Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
BongXiloma
Freya
Level 65
God Stats
3W - 6L
1,249 SR
Queue Stats
333W - 400L
1,381 Elo+
Party 1
Kuzenbo
Kuzenbo
DatGuyFrmWrk
Kuzenbo
Level 86
God Stats
20W - 9L
1,500 SR
Queue Stats
268W - 241L
1,459 Elo+
Party 2
Cupid
Cupid
NightmarenAran
Cupid
Level 79
God Stats
24W - 23L
1,831 SR
Queue Stats
207W - 195L
1,450 Elo+
Party 2
Cthulhu
Cthulhu
TheDoc5700
Cthulhu
Level 69
God Stats
2W - 6L
1,320 SR
Queue Stats
656W - 747L
1,369 Elo+
Party 1
Team Averages
Level 72
1,480 SR
1,432 Elo+

VS

Team Averages
Level 69
1,461 SR
1,338 Elo+
Zeus
Zeus
BAHQ BAH
Zeus
Level 88
God Stats
0W - 1L
1,277 SR
Queue Stats
0W - 2L
1,228 Elo+
Solo
Pele
Pele
Hawazian
Pele
Level 68
God Stats
5W - 4L
1,679 SR
Queue Stats
299W - 359L
1,441 Elo+
Solo
Fafnir
Fafnir
Jacko4442
Fafnir
Level 47
God Stats
0W - 1L
1,528 SR
Queue Stats
3W - 11L
1,259 Elo+
Solo
Nemesis
Nemesis
SilencedChild
Nemesis
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
414W - 457L
1,310 Elo+
Solo
Medusa
Medusa
ZacsterB
Medusa
Level 87
God Stats
3W - 5L
1,320 SR
Queue Stats
334W - 319L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
4 / 1 / 4
9,208
614
6,551
8,774
3,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Freya
12
2 / 3 / 0
7,555
504
3,935
13,451
4,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Kuzenbo
DatGuyFrmWrk
Kuzenbo
13
9 / 2 / 3
8,691
579
11,380
11,570
10,242
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
4 / 7 / 5
8,302
553
9,291
13,199
3,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
TheDoc5700
Cthulhu
14
1 / 0 / 0
7,934
529
6,761
10,044
6,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
6 / 6 / 2
8,484
566
12,431
9,401
2,800
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
15
1 / 0 / 0
8,072
538
7,095
10,372
6,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fafnir
Jacko4442
Fafnir
10
0 / 4 / 4
6,490
433
2,128
12,361
7,773
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
12
2 / 4 / 2
7,387
492
5,527
10,558
3,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Medusa
ZacsterB
Medusa
12
4 / 6 / 3
7,225
482
7,014
12,428
3,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
24
20
Kills
13
13
Deaths
20
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
4
1
4
6
L
Zeus
6
6
2
1.17
W
Freya
2
3
0
0.67
W
Kuzenbo
DatGuyFrmWrk
Kuzenbo
9
2
3
5.25
L
Pele
1
0
0
1
L
Fafnir
Jacko4442
Fafnir
0
4
4
0.5
W
4
7
5
0.93
L
Nemesis
2
4
2
0.75
W
Cthulhu
TheDoc5700
Cthulhu
1
0
0
1
L
Medusa
ZacsterB
Medusa
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,918
Damage
34,195
57,038
Taken
55,120
28,009
Mitigated
24,586
19,646
Healing
14,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
6,551
1,900
102
769
8,774
3,494
471
1,508
7,216
0
57,426
L
Zeus
12,431
1,361
0
2,767
9,401
2,800
0
3,846
5,505
46,328
0
W
Freya
3,935
1,230
0
7,624
13,451
4,264
764
1,817
11,584
44,403
0
W
Kuzenbo
DatGuyFrmWrk
Kuzenbo
11,380
4,555
496
1,528
11,570
10,242
135
6,489
5,081
29,917
0
L
Pele
7,095
1,287
0
4,830
10,372
6,304
0
6,282
3,565
158
54,499
L
Fafnir
Jacko4442
Fafnir
2,128
588
270
4,379
12,361
7,773
6
4,297
8,064
14,894
0
W
9,291
5,128
393
4,001
13,199
3,674
504
4,405
8,794
0
36,540
L
Nemesis
5,527
2,957
0
531
10,558
3,797
0
3,105
7,453
0
39,482
W
Cthulhu
TheDoc5700
Cthulhu
6,761
305
142
4,591
10,044
6,335
387
498
9,071
43,530
0
L
Medusa
ZacsterB
Medusa
7,014
3,350
0
1,931
12,428
3,912
175
3,971
8,457
0
38,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,690
Gold Earned
37,658
361
Minions Killed
353
0
Camps Cleared
0
1,418,073
Distance Traveled
1,401,302
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,208
614
102
7
0
325,895
2
L
Zeus
8,484
566
79
5
0
263,071
5
W
Freya
7,555
504
79
5
0
258,196
2
W
Kuzenbo
8,691
579
22
1
0
300,860
2
L
Pele
8,072
538
107
7
0
307,753
3
L
Fafnir
6,490
433
34
2
0
295,745
0
W
Cupid
8,302
553
71
5
0
242,048
0
L
Nemesis
7,387
492
67
4
0
311,328
2
W
Cthulhu
7,934
529
87
6
0
291,074
0
L
Medusa
7,225
482
66
4
0
223,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role