Player Matchup

Tsukuyomi
Tsukuyomi
Platinum I
Light_Speed-777
Tsukuyomi
Platinum I
Level 157
God Stats
11W - 15L
1,593 SR
Queue Stats
129W - 104L
1,948 MMR
Party 4
Kuzenbo
Kuzenbo
Platinum V
MI_10_LO
Kuzenbo
Platinum V
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
392W - 384L
1,773 MMR
Party 1
Zhong Kui
Zhong Kui
Platinum V
YunGxxGooN
Zhong Kui
Platinum V
Level 159
God Stats
67W - 51L
1,695 SR
Queue Stats
176W - 149L
1,709 MMR
Party 4
Hou Yi
Hou Yi
Platinum IV
Zamastzu
Hou Yi
Platinum IV
Level 106
God Stats
3W - 3L
1,733 SR
Queue Stats
396W - 388L
1,822 MMR
Solo
Apollo
Apollo
Platinum III
poppabear_col
Apollo
Platinum III
Level 120
God Stats
12W - 8L
1,880 SR
Queue Stats
331W - 327L
1,830 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 126
1,680 SR
1,816 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 108
1,518 SR
1,816 MMR
Cupid
Cupid
Platinum I
Mep_Lord
Cupid
Platinum I
Level 126
God Stats
1W - 4L
1,420 SR
Queue Stats
80W - 70L
2,045 MMR
Party 2
Kumbhakarna
Kumbhakarna
Platinum V
No Fricks
Kumbhakarna
Platinum V
Level 127
God Stats
1W - 1L
1,768 SR
Queue Stats
90W - 74L
1,805 MMR
Solo
Ratatoskr
Ratatoskr
Gold V
Queen xElsa
Ratatoskr
Gold V
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,725 MMR
Party 3
Sun Wukong
Sun Wukong
Gold II
S0rrowful
Sun Wukong
Gold II
Level 97
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 10L
1,873 MMR
Party 3
Nu Wa
Nu Wa
Gold IV
SliferPhoenix56
Nu Wa
Gold IV
Level 127
God Stats
2W - 6L
1,403 SR
Queue Stats
44W - 44L
1,630 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Light_Speed-777
Tsukuyomi
20
11 / 5 / 7
15,886
588
34,982
33,757
20,934
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
MI_10_LO
Kuzenbo
17
0 / 7 / 15
12,330
457
7,884
33,327
46,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Zhong Kui
YunGxxGooN
Zhong Kui
20
9 / 2 / 9
14,064
521
22,026
22,265
15,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Zamastzu
Hou Yi
20
7 / 2 / 9
15,316
567
16,770
21,265
9,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 5 / 6
14,100
522
12,629
19,905
10,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
SetGuan YuJanusScyllaCu Chulainn

VS

Bans
DanzaburouKing ArthurPersephoneChang'eMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Mep_Lord
Cupid
19
4 / 6 / 4
13,609
504
15,337
28,641
16,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Kumbhakarna
No Fricks
Kumbhakarna
17
1 / 4 / 12
12,411
460
10,140
29,962
37,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ratatoskr
Queen xElsa
Ratatoskr
20
1 / 10 / 12
12,855
476
11,708
23,625
17,584
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
S0rrowful
Sun Wukong
19
5 / 7 / 3
12,956
480
14,771
27,228
27,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
10 / 4 / 3
15,082
559
32,669
19,748
8,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
55
30
Kills
21
21
Deaths
31
46
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Light_Speed-777
Tsukuyomi
11
5
7
2.9
W
Kuzenbo
MI_10_LO
Kuzenbo
0
7
15
1.07
L
Cupid
Mep_Lord
Cupid
4
6
4
1
L
Kumbhakarna
No Fricks
Kumbhakarna
1
4
12
1.75
L
Ratatoskr
Queen xElsa
Ratatoskr
1
10
12
0.7
L
Sun Wukong
S0rrowful
Sun Wukong
5
7
3
0.93
L
10
4
3
2.88
W
Zhong Kui
YunGxxGooN
Zhong Kui
9
2
9
6.75
W
Hou Yi
Zamastzu
Hou Yi
7
2
9
5.75
W
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,291
Damage
84,625
130,519
Taken
129,204
101,750
Mitigated
106,804
42,994
Healing
37,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Light_Speed-777
Tsukuyomi
34,982
5,676
0
14,499
33,757
20,934
2,187
8,822
23,549
0
135,492
W
Kuzenbo
MI_10_LO
Kuzenbo
7,884
1,665
0
2,220
33,327
46,188
589
11,014
21,600
36,646
0
L
Cupid
Mep_Lord
Cupid
15,337
10,500
547
11,858
28,641
16,282
612
5,597
22,900
0
118,533
L
Kumbhakarna
No Fricks
Kumbhakarna
10,140
1,408
0
6,332
29,962
37,170
491
8,106
21,584
28,164
0
L
Ratatoskr
Queen xElsa
Ratatoskr
11,708
3,020
0
6,288
23,625
17,584
0
5,291
18,002
0
96,465
L
Sun Wukong
S0rrowful
Sun Wukong
14,771
2,252
0
9,414
27,228
27,512
3,499
4,845
22,208
0
76,481
L
32,669
7,225
0
3,429
19,748
8,256
1,497
7,814
11,532
94,771
0
W
Zhong Kui
YunGxxGooN
Zhong Kui
22,026
1,076
582
11,479
22,265
15,266
2,918
9,729
11,997
100,833
0
W
Hou Yi
Zamastzu
Hou Yi
16,770
9,452
0
13,018
21,265
9,078
3,502
5,707
15,225
0
134,331
W
12,629
8,480
0
1,196
19,905
10,284
1,835
6,555
12,978
0
145,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,696
Gold Earned
66,913
719
Minions Killed
576
0
Camps Cleared
0
2,546,178
Distance Traveled
2,546,626
33
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
15,886
588
178
7
0
546,159
10
W
Kuzenbo
12,330
457
24
1
0
502,634
7
L
Cupid
13,609
504
167
6
0
483,828
13
L
Kumbhakarna
12,411
460
33
1
0
541,483
11
L
Ratatoskr
12,855
476
126
5
0
556,670
6
L
Sun Wukong
12,956
480
114
4
0
485,208
3
L
Nu Wa
15,082
559
136
5
0
479,437
6
W
Zhong Kui
14,064
521
156
6
0
524,769
10
W
Hou Yi
15,316
567
184
7
0
466,430
4
W
Apollo
14,100
522
177
7
0
506,186
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role