Player Matchup

Bacchus
Bacchus
A7miad
Bacchus
Level 64
God Stats
74W - 65L
1,585 SR
Queue Stats
151W - 163L
1,485 Elo+
Party 1
Hel
Hel
Abyѕѕ
Hel
Level 139
God Stats
4W - 5L
1,431 SR
Queue Stats
177W - 147L
1,633 Elo+
Solo
Tiamat
Tiamat
Jiekx
Tiamat
Level 64
God Stats
19W - 27L
1,418 SR
Queue Stats
120W - 139L
1,368 Elo+
Solo
Sol
Sol
Oliv Sin
Sol
Level 98
God Stats
104W - 103L
1,534 SR
Queue Stats
486W - 480L
1,438 Elo+
Solo
Chiron
Chiron
iHmeed
Chiron
Level 125
God Stats
42W - 35L
1,638 SR
Queue Stats
406W - 407L
1,509 Elo+
Party 1
Team Averages
Level 98
1,521 SR
1,486 Elo+

VS

Team Averages
Level 85
1,463 SR
1,387 Elo+
Merlin
Merlin
HaremMasHtaH
Merlin
Level 122
God Stats
6W - 4L
1,500 SR
Queue Stats
201W - 167L
1,373 Elo+
Party 2
Cernunnos
Cernunnos
Skull_King028
Cernunnos
Level 42
God Stats
0W - 4L
1,192 SR
Queue Stats
45W - 63L
1,332 Elo+
Solo
Cu Chulainn
Cu Chulainn
Strong3n
Cu Chulainn
Level 128
God Stats
1W - 4L
1,500 SR
Queue Stats
56W - 50L
1,500 Elo+
Solo
Yemoja
Yemoja
itsAcademic
Yemoja
Level 68
God Stats
24W - 18L
1,700 SR
Queue Stats
396W - 453L
1,406 Elo+
Solo
Ao Kuang
Ao Kuang
thegrannycoconut
Ao Kuang
Level 63
God Stats
12W - 14L
1,423 SR
Queue Stats
304W - 286L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
A7miad
Bacchus
15
5 / 0 / 9
11,030
501
8,140
16,693
20,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hel
19
10 / 1 / 6
12,915
587
17,898
14,954
8,939
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiamat
Jiekx
Tiamat
15
0 / 8 / 1
10,073
458
4,570
10,724
8,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 1 / 6
11,277
513
10,093
13,938
7,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
iHmeed
Chiron
15
6 / 2 / 10
10,390
472
13,815
15,482
6,013
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
2 / 5 / 1
9,476
431
8,762
9,876
3,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
Skull_King028
Cernunnos
12
0 / 8 / 1
7,812
355
5,256
15,973
5,519
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cu Chulainn
Strong3n
Cu Chulainn
17
6 / 4 / 3
11,226
510
14,758
19,801
15,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Yemoja
13
0 / 4 / 2
8,560
389
5,986
13,857
10,936
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
4 / 4 / 1
9,808
446
7,803
15,925
6,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
20
25
Kills
12
12
Deaths
25
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
A7miad
Bacchus
5
0
9
9.5
W
Hel
10
1
6
13
L
Merlin
2
5
1
0.5
W
Tiamat
Jiekx
Tiamat
0
8
1
0.06
W
4
1
6
7
L
Cernunnos
Skull_King028
Cernunnos
0
8
1
0.06
L
Cu Chulainn
Strong3n
Cu Chulainn
6
4
3
1.88
W
Chiron
iHmeed
Chiron
6
2
10
5.5
L
Yemoja
0
4
2
0.25
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,516
Damage
42,565
71,791
Taken
75,432
51,772
Mitigated
42,070
33,261
Healing
16,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
A7miad
Bacchus
8,140
781
1,362
2,563
16,693
20,944
405
3,637
12,875
24,070
0
W
Hel
17,898
333
6,806
8,906
14,954
8,939
160
4,700
9,834
90,933
0
L
Merlin
8,762
214
0
1,605
9,876
3,746
0
6,176
3,700
65,179
0
W
Tiamat
Jiekx
Tiamat
4,570
1,275
0
1,691
10,724
8,160
5,279
4,605
5,793
51,440
0
W
10,093
1,999
0
4,974
13,938
7,716
2,606
4,450
9,228
78,901
4,960
L
Cernunnos
Skull_King028
Cernunnos
5,256
1,915
0
1,629
15,973
5,519
0
8,227
7,746
0
39,534
L
Cu Chulainn
Strong3n
Cu Chulainn
14,758
3,440
0
4,519
19,801
15,696
1,670
11,481
8,320
0
71,140
W
Chiron
iHmeed
Chiron
13,815
6,833
1,208
5,751
15,482
6,013
2,297
4,663
10,523
0
63,137
L
Yemoja
5,986
545
1,841
2,143
13,857
10,936
351
7,065
6,792
40,492
0
L
7,803
2,435
0
4,982
15,925
6,173
0
7,578
8,347
65,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,685
Gold Earned
46,882
494
Minions Killed
511
0
Camps Cleared
0
2,148,155
Distance Traveled
1,940,266
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,030
501
36
2
0
450,259
5
W
Hel
12,915
587
159
7
0
485,004
3
L
Merlin
9,476
431
132
6
0
387,191
5
W
Tiamat
10,073
458
93
4
0
318,394
0
W
Sol
11,277
513
134
6
0
475,115
0
L
Cernunnos
7,812
355
88
4
0
359,907
1
L
Cu Chulainn
11,226
510
146
7
0
361,516
2
W
Chiron
10,390
472
72
3
0
419,383
3
L
Yemoja
8,560
389
43
2
0
376,052
1
L
Ao Kuang
9,808
446
102
5
0
455,600
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role