Player Matchup

Tsukuyomi
Tsukuyomi
Boundeve
Tsukuyomi
Level 92
God Stats
6W - 5L
1,679 SR
Queue Stats
112W - 98L
1,507 Elo+
Party 3
Discordia
Discordia
Huskabee
Discordia
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,281 Elo+
Party 3
Athena
Athena
Zaneer21
Athena
Level 106
God Stats
26W - 19L
1,479 SR
Queue Stats
198W - 151L
1,649 Elo+
Solo
Anhur
Anhur
pigtails
Anhur
Level 63
God Stats
3W - 0L
1,673 SR
Queue Stats
28W - 28L
1,486 Elo+
Solo
Ah Puch
Ah Puch
taxer21
Ah Puch
Level 124
God Stats
1W - 0L
1,617 SR
Queue Stats
45W - 38L
1,773 Elo+
Solo
Team Averages
Level 87
1,590 SR
1,539 Elo+

VS

Team Averages
Level 89
1,652 SR
1,593 Elo+
Cerberus
Cerberus
FrodeUlf
Cerberus
Level 21
God Stats
2W - 2L
1,923 SR
Queue Stats
34W - 11L
1,858 Elo+
Party 2
Heimdallr
Heimdallr
LufaIa
Heimdallr
Level 123
God Stats
4W - 7L
1,749 SR
Queue Stats
177W - 164L
1,625 Elo+
Solo
Nox
Nox
MadHatSyndrome
Nox
Level 89
God Stats
9W - 6L
1,589 SR
Queue Stats
159W - 122L
1,634 Elo+
Party 2
Ah Puch
Ah Puch
SeppukuTime
Ah Puch
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
afromane26
Loki
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 69L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Boundeve
Tsukuyomi
17
1 / 0 / 11
10,730
975
5,473
5,945
3,136
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Discordia
Huskabee
Discordia
17
4 / 0 / 8
10,918
993
9,614
5,885
2,189
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
Zaneer21
Athena
17
5 / 2 / 7
12,074
1,098
6,718
12,370
11,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
pigtails
Anhur
18
2 / 2 / 11
11,423
1,038
15,396
13,083
6,037
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
taxer21
Ah Puch
17
4 / 2 / 9
11,185
1,017
17,260
8,902
3,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

215

VS

Team 2 Tickets

167

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FrodeUlf
Cerberus
16
0 / 3 / 3
9,656
878
3,327
16,607
13,381
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
LufaIa
Heimdallr
16
2 / 5 / 3
10,333
939
10,430
13,533
6,734
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 2 / 3
10,475
952
9,732
12,005
4,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Puch
SeppukuTime
Ah Puch
16
2 / 1 / 1
10,758
978
15,848
5,430
1,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
0 / 5 / 4
9,835
894
3,944
10,247
3,620
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
20
16
Kills
6
6
Deaths
16
46
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Boundeve
Tsukuyomi
1
0
11
6.5
L
Cerberus
FrodeUlf
Cerberus
0
3
3
0.5
W
Discordia
Huskabee
Discordia
4
0
8
8
L
Heimdallr
LufaIa
Heimdallr
2
5
3
0.7
L
2
2
3
1.75
L
Ah Puch
SeppukuTime
Ah Puch
2
1
1
2.5
W
Athena
Zaneer21
Athena
5
2
7
4.25
L
0
5
4
0.4
W
Anhur
pigtails
Anhur
2
2
11
3.75
W
Ah Puch
taxer21
Ah Puch
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,461
Damage
43,281
46,185
Taken
57,822
26,591
Mitigated
30,136
6,896
Healing
3,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Boundeve
Tsukuyomi
5,473
1,541
0
0
5,945
3,136
0
4,011
1,802
0
23,797
L
Cerberus
FrodeUlf
Cerberus
3,327
103
1,161
1,466
16,607
13,381
0
9,296
7,007
16,509
0
W
Discordia
Huskabee
Discordia
9,614
435
1,453
945
5,885
2,189
0
3,736
2,039
26,646
0
L
Heimdallr
LufaIa
Heimdallr
10,430
2,392
0
477
13,533
6,734
0
7,011
6,309
0
37,148
L
9,732
213
0
0
12,005
4,558
0
6,038
5,687
26,081
0
L
Ah Puch
SeppukuTime
Ah Puch
15,848
0
0
238
5,430
1,843
0
3,401
1,905
49,187
0
W
Athena
Zaneer21
Athena
6,718
1,355
0
992
12,370
11,953
0
8,314
3,826
17,173
0
L
3,944
534
0
61
10,247
3,620
0
6,851
3,322
0
12,996
W
Anhur
pigtails
Anhur
15,396
9,518
0
2,067
13,083
6,037
0
5,921
6,828
0
40,154
W
Ah Puch
taxer21
Ah Puch
17,260
564
0
1,439
8,902
3,276
0
5,930
2,783
41,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,330
Gold Earned
51,057
254
Minions Killed
252
9
Camps Cleared
7
1,262,084
Distance Traveled
1,182,912
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,730
975
47
4
3
288,745
0
L
Cerberus
9,656
878
40
4
1
237,098
0
W
Discordia
10,918
993
49
4
2
235,845
0
L
Heimdallr
10,333
939
51
5
1
225,479
0
L
Nox
10,475
952
39
4
1
249,399
2
L
Ah Puch
10,758
978
97
9
2
247,546
4
W
Athena
12,074
1,098
16
1
1
261,828
1
L
Loki
9,835
894
25
2
2
223,390
1
W
Anhur
11,423
1,038
74
7
1
257,537
2
W
Ah Puch
11,185
1,017
68
6
2
218,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role