - 201L
1,436 Elo+
Solo
Ymir
Ymir
OHMYBOXYT
Ymir
Level 14
God Stats
7W - 6L
1,438 SR
Queue Stats
154W - 160L
1,387 Elo+
Solo
Bellona
Bellona
X99MYKE
Bellona
Level 5
God Stats
1W - 0L
1,073 SR
Queue Stats
41W - 39L
1,488 Elo+
Solo
Ra
Ra
toxic_get_muted
Ra
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 19L
1,725 Elo+
Solo
Chernobog
Chernobog
Черносвет
Chernobog
Level 13
God Stats
5W - 3L
1,796 SR
Queue Stats
39W - 36L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
G3n1uX
Heimdallr
1
0 / 0 / 0
4,188
299
0
0
0
Bellona
Hungryhugoo
Bellona
14
3 / 3 / 1
8,194
585
4,121
9,067
7,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
Pharkras
Cerberus
9
0 / 3 / 2
6,061
433
6,700
10,010
5,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 2 / 0
7,221
516
3,051
7,393
3,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 5 / 1
6,631
474
6,053
7,016
2,269
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Letsmakeithot
Ao Kuang
14
3 / 1 / 1
7,679
549
3,869
8,353
2,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ymir
12
2 / 1 / 3
7,300
521
3,731
8,424
5,029
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
X99MYKE
Bellona
12
1 / 3 / 1
6,675
477
3,177
6,592
5,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
3 / 1 / 2
8,166
583
6,412
5,977
2,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
4 / 2 / 4
7,357
526
7,134
8,251
2,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
7
Kills
13
13
Deaths
8
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
G3n1uX
Heimdallr
0
0
0
0
L
Bellona
Hungryhugoo
Bellona
3
3
1
1.17
W
Ao Kuang
Letsmakeithot
Ao Kuang
3
1
1
3.5
W
Ymir
2
1
3
3.5
L
Cerberus
Pharkras
Cerberus
0
3
2
0.33
L
2
2
0
1
W
Bellona
X99MYKE
Bellona
1
3
1
0.5
W
3
1
2
4
L
2
5
1
0.5
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,925
Damage
24,323
33,486
Taken
37,597
18,443
Mitigated
17,072
7,690
Healing
13,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
G3n1uX
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
Hungryhugoo
Bellona
4,121
1,142
0
1,112
9,067
7,308
0
3,044
5,693
0
48,390
W
Ao Kuang
Letsmakeithot
Ao Kuang
3,869
797
0
4,463
8,353
2,491
0
1,188
7,165
43,313
0
W
Ymir
3,731
437
99
709
8,424
5,029
0
4,970
3,454
36,907
0
L
Cerberus
Pharkras
Cerberus
6,700
931
475
3,489
10,010
5,265
63
4,544
5,466
25,544
0
L
3,051
599
0
889
7,393
3,601
981
4,987
2,406
0
40,526
W
Bellona
X99MYKE
Bellona
3,177
1,277
0
1,808
6,592
5,163
608
307
6,285
2,049
23,193
W
6,412
604
132
2,792
5,977
2,083
159
1,589
4,388
65,287
0
L
6,053
1,941
0
1,725
7,016
2,269
24
1,437
5,579
29,368
0
W
7,134
4,369
0
3,000
8,251
2,306
22
4,699
3,552
0
28,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,295
Gold Earned
37,177
299
Minions Killed
371
0
Camps Cleared
0
920,406
Distance Traveled
1,316,909
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,188
299
0
0
0
68
0
L
Bellona
8,194
585
113
8
0
216,046
1
W
Ao Kuang
7,679
549
84
6
0
275,562
0
W
Ymir
7,300
521
71
5
0
264,534
3
L
Cerberus
6,061
433
44
3
0
229,356
10
L
Set
7,221
516
91
7
0
246,946
0
W
Bellona
6,675
477
54
4
0
259,802
2
W
Ra
8,166
583
117
8
0
266,990
2
L
Nu Wa
6,631
474
51
4
0
227,990
1
W
Chernobog
7,357
526
45
3
0
250,021
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role