Player Matchup

Bacchus
Bacchus
LaOtraDeiydad
Bacchus
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 34L
1,571 Elo+
Party 3
Raijin
Raijin
Lowkyo
Raijin
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
168W - 155L
1,468 Elo+
Party 2
Osiris
Osiris
alkapon9999
Osiris
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 51L
1,392 Elo+
Party 2
Ravana
Ravana
emerrepuntoego
Ravana
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 39L
1,513 Elo+
Party 3
Anhur
Anhur
ÑalgorLaLoca
Anhur
Level 14
God Stats
7W - 8L
1,703 SR
Queue Stats
105W - 89L
1,571 Elo+
Party 3
Team Averages
Level 63
1,541 SR
1,503 Elo+

VS

Team Averages
Level 64
1,581 SR
1,527 Elo+
Aphrodite
Aphrodite
Brommstein
Aphrodite
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,523 Elo+
Party 1
Sun Wukong
Sun Wukong
ChachiPudding
Sun Wukong
Level 18
God Stats
0W - 5L
1,215 SR
Queue Stats
8W - 10L
1,523 Elo+
Party 1
Susano
Susano
JWMpty
Susano
Level 24
God Stats
0W - 1L
1,770 SR
Queue Stats
10W - 9L
1,535 Elo+
Party 1
Chiron
Chiron
iMorph3ous
Chiron
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 10L
1,533 Elo+
Solo
Geb
Geb
reecerace
Geb
Level 63
God Stats
3W - 2L
1,922 SR
Queue Stats
17W - 17L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
9
1 / 0 / 0
5,868
533
2,375
6,882
3,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Raijin
Lowkyo
Raijin
12
6 / 0 / 1
7,067
642
5,933
5,808
1,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
12
4 / 1 / 3
6,998
636
7,080
8,237
4,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
1 / 1 / 6
6,219
565
4,542
5,383
1,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 1 / 1
5,046
459
2,204
4,342
1,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Brommstein
Aphrodite
10
0 / 2 / 0
5,604
509
2,136
5,296
1,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
ChachiPudding
Sun Wukong
9
0 / 4 / 1
5,424
493
4,381
9,534
3,878
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Susano
JWMpty
Susano
10
1 / 4 / 0
5,900
536
1,789
9,067
2,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
iMorph3ous
Chiron
9
1 / 1 / 1
5,330
485
5,054
4,419
924
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
1 / 1 / 2
5,764
524
2,776
9,558
5,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
12
Kills
3
3
Deaths
12
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Brommstein
Aphrodite
0
2
0
0
L
Sun Wukong
ChachiPudding
Sun Wukong
0
4
1
0.13
L
Susano
JWMpty
Susano
1
4
0
0.25
W
Bacchus
1
0
0
1
W
Raijin
Lowkyo
Raijin
6
0
1
6.5
W
Osiris
4
1
3
5.5
W
1
1
6
4
L
Chiron
iMorph3ous
Chiron
1
1
1
1.5
L
1
1
2
2
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,134
Damage
16,136
30,652
Taken
37,874
13,408
Mitigated
14,913
14,980
Healing
15,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Brommstein
Aphrodite
2,136
411
1,586
2,899
5,296
1,580
0
1,900
3,108
30,425
0
L
Sun Wukong
ChachiPudding
Sun Wukong
4,381
924
0
2,647
9,534
3,878
214
356
9,170
0
24,821
L
Susano
JWMpty
Susano
1,789
237
0
2,972
9,067
2,631
0
1,608
7,271
0
31,217
W
Bacchus
2,375
341
0
2,739
6,882
3,658
0
1,028
5,854
16,075
0
W
Raijin
Lowkyo
Raijin
5,933
933
0
2,650
5,808
1,944
526
1,188
4,620
35,533
0
W
Osiris
7,080
2,906
0
5,049
8,237
4,841
1,049
559
7,678
0
35,021
W
4,542
1,853
0
2,187
5,383
1,753
164
963
4,420
0
31,596
L
Chiron
iMorph3ous
Chiron
5,054
1,118
567
2,312
4,419
924
0
1,354
2,977
0
27,810
L
2,776
687
0
2,405
9,558
5,900
0
2,426
7,040
15,172
0
W
2,204
1,034
0
2,355
4,342
1,212
0
1,174
3,168
0
19,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,198
Gold Earned
28,022
280
Minions Killed
277
0
Camps Cleared
0
1,058,342
Distance Traveled
1,023,211
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,604
509
81
7
0
205,731
0
L
Sun Wukong
5,424
493
67
6
0
206,748
0
L
Susano
5,900
536
56
5
0
202,725
0
W
Bacchus
5,868
533
31
3
0
224,383
4
W
Raijin
7,067
642
70
6
0
201,893
2
W
Osiris
6,998
636
75
7
0
228,318
1
W
Ravana
6,219
565
67
6
0
229,718
3
L
Chiron
5,330
485
59
5
0
200,445
1
L
Geb
5,764
524
14
1
0
207,562
1
W
Anhur
5,046
459
37
3
0
174,030
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role