Player Matchup

Danzaburou
Danzaburou
ItsJasonG
Danzaburou
Level 24
God Stats
13W - 8L
1,470 SR
Queue Stats
207W - 145L
1,485 Elo+
Party 1
Achilles
Achilles
enSpark
Achilles
Level 19
God Stats
47W - 32L
1,494 SR
Queue Stats
98W - 81L
1,433 Elo+
Party 1
Hera
Hera
jellyfishzeus
Hera
Level 21
God Stats
37W - 26L
1,481 SR
Queue Stats
281W - 302L
1,321 Elo+
Solo
Nemesis
Nemesis
kontoolll
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
sweatbxnd
Cthulhu
Level 18
God Stats
33W - 29L
1,475 SR
Queue Stats
229W - 163L
1,429 Elo+
Party 1
Team Averages
Level 17
1,484 SR
1,434 Elo+

VS

Team Averages
Level 10
1,423 SR
1,392 Elo+
Ra
Ra
BlackRider988
Ra
Level 14
God Stats
1W - 4L
1,195 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Scylla
Scylla
BoratVnice
Scylla
Level 16
God Stats
12W - 10L
1,269 SR
Queue Stats
199W - 238L
1,095 Elo+
Solo
Cerberus
Cerberus
RyfKey
Cerberus
Level 8
God Stats
0W - 1L
1,565 SR
Queue Stats
3W - 7L
1,298 Elo+
Solo
Ao Kuang
Ao Kuang
crxcrankks
Ao Kuang
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
cuthisheadoff
Neith
Level 8
God Stats
13W - 18L
1,586 SR
Queue Stats
54W - 54L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ItsJasonG
Danzaburou
15
14 / 0 / 2
10,411
651
17,148
12,198
4,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
enSpark
Achilles
15
4 / 0 / 1
8,637
540
2,535
8,126
4,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 0 / 3
9,126
570
4,245
3,059
1,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
kontoolll
Nemesis
11
0 / 0 / 2
7,305
457
1,433
6,259
1,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
sweatbxnd
Cthulhu
13
2 / 0 / 9
8,506
532
4,723
9,909
5,116
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
7,065
442
2,892
4,961
1,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
BoratVnice
Scylla
11
0 / 3 / 0
6,772
423
2,056
4,962
1,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
RyfKey
Cerberus
10
0 / 6 / 0
6,269
392
1,866
13,492
5,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ao Kuang
crxcrankks
Ao Kuang
11
0 / 3 / 0
6,631
414
1,310
9,207
2,780
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 8 / 0
5,993
375
3,715
12,588
3,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
0
22
Kills
0
0
Deaths
22
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Scylla
BoratVnice
Scylla
0
3
0
0
W
Danzaburou
ItsJasonG
Danzaburou
14
0
2
15
L
Cerberus
RyfKey
Cerberus
0
6
0
0
L
Ao Kuang
crxcrankks
Ao Kuang
0
3
0
0
L
0
8
0
0
W
Achilles
enSpark
Achilles
4
0
1
4.5
W
2
0
3
3.5
W
Nemesis
kontoolll
Nemesis
0
0
2
1
W
Cthulhu
sweatbxnd
Cthulhu
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,084
Damage
11,839
39,551
Taken
45,210
17,723
Mitigated
14,591
16,072
Healing
8,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,892
424
321
871
4,961
1,745
442
971
3,965
41,585
0
L
Scylla
BoratVnice
Scylla
2,056
70
0
732
4,962
1,372
38
2,394
2,543
29,521
0
W
Danzaburou
ItsJasonG
Danzaburou
17,148
10,016
0
5,349
12,198
4,959
2,394
1,435
10,763
0
75,394
L
Cerberus
RyfKey
Cerberus
1,866
43
0
1,387
13,492
5,306
0
2,437
11,055
20,602
0
L
Ao Kuang
crxcrankks
Ao Kuang
1,310
289
0
2,277
9,207
2,780
1,386
563
8,444
30,936
0
L
3,715
1,449
0
2,880
12,588
3,388
0
2,603
9,985
0
29,560
W
Achilles
enSpark
Achilles
2,535
391
0
3,680
8,126
4,643
401
2,402
5,572
0
39,768
W
4,245
1,350
0
731
3,059
1,216
2,095
1,236
1,815
55,902
0
W
Nemesis
kontoolll
Nemesis
1,433
706
0
2,082
6,259
1,789
415
1,772
4,407
0
22,461
W
Cthulhu
sweatbxnd
Cthulhu
4,723
47
743
3,487
9,909
5,116
36
1,039
8,870
35,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,985
Gold Earned
32,730
396
Minions Killed
308
0
Camps Cleared
0
1,529,895
Distance Traveled
1,385,405
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,065
442
103
6
0
326,463
0
L
Scylla
6,772
423
67
4
0
233,882
3
W
Danzaburou
10,411
651
89
6
0
280,095
0
L
Cerberus
6,269
392
37
2
0
303,909
3
L
Ao Kuang
6,631
414
59
4
0
254,607
4
L
Neith
5,993
375
42
3
0
266,544
2
W
Achilles
8,637
540
73
5
0
333,375
0
W
Hera
9,126
570
109
7
0
255,670
2
W
Nemesis
7,305
457
47
3
0
318,920
2
W
Cthulhu
8,506
532
78
5
0
341,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role