Player Matchup

Cu Chulainn
Cu Chulainn
CHAOS CARLO
Cu Chulainn
Level 158
God Stats
1W - 1L
1,776 SR
Queue Stats
286W - 251L
1,721 Elo+
Party 3
Anubis
Anubis
ImDxth
Anubis
Level 99
God Stats
14W - 8L
1,743 SR
Queue Stats
336W - 359L
1,535 Elo+
Party 3
Fafnir
Fafnir
Uhrting
Fafnir
Level 107
God Stats
10W - 6L
1,605 SR
Queue Stats
191W - 141L
1,689 Elo+
Party 3
Nu Wa
Nu Wa
d1v1nex6253
Nu Wa
Level 25
God Stats
2W - 1L
1,901 SR
Queue Stats
176W - 108L
1,895 Elo+
Party 3
Set
Set
tobiej1212
Set
Level 133
God Stats
1W - 1L
1,506 SR
Queue Stats
97W - 48L
1,785 Elo+
Party 3
Team Averages
Level 104
1,706 SR
1,725 Elo+

VS

Team Averages
Level 42
1,572 SR
1,605 Elo+
The Morrigan
The Morrigan
Avedala
The Morrigan
Level 22
God Stats
1W - 1L
1,802 SR
Queue Stats
12W - 1L
1,875 Elo+
Party 1
Ymir
Ymir
Bartinor55
Ymir
Level 37
God Stats
1W - 4L
1,491 SR
Queue Stats
362W - 382L
1,360 Elo+
Solo
Baron Samedi
Baron Samedi
HongKongRebuff
Baron Samedi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 29L
1,640 Elo+
Party 2
Tyr
Tyr
ItsFatal
Tyr
Level 83
God Stats
26W - 17L
1,532 SR
Queue Stats
870W - 241L
1,737 Elo+
Party 1
Cupid
Cupid
Q_741
Cupid
Level 42
God Stats
22W - 23L
1,535 SR
Queue Stats
72W - 83L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CHAOS CARLO
Cu Chulainn
17
14 / 1 / 4
11,298
628
13,889
11,980
6,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
ImDxth
Anubis
17
3 / 1 / 4
10,109
562
4,901
7,948
3,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fafnir
Uhrting
Fafnir
15
4 / 1 / 11
10,618
590
9,432
13,184
13,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 4 / 4
9,259
514
10,891
7,533
2,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 3 / 2
10,380
577
9,873
11,286
4,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Avedala
The Morrigan
16
4 / 3 / 2
9,732
541
5,998
11,322
4,071
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
0 / 11 / 1
6,553
364
2,375
14,960
10,653
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
HongKongRebuff
Baron Samedi
14
1 / 6 / 3
8,319
462
5,808
10,968
4,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
5 / 2 / 2
10,160
564
8,794
17,231
14,319
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cupid
Q_741
Cupid
12
0 / 6 / 1
7,295
405
5,564
12,359
2,973
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
19
28
Kills
10
10
Deaths
28
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Avedala
The Morrigan
4
3
2
1.67
L
0
11
1
0.05
W
Cu Chulainn
CHAOS CARLO
Cu Chulainn
14
1
4
16
L
Baron Samedi
HongKongRebuff
Baron Samedi
1
6
3
0.42
W
Anubis
ImDxth
Anubis
3
1
4
5
L
5
2
2
3
L
Cupid
Q_741
Cupid
0
6
1
0.08
W
Fafnir
Uhrting
Fafnir
4
1
11
9.5
W
1
4
4
0.75
W
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,986
Damage
28,539
51,931
Taken
66,840
31,014
Mitigated
36,066
18,937
Healing
17,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Avedala
The Morrigan
5,998
857
0
1,780
11,322
4,071
136
3,479
7,615
75,997
0
L
2,375
337
0
1,408
14,960
10,653
0
5,835
8,907
24,464
0
W
Cu Chulainn
CHAOS CARLO
Cu Chulainn
13,889
5,549
0
4,513
11,980
6,486
432
2,637
9,307
0
75,519
L
Baron Samedi
HongKongRebuff
Baron Samedi
5,808
562
57
1,978
10,968
4,050
0
2,560
8,220
45,131
0
W
Anubis
ImDxth
Anubis
4,901
136
0
2,959
7,948
3,601
240
843
7,065
84,068
0
L
8,794
626
0
8,390
17,231
14,319
0
5,039
11,790
0
61,786
L
Cupid
Q_741
Cupid
5,564
2,277
0
3,483
12,359
2,973
0
7,063
5,084
0
37,317
W
Fafnir
Uhrting
Fafnir
9,432
2,320
0
6,100
13,184
13,240
0
2,934
10,166
38,531
0
W
10,891
1,699
0
781
7,533
2,959
1,608
2,039
5,484
53,309
0
W
9,873
3,846
0
4,584
11,286
4,728
496
5,262
5,728
0
64,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,664
Gold Earned
42,059
521
Minions Killed
476
0
Camps Cleared
0
1,682,710
Distance Traveled
1,575,763
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,732
541
139
8
0
330,504
0
L
Ymir
6,553
364
29
2
0
269,808
0
W
Cu Chulainn
11,298
628
122
7
0
359,750
2
L
Baron Samedi
8,319
462
95
5
0
284,833
2
W
Anubis
10,109
562
143
8
0
336,156
4
L
Tyr
10,160
564
139
8
0
377,673
5
L
Cupid
7,295
405
74
4
0
312,945
4
W
Fafnir
10,618
590
49
3
0
341,560
9
W
Nu Wa
9,259
514
90
5
0
296,127
4
W
Set
10,380
577
117
7
0
349,117
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role