Player Matchup

Thoth
Thoth
AlYaGod
Thoth
Level 29
God Stats
2W - 1L
1,827 SR
Queue Stats
38W - 37L
1,464 Elo+
Party 1
Hades
Hades
Cheshire0400
Hades
Level 12
God Stats
0W - 2L
1,307 SR
Queue Stats
8W - 14L
1,623 Elo+
Solo
Anhur
Anhur
DiegoVilchez0103
Anhur
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 69L
1,510 Elo+
Party 1
Ra
Ra
Expxse-Who
Ra
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,683 Elo+
Solo
Da Ji
Da Ji
zo2m7playzTTV
Da Ji
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,709 Elo+
Solo
Team Averages
Level 12
1,527 SR
1,598 Elo+

VS

Team Averages
Level 34
1,557 SR
1,706 Elo+
Aphrodite
Aphrodite
CrackerWhipsHoes
Aphrodite
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,572 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FreakingErick
Ah Muzen Cab
Level 115
God Stats
5W - 1L
1,500 SR
Queue Stats
88W - 79L
1,563 Elo+
Party 2
Baron Samedi
Baron Samedi
MercilesCR7
Baron Samedi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 14L
1,844 Elo+
Party 2
King Arthur
King Arthur
NibbaTerminal
King Arthur
Level 13
God Stats
8W - 4L
1,784 SR
Queue Stats
28W - 14L
1,735 Elo+
Party 2
Mercury
Mercury
lsDEMONIOS
Mercury
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 10L
1,816 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
AlYaGod
Thoth
13
1 / 14 / 0
8,194
410
6,084
19,129
5,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 12 / 2
6,984
349
3,134
16,824
6,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 5 / 0
8,138
407
2,608
14,020
4,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
1 / 4 / 0
10,017
501
6,505
14,716
8,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 12 / 0
6,592
330
3,118
14,922
4,131
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
17
3 / 0 / 12
11,372
569
7,574
13,564
8,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
FreakingErick
Ah Muzen Cab
20
8 / 0 / 3
13,371
669
12,103
10,696
4,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Baron Samedi
MercilesCR7
Baron Samedi
18
16 / 2 / 11
12,657
633
21,952
11,664
5,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
NibbaTerminal
King Arthur
18
5 / 0 / 8
11,947
597
8,198
11,186
8,106
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
lsDEMONIOS
Mercury
20
15 / 0 / 2
13,857
693
15,753
18,834
7,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
83
2
Kills
47
47
Deaths
2
2
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Thoth
AlYaGod
Thoth
1
14
0
0.07
L
0
12
2
0.08
W
Aphrodite
3
0
12
9
L
0
5
0
0
L
1
4
0
0.25
W
Ah Muzen Cab
FreakingErick
Ah Muzen Cab
8
0
3
9.5
W
Baron Samedi
MercilesCR7
Baron Samedi
16
2
11
10.75
W
King Arthur
NibbaTerminal
King Arthur
5
0
8
9
W
Mercury
lsDEMONIOS
Mercury
15
0
2
16
L
0
12
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,449
Damage
65,580
79,611
Taken
65,944
29,458
Mitigated
33,291
13,600
Healing
32,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
AlYaGod
Thoth
6,084
93
0
1,643
19,129
5,860
536
10,417
8,544
40,496
0
L
3,134
865
28
1,360
16,824
6,461
286
7,588
9,236
9,513
0
W
Aphrodite
7,574
897
2,406
10,143
13,564
8,164
1,392
2,695
10,745
69,893
0
L
2,608
572
0
3,205
14,020
4,059
1,034
1,909
12,111
0
48,650
L
6,505
846
108
6,871
14,716
8,947
232
2,437
12,279
68,458
0
W
Ah Muzen Cab
FreakingErick
Ah Muzen Cab
12,103
4,881
0
7,762
10,696
4,292
4,847
428
10,268
0
113,186
W
Baron Samedi
MercilesCR7
Baron Samedi
21,952
1,389
761
4,811
11,664
5,576
2,055
5,811
5,360
67,310
0
W
King Arthur
NibbaTerminal
King Arthur
8,198
990
0
2,150
11,186
8,106
155
2,769
8,411
0
59,019
W
Mercury
lsDEMONIOS
Mercury
15,753
9,933
0
4,921
18,834
7,153
3,617
3,959
13,733
0
123,779
L
3,118
1,068
0
385
14,922
4,131
0
7,175
7,633
0
22,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,925
Gold Earned
63,204
376
Minions Killed
676
0
Camps Cleared
0
1,533,736
Distance Traveled
1,921,254
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,194
410
75
4
0
296,824
0
L
Hades
6,984
349
18
1
0
276,737
1
W
Aphrodite
11,372
569
116
6
0
379,394
0
L
Anhur
8,138
407
107
5
0
329,728
3
L
Ra
10,017
501
135
7
0
322,853
0
W
Ah Muzen Cab
13,371
669
170
9
0
382,416
1
W
Baron Samedi
12,657
633
117
6
0
324,676
3
W
King Arthur
11,947
597
121
6
0
390,474
3
W
Mercury
13,857
693
152
8
0
444,294
1
L
Da Ji
6,592
330
41
2
0
307,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role