Player Matchup

Zeus
Zeus
R3alCPT0gZ64
Zeus
Level 29
God Stats
0W - 1L
1,431 SR
Queue Stats
56W - 52L
1,653 Elo+
Solo
Tsukuyomi
Tsukuyomi
jackswag46
Tsukuyomi
Level 25
God Stats
6W - 2L
1,842 SR
Queue Stats
47W - 23L
1,806 Elo+
Solo
Neith
Neith
janstevv
Neith
Level 30
God Stats
8W - 7L
1,741 SR
Queue Stats
188W - 192L
1,561 Elo+
Solo
King Arthur
King Arthur
l-SmiteGay-l
King Arthur
Level 18
God Stats
2W - 3L
1,714 SR
Queue Stats
15W - 12L
1,630 Elo+
Solo
Artio
Artio
xXExiledAceXx
Artio
Level 29
God Stats
2W - 2L
1,554 SR
Queue Stats
73W - 78L
1,591 Elo+
Solo
Team Averages
Level 26
1,656 SR
1,648 Elo+

VS

Team Averages
Level 26
1,568 SR
1,590 Elo+
Osiris
Osiris
JooZee8568
Osiris
Level 21
God Stats
2W - 0L
1,706 SR
Queue Stats
29W - 14L
1,755 Elo+
Solo
Geb
Geb
REEEEEEEEE77
Geb
Level 30
God Stats
2W - 1L
1,500 SR
Queue Stats
237W - 194L
1,531 Elo+
Solo
Nu Wa
Nu Wa
Vihtz
Nu Wa
Level 29
God Stats
6W - 9L
1,408 SR
Queue Stats
156W - 138L
1,503 Elo+
Solo
Skadi
Skadi
makabron13
Skadi
Level 28
God Stats
47W - 49L
1,574 SR
Queue Stats
57W - 60L
1,582 Elo+
Solo
Fenrir
Fenrir
ttremonti
Fenrir
Level 24
God Stats
8W - 4L
1,654 SR
Queue Stats
50W - 53L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 6 / 3
10,504
500
16,080
12,659
4,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
jackswag46
Tsukuyomi
17
12 / 3 / 1
11,595
552
16,005
14,236
5,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
janstevv
Neith
13
0 / 7 / 5
8,135
387
5,180
15,941
4,712
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
l-SmiteGay-l
King Arthur
12
1 / 4 / 3
8,383
399
6,017
12,423
11,302
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 7 / 2
8,142
388
8,582
21,335
15,170
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
JooZee8568
Osiris
20
2 / 3 / 7
12,063
574
10,544
16,222
17,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 2 / 11
10,599
505
8,604
17,432
14,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
Vihtz
Nu Wa
17
6 / 9 / 8
11,952
569
14,992
14,806
4,784
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
20
7 / 4 / 3
12,653
603
14,686
16,554
5,580
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
ttremonti
Fenrir
20
9 / 2 / 3
12,914
615
8,137
15,142
7,180
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
58
20
Kills
26
27
Deaths
20
14
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Osiris
JooZee8568
Osiris
2
3
7
1.83
L
6
6
3
1.25
W
2
2
11
3.75
W
Nu Wa
Vihtz
Nu Wa
6
9
8
1.11
L
Tsukuyomi
jackswag46
Tsukuyomi
12
3
1
4.17
L
Neith
janstevv
Neith
0
7
5
0.36
L
King Arthur
l-SmiteGay-l
King Arthur
1
4
3
0.63
W
Skadi
7
4
3
2.13
W
Fenrir
ttremonti
Fenrir
9
2
3
5.25
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,864
Damage
56,963
76,594
Taken
80,156
40,684
Mitigated
49,254
18,164
Healing
13,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
JooZee8568
Osiris
10,544
4,526
0
2,636
16,222
17,069
330
3,096
13,037
0
73,896
L
16,080
889
0
1,804
12,659
4,063
0
4,777
7,544
63,678
0
W
8,604
815
0
1,255
17,432
14,641
597
8,554
8,626
40,366
0
W
Nu Wa
Vihtz
Nu Wa
14,992
2,100
0
775
14,806
4,784
1,818
4,482
10,041
64,430
0
L
Tsukuyomi
jackswag46
Tsukuyomi
16,005
4,045
753
4,997
14,236
5,437
0
4,263
9,628
0
67,189
L
Neith
janstevv
Neith
5,180
2,034
708
2,622
15,941
4,712
0
4,358
11,497
0
36,590
L
King Arthur
l-SmiteGay-l
King Arthur
6,017
894
0
2,180
12,423
11,302
269
1,162
11,131
0
39,518
W
Skadi
14,686
7,227
369
7,107
16,554
5,580
4,170
4,079
12,363
0
119,629
W
Fenrir
ttremonti
Fenrir
8,137
615
0
1,372
15,142
7,180
968
3,597
11,427
0
93,765
L
8,582
193
255
4,845
21,335
15,170
0
7,919
13,198
40,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,759
Gold Earned
60,181
426
Minions Killed
584
0
Camps Cleared
0
1,710,091
Distance Traveled
2,063,122
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,063
574
132
6
0
406,020
5
L
Zeus
10,504
500
118
6
0
337,591
0
W
Geb
10,599
505
58
3
0
458,599
0
W
Nu Wa
11,952
569
105
5
0
357,554
0
L
Tsukuyomi
11,595
552
114
5
0
405,223
4
L
Neith
8,135
387
63
3
0
353,218
0
L
King Arthur
8,383
399
75
4
0
249,496
0
W
Skadi
12,653
603
155
7
0
403,885
1
W
Fenrir
12,914
615
134
6
0
437,064
0
L
Artio
8,142
388
56
3
0
364,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role