Player Matchup

Camazotz
Camazotz
Diamond III
BoWsErBoMbEr69
Camazotz
Diamond III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Diamond III
GlizzyMcGuire
Guan Yu
Diamond III
Level 160
God Stats
27W - 16L
1,903 SR
Queue Stats
432W - 399L
2,180 MMR
Party 1
Ganesha
Ganesha
Platinum I
TheKidStorm
Ganesha
Platinum I
Level 147
God Stats
3W - 4L
1,930 SR
Queue Stats
700W - 672L
2,100 MMR
Solo
Persephone
Persephone
Platinum I
lmJaff
Persephone
Platinum I
Level 152
God Stats
2W - 2L
1,709 SR
Queue Stats
224W - 227L
2,190 MMR
Solo
Anhur
Anhur
Diamond II
waffleman67
Anhur
Diamond II
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 152
1,708 SR
1,894 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 143
1,547 SR
2,277 MMR
Hachiman
Hachiman
Platinum I
Dravokxr
Hachiman
Platinum I
Level 149
God Stats
3W - 1L
1,584 SR
Queue Stats
166W - 134L
2,012 MMR
Solo
Aphrodite
Aphrodite
Diamond III
ImStyle
Aphrodite
Diamond III
Level 123
God Stats
1W - 1L
1,325 SR
Queue Stats
140W - 141L
2,070 MMR
Solo
Ymir
Ymir
Platinum I
Lord0fSeas
Ymir
Platinum I
Level 125
God Stats
2W - 2L
1,733 SR
Queue Stats
90W - 93L
2,035 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
zBandon
Tsukuyomi
Masters
Level 160
God Stats
13W - 14L
1,436 SR
Queue Stats
325W - 293L
2,520 MMR
Party 2
Osiris
Osiris
Masters
Λstro
Osiris
Masters
Level 160
God Stats
88W - 84L
1,655 SR
Queue Stats
1,003W - 955L
2,749 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
16
4 / 5 / 2
10,167
508
6,613
20,603
10,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
16
2 / 6 / 4
9,736
487
8,574
19,699
15,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
TheKidStorm
Ganesha
13
0 / 6 / 5
8,884
444
4,425
16,577
17,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Persephone
lmJaff
Persephone
14
1 / 7 / 6
9,150
458
13,872
10,280
3,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 3 / 0
10,817
541
7,852
13,059
5,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
JanusSetScyllaDanzaburouNemesis

VS

Bans
ApolloSobekChang'eCerberusThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dravokxr
Hachiman
19
2 / 0 / 8
12,217
611
10,211
8,853
3,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
ImStyle
Aphrodite
18
3 / 2 / 9
11,467
573
8,561
13,645
6,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
2 / 3 / 11
10,815
541
6,978
19,901
19,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tsukuyomi
zBandon
Tsukuyomi
18
11 / 4 / 8
12,169
608
13,406
14,753
6,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Osiris
Λstro
Osiris
20
9 / 2 / 9
13,162
658
20,207
21,488
19,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
72
11
Kills
27
27
Deaths
11
17
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Camazotz
4
5
2
1
W
Hachiman
Dravokxr
Hachiman
2
0
8
6
L
Guan Yu
2
6
4
0.67
W
Aphrodite
ImStyle
Aphrodite
3
2
9
3.75
W
2
3
11
2.5
L
Ganesha
TheKidStorm
Ganesha
0
6
5
0.42
L
Persephone
lmJaff
Persephone
1
7
6
0.57
L
4
3
0
1.33
W
Tsukuyomi
zBandon
Tsukuyomi
11
4
8
3.75
W
Osiris
Λstro
Osiris
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,336
Damage
59,363
80,218
Taken
78,640
52,915
Mitigated
56,380
25,364
Healing
43,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
6,613
2,271
0
9,894
20,603
10,642
0
3,759
16,844
0
72,047
W
Hachiman
Dravokxr
Hachiman
10,211
5,705
0
5,148
8,853
3,779
7,058
1,687
7,099
0
100,760
L
Guan Yu
8,574
1,366
711
7,070
19,699
15,914
790
5,054
14,645
0
41,288
W
Aphrodite
ImStyle
Aphrodite
8,561
822
5,771
9,291
13,645
6,462
897
5,078
8,366
76,871
0
W
6,978
1,255
0
5,835
19,901
19,399
579
4,430
15,059
33,586
0
L
Ganesha
TheKidStorm
Ganesha
4,425
160
0
1,588
16,577
17,722
0
4,518
12,059
19,011
0
L
Persephone
lmJaff
Persephone
13,872
578
0
907
10,280
3,578
0
2,141
7,865
59,154
0
L
7,852
3,377
0
5,194
13,059
5,059
1,224
3,686
9,201
0
82,953
W
Tsukuyomi
zBandon
Tsukuyomi
13,406
3,898
0
5,083
14,753
6,955
1,373
4,123
10,347
0
84,847
W
Osiris
Λstro
Osiris
20,207
5,530
0
12,253
21,488
19,785
435
3,988
17,049
14,077
86,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,754
Gold Earned
59,830
479
Minions Killed
670
0
Camps Cleared
0
1,923,216
Distance Traveled
2,024,942
25
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
10,167
508
116
6
0
382,604
3
W
Hachiman
12,217
611
176
9
0
384,976
10
L
Guan Yu
9,736
487
71
4
0
389,761
9
W
Aphrodite
11,467
573
150
8
0
399,914
3
W
Ymir
10,815
541
32
2
0
374,248
4
L
Ganesha
8,884
444
13
1
0
393,915
4
L
Persephone
9,150
458
107
5
0
409,599
6
L
Anhur
10,817
541
172
9
0
347,337
3
W
Tsukuyomi
12,169
608
132
7
0
474,842
5
W
Osiris
13,162
658
180
9
0
390,962
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role