Player Matchup

Nemesis
Nemesis
Grindge
Nemesis
Level 81
God Stats
22W - 19L
1,512 SR
Queue Stats
278W - 310L
1,469 Elo+
Party 2
Medusa
Medusa
JumboPro Ttv
Medusa
Level 21
God Stats
8W - 14L
1,161 SR
Queue Stats
104W - 143L
1,156 Elo+
Party 2
Chang'e
Chang'e
R4MB0616
Chang'e
Level 108
God Stats
76W - 63L
1,547 SR
Queue Stats
621W - 616L
1,491 Elo+
Party 2
Chaac
Chaac
Son-Of-The-Law_
Chaac
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,268 Elo+
Party 3
Yemoja
Yemoja
TTV_Floppy_
Yemoja
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,158 Elo+
Party 3
Team Averages
Level 68
1,444 SR
1,308 Elo+

VS

Team Averages
Level 72
1,549 SR
1,418 Elo+
Sobek
Sobek
Irohdragon
Sobek
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 75L
1,415 Elo+
Party 1
Tiamat
Tiamat
Ripree
Tiamat
Level 160
God Stats
10W - 6L
1,511 SR
Queue Stats
687W - 713L
1,491 Elo+
Solo
Artemis
Artemis
SvnDayz
Artemis
Level 24
God Stats
10W - 10L
1,565 SR
Queue Stats
19W - 20L
1,137 Elo+
Party 1
Neith
Neith
iNFiNiTY_LaLo0
Neith
Level 27
God Stats
13W - 12L
1,507 SR
Queue Stats
84W - 56L
1,481 Elo+
Party 4
Da Ji
Da Ji
iNFiNiTY_Mercer
Da Ji
Level 51
God Stats
5W - 3L
1,661 SR
Queue Stats
15W - 7L
1,568 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Grindge
Nemesis
15
4 / 4 / 5
9,581
504
7,866
13,902
6,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
13
1 / 8 / 1
8,271
435
3,073
11,464
4,923
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Chang'e
R4MB0616
Chang'e
16
8 / 2 / 5
10,198
537
12,076
13,245
4,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
8 / 5 / 6
11,130
586
14,836
18,800
17,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yemoja
14
3 / 0 / 6
9,353
492
4,601
8,292
5,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
13
2 / 4 / 9
8,122
427
5,256
16,617
17,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
Ripree
Tiamat
17
2 / 7 / 3
10,273
541
11,923
14,186
9,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
SvnDayz
Artemis
14
8 / 3 / 1
9,035
476
13,818
10,480
3,957
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 6 / 5
9,595
505
5,766
11,673
4,724
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
3 / 4 / 0
8,385
441
4,237
12,057
4,268
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
35
24
Kills
17
19
Deaths
24
23
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Grindge
Nemesis
4
4
5
1.63
L
Sobek
2
4
9
1.63
W
Medusa
1
8
1
0.19
W
Chang'e
R4MB0616
Chang'e
8
2
5
5.25
L
Tiamat
Ripree
Tiamat
2
7
3
0.5
W
8
5
6
2.2
L
Artemis
SvnDayz
Artemis
8
3
1
2.83
W
Yemoja
3
0
6
6
L
2
6
5
0.75
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,452
Damage
41,000
65,703
Taken
65,013
39,378
Mitigated
39,706
20,713
Healing
14,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Grindge
Nemesis
7,866
3,746
0
1,583
13,902
6,078
695
3,198
10,411
0
59,557
L
Sobek
5,256
1,002
0
3,273
16,617
17,459
214
3,376
13,088
23,455
0
W
Medusa
3,073
2,014
0
1,070
11,464
4,923
2,047
1,786
9,378
0
28,833
W
Chang'e
R4MB0616
Chang'e
12,076
917
2,717
7,385
13,245
4,696
1,599
6,650
6,240
51,362
0
L
Tiamat
Ripree
Tiamat
11,923
1,761
0
2,591
14,186
9,298
102
5,960
7,719
61,806
0
W
14,836
2,968
0
6,926
18,800
17,988
1,683
1,733
16,965
334
66,390
L
Artemis
SvnDayz
Artemis
13,818
9,187
0
3,734
10,480
3,957
1,938
4,688
5,659
0
40,320
W
Yemoja
4,601
644
314
718
8,292
5,693
0
2,550
5,530
26,036
0
L
5,766
2,630
0
3,701
11,673
4,724
1,140
988
10,309
0
38,014
L
4,237
1,478
28
1,587
12,057
4,268
0
1,102
10,732
0
38,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,533
Gold Earned
45,410
437
Minions Killed
354
0
Camps Cleared
0
1,717,497
Distance Traveled
1,641,995
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,581
504
83
4
0
359,362
8
L
Sobek
8,122
427
26
1
0
388,001
0
W
Medusa
8,271
435
63
3
0
268,890
0
W
Chang'e
10,198
537
104
5
0
348,384
3
L
Tiamat
10,273
541
120
6
0
315,694
0
W
Chaac
11,130
586
138
7
0
354,315
0
L
Artemis
9,035
476
64
3
0
312,469
0
W
Yemoja
9,353
492
49
3
0
386,546
0
L
Neith
9,595
505
74
4
0
318,690
1
L
Da Ji
8,385
441
70
4
0
307,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role