Player Matchup

Cthulhu
Cthulhu
CosmicGodGamer
Cthulhu
Level 5
God Stats
0W - 1L
1,473 SR
Queue Stats
1W - 1L
1,664 Elo+
Party 1
Izanami
Izanami
Izzzyyy
Izanami
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
LadyLynxie
Arachne
Level 21
God Stats
5W - 11L
1,278 SR
Queue Stats
90W - 74L
1,357 Elo+
Party 1
Cu Chulainn
Cu Chulainn
kijips
Cu Chulainn
Level 87
God Stats
8W - 5L
1,648 SR
Queue Stats
93W - 72L
1,514 Elo+
Party 1
Baron Samedi
Baron Samedi
sausc
Baron Samedi
Level 28
God Stats
8W - 7L
1,398 SR
Queue Stats
61W - 55L
1,466 Elo+
Party 1
Team Averages
Level 36
1,459 SR
1,500 Elo+

VS

Team Averages
Level 25
1,641 SR
1,526 Elo+
Anubis
Anubis
ALM2021
Anubis
Level 17
God Stats
7W - 3L
1,854 SR
Queue Stats
31W - 30L
1,606 Elo+
Solo
Geb
Geb
Blipity
Geb
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 132L
1,481 Elo+
Party 2
Thanatos
Thanatos
Emulater
Thanatos
Level 18
God Stats
13W - 6L
1,637 SR
Queue Stats
101W - 62L
1,566 Elo+
Solo
Medusa
Medusa
FrizzleShok
Medusa
Level 8
God Stats
1W - 0L
1,702 SR
Queue Stats
20W - 17L
1,477 Elo+
Party 2
Amaterasu
Amaterasu
VKazV
Amaterasu
Level 20
God Stats
34W - 30L
1,511 SR
Queue Stats
601W - 732L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 12 / 4
7,046
391
3,506
20,346
9,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
Izzzyyy
Izanami
12
3 / 10 / 4
7,865
437
12,505
17,936
4,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
LadyLynxie
Arachne
14
4 / 7 / 3
9,652
536
6,701
20,910
6,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cu Chulainn
kijips
Cu Chulainn
16
6 / 5 / 3
10,259
570
12,555
16,821
12,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
sausc
Baron Samedi
11
0 / 11 / 1
6,666
370
2,980
13,549
4,708
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ALM2021
Anubis
17
13 / 1 / 14
12,072
671
21,909
16,797
10,909
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
14
2 / 4 / 24
10,230
568
8,386
14,872
9,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Emulater
Thanatos
16
9 / 2 / 12
10,890
605
10,709
14,220
9,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
17
19 / 3 / 11
11,848
658
27,219
14,136
5,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Amaterasu
VKazV
Amaterasu
15
2 / 4 / 2
9,622
535
1,823
11,477
6,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
108
13
Kills
45
45
Deaths
14
15
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Anubis
ALM2021
Anubis
13
1
14
20
W
Geb
2
4
24
3.5
L
0
12
4
0.17
W
Thanatos
Emulater
Thanatos
9
2
12
7.5
W
Medusa
19
3
11
8.17
L
Izanami
Izzzyyy
Izanami
3
10
4
0.5
L
Arachne
LadyLynxie
Arachne
4
7
3
0.79
W
Amaterasu
VKazV
Amaterasu
2
4
2
0.75
L
Cu Chulainn
kijips
Cu Chulainn
6
5
3
1.5
L
Baron Samedi
sausc
Baron Samedi
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,247
Damage
70,046
89,562
Taken
71,502
38,952
Mitigated
42,775
16,971
Healing
42,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
ALM2021
Anubis
21,909
2,319
0
13,339
16,797
10,909
2,957
1,996
14,801
99,397
0
W
Geb
8,386
896
0
3,086
14,872
9,905
1,003
2,285
12,587
23,236
0
L
3,506
441
0
504
20,346
9,691
0
5,478
14,868
11,232
0
W
Thanatos
Emulater
Thanatos
10,709
2,813
0
13,787
14,220
9,707
1,824
1,125
13,095
0
77,490
W
Medusa
27,219
13,169
0
8,736
14,136
5,261
3,727
2,901
11,235
0
77,336
L
Izanami
Izzzyyy
Izanami
12,505
8,687
0
4,335
17,936
4,798
320
7,183
10,753
0
54,109
L
Arachne
LadyLynxie
Arachne
6,701
4,537
0
5,905
20,910
6,857
0
4,446
16,464
0
38,827
W
Amaterasu
VKazV
Amaterasu
1,823
773
0
3,792
11,477
6,993
2,111
209
11,268
0
35,806
L
Cu Chulainn
kijips
Cu Chulainn
12,555
1,802
0
4,251
16,821
12,898
886
6,399
10,422
5,195
42,817
L
Baron Samedi
sausc
Baron Samedi
2,980
53
360
1,616
13,549
4,708
0
6,789
6,760
27,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,488
Gold Earned
54,662
292
Minions Killed
444
0
Camps Cleared
0
1,513,696
Distance Traveled
1,633,075
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,072
671
148
8
0
298,050
4
W
Geb
10,230
568
28
2
0
352,578
1
L
Cthulhu
7,046
391
20
1
0
272,105
0
W
Thanatos
10,890
605
103
6
0
364,729
5
W
Medusa
11,848
658
98
5
0
311,082
2
L
Izanami
7,865
437
87
5
0
286,925
0
L
Arachne
9,652
536
65
4
0
375,232
0
W
Amaterasu
9,622
535
67
4
0
306,636
1
L
Cu Chulainn
10,259
570
76
4
0
314,508
0
L
Baron Samedi
6,666
370
44
2
0
264,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role