Player Matchup

Tsukuyomi
Tsukuyomi
ErelahAster
Tsukuyomi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,715 Elo+
Solo
Heimdallr
Heimdallr
Pakulhok
Heimdallr
Level 13
God Stats
1W - 1L
1,488 SR
Queue Stats
7W - 15L
1,401 Elo+
Solo
Geb
Geb
RudyLY
Geb
Level 15
God Stats
6W - 3L
1,702 SR
Queue Stats
82W - 104L
1,449 Elo+
Solo
Sobek
Sobek
Struhti
Sobek
Level 18
God Stats
4W - 1L
1,460 SR
Queue Stats
20W - 9L
1,496 Elo+
Solo
Nu Wa
Nu Wa
YEET76
Nu Wa
Level 7
God Stats
3W - 7L
1,509 SR
Queue Stats
51W - 65L
1,394 Elo+
Solo
Team Averages
Level 11
1,532 SR
1,491 Elo+

VS

Team Averages
Level 24
1,602 SR
1,517 Elo+
Ymir
Ymir
Herald2
Ymir
Level 28
God Stats
36W - 33L
1,596 SR
Queue Stats
180W - 178L
1,558 Elo+
Party 1
Chaac
Chaac
Sackaxis
Chaac
Level 29
God Stats
10W - 9L
1,669 SR
Queue Stats
17W - 15L
1,442 Elo+
Party 2
Anhur
Anhur
Wintercoates67
Anhur
Level 24
God Stats
5W - 8L
1,806 SR
Queue Stats
70W - 60L
1,708 Elo+
Solo
Ratatoskr
Ratatoskr
ZandyZico
Ratatoskr
Level 29
God Stats
6W - 7L
1,433 SR
Queue Stats
207W - 174L
1,442 Elo+
Party 2
Vulcan
Vulcan
shoomking
Vulcan
Level 12
God Stats
5W - 1L
1,506 SR
Queue Stats
15W - 10L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ErelahAster
Tsukuyomi
9
1 / 7 / 2
5,935
457
3,393
9,674
2,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
Pakulhok
Heimdallr
8
0 / 6 / 0
5,052
389
5,992
9,412
1,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Geb
RudyLY
Geb
8
0 / 5 / 1
4,921
379
3,033
10,530
6,507
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
Struhti
Sobek
13
1 / 2 / 2
7,174
552
6,821
14,407
12,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nu Wa
YEET76
Nu Wa
14
4 / 1 / 0
7,992
615
6,629
5,688
1,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Herald2
Ymir
12
5 / 1 / 13
8,109
624
6,172
13,105
6,302
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
Sackaxis
Chaac
12
2 / 1 / 5
6,980
537
6,829
8,918
5,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
12 / 0 / 4
8,413
647
14,854
14,790
4,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ratatoskr
ZandyZico
Ratatoskr
8
1 / 2 / 6
5,826
448
2,239
4,761
1,415
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
shoomking
Vulcan
12
0 / 4 / 5
6,945
534
5,342
5,731
1,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
53
6
Kills
20
21
Deaths
8
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
ErelahAster
Tsukuyomi
1
7
2
0.29
W
Ymir
Herald2
Ymir
5
1
13
11.5
L
Heimdallr
Pakulhok
Heimdallr
0
6
0
0
L
Geb
RudyLY
Geb
0
5
1
0.1
W
Chaac
Sackaxis
Chaac
2
1
5
4.5
L
Sobek
Struhti
Sobek
1
2
2
1
W
12
0
4
14
L
Nu Wa
YEET76
Nu Wa
4
1
0
4
W
Ratatoskr
ZandyZico
Ratatoskr
1
2
6
2
W
Vulcan
shoomking
Vulcan
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,868
Damage
35,436
49,711
Taken
47,305
25,780
Mitigated
19,634
12,438
Healing
21,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
ErelahAster
Tsukuyomi
3,393
735
0
1,931
9,674
2,521
0
1,874
7,775
0
23,952
W
Ymir
Herald2
Ymir
6,172
1,175
0
3,988
13,105
6,302
584
3,755
9,158
17,520
0
L
Heimdallr
Pakulhok
Heimdallr
5,992
3,538
0
2,340
9,412
1,888
0
1,785
7,602
0
23,048
L
Geb
RudyLY
Geb
3,033
254
0
389
10,530
6,507
0
2,590
7,890
12,711
0
W
Chaac
Sackaxis
Chaac
6,829
2,068
414
4,458
8,918
5,878
0
3,776
4,690
0
29,904
L
Sobek
Struhti
Sobek
6,821
693
0
7,072
14,407
12,879
0
2,119
11,738
41,368
0
W
14,854
8,964
0
10,902
14,790
4,329
1,304
3,482
11,232
0
63,839
L
Nu Wa
YEET76
Nu Wa
6,629
1,019
0
706
5,688
1,985
0
3,146
2,542
56,696
0
W
Ratatoskr
ZandyZico
Ratatoskr
2,239
475
342
551
4,761
1,415
234
1,826
2,847
0
13,210
W
Vulcan
shoomking
Vulcan
5,342
2,574
0
739
5,731
1,710
259
2,719
2,895
46,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,074
Gold Earned
36,273
294
Minions Killed
307
0
Camps Cleared
0
1,159,392
Distance Traveled
1,164,410
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,935
457
50
4
0
259,309
1
W
Ymir
8,109
624
18
1
0
231,130
0
L
Heimdallr
5,052
389
40
3
0
225,789
1
L
Geb
4,921
379
19
1
0
238,895
2
W
Chaac
6,980
537
61
5
0
235,121
2
L
Sobek
7,174
552
79
6
0
213,898
4
W
Anhur
8,413
647
95
7
0
211,521
4
L
Nu Wa
7,992
615
106
8
0
221,501
2
W
Ratatoskr
5,826
448
32
2
0
249,059
0
W
Vulcan
6,945
534
101
8
0
237,579
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role