Player Matchup

Hel
Hel
Avedala
Hel
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 1L
1,800 Elo+
Party 2
Cabrakan
Cabrakan
BranBot1234
Cabrakan
Level 18
God Stats
23W - 18L
1,557 SR
Queue Stats
194W - 166L
1,669 Elo+
Party 1
Hercules
Hercules
ItsFatal
Hercules
Level 83
God Stats
61W - 15L
1,911 SR
Queue Stats
870W - 241L
1,726 Elo+
Party 2
Fenrir
Fenrir
LeadoffBeef56
Fenrir
Level 109
God Stats
39W - 30L
1,626 SR
Queue Stats
649W - 557L
1,562 Elo+
Party 1
Arachne
Arachne
Swampert121
Arachne
Level 160
God Stats
108W - 73L
1,623 SR
Queue Stats
204W - 173L
1,563 Elo+
Party 1
Team Averages
Level 78
1,643 SR
1,664 Elo+

VS

Team Averages
Level 74
1,426 SR
1,520 Elo+
Medusa
Medusa
SirHitsAlot_
Medusa
Level 19
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 8L
1,683 Elo+
Party 3
Serqet
Serqet
TiddySlasher
Serqet
Level 125
God Stats
0W - 4L
1,285 SR
Queue Stats
422W - 470L
1,526 Elo+
Party 3
Erlang Shen
Erlang Shen
kate_ning
Erlang Shen
Level 103
God Stats
0W - 2L
1,285 SR
Queue Stats
368W - 394L
1,536 Elo+
Party 3
Mulan
Mulan
stelthtaco
Mulan
Level 78
God Stats
12W - 13L
1,417 SR
Queue Stats
98W - 95L
1,521 Elo+
Party 3
Anubis
Anubis
sunrisers21
Anubis
Level 44
God Stats
23W - 37L
1,643 SR
Queue Stats
460W - 519L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
13
2 / 1 / 0
7,448
677
3,397
4,034
1,177
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
BranBot1234
Cabrakan
10
1 / 0 / 5
6,020
547
2,815
3,157
1,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
ItsFatal
Hercules
14
6 / 0 / 0
8,056
732
8,112
6,335
4,968
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
6 / 1 / 5
6,545
595
6,141
7,376
3,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
Swampert121
Arachne
11
7 / 3 / 4
7,132
648
7,192
7,081
3,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
8
0 / 7 / 4
4,883
444
3,493
7,681
1,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Serqet
9
4 / 5 / 0
5,753
523
3,258
7,607
3,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
kate_ning
Erlang Shen
10
0 / 4 / 0
5,343
486
1,758
9,409
3,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mulan
10
0 / 1 / 3
5,436
494
5,094
8,255
3,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
8
0 / 6 / 1
4,732
430
1,323
6,413
2,697
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
22
Kills
4
5
Deaths
23
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hel
2
1
0
2
W
Cabrakan
BranBot1234
Cabrakan
1
0
5
3.5
W
Hercules
ItsFatal
Hercules
6
0
0
6
W
6
1
5
8.5
L
Medusa
0
7
4
0.29
W
Arachne
Swampert121
Arachne
7
3
4
3
L
Serqet
4
5
0
0.8
L
Erlang Shen
kate_ning
Erlang Shen
0
4
0
0
L
Mulan
0
1
3
1.5
L
Anubis
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,657
Damage
14,926
27,983
Taken
39,365
14,415
Mitigated
15,545
13,225
Healing
9,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
3,397
358
1,136
2,002
4,034
1,177
0
307
3,677
55,241
0
W
Cabrakan
BranBot1234
Cabrakan
2,815
426
0
2,162
3,157
1,761
0
0
3,157
30,173
0
W
Hercules
ItsFatal
Hercules
8,112
3,106
0
3,084
6,335
4,968
0
873
5,462
0
49,449
W
6,141
1,470
0
1,627
7,376
3,283
160
159
6,670
0
18,191
L
Medusa
3,493
1,807
477
974
7,681
1,894
26
830
6,742
0
13,661
W
Arachne
Swampert121
Arachne
7,192
4,288
0
3,214
7,081
3,226
546
131
6,486
0
26,393
L
Serqet
3,258
353
0
1,973
7,607
3,953
0
409
7,059
567
15,830
L
Erlang Shen
kate_ning
Erlang Shen
1,758
936
0
3,844
9,409
3,840
0
616
8,793
0
25,304
L
Mulan
5,094
1,351
0
1,813
8,255
3,161
0
2,139
6,041
0
30,106
L
Anubis
1,323
35
0
475
6,413
2,697
0
2,218
4,145
20,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,201
Gold Earned
26,147
375
Minions Killed
235
0
Camps Cleared
0
1,144,379
Distance Traveled
1,030,585
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,448
677
116
11
0
229,935
1
W
Cabrakan
6,020
547
68
6
0
232,659
1
W
Hercules
8,056
732
107
10
0
222,454
3
W
Fenrir
6,545
595
32
3
0
228,927
1
L
Medusa
4,883
444
31
3
0
219,796
1
W
Arachne
7,132
648
52
5
0
230,404
2
L
Serqet
5,753
523
37
3
0
226,794
2
L
Erlang Shen
5,343
486
62
6
0
172,352
1
L
Mulan
5,436
494
70
6
0
239,660
3
L
Anubis
4,732
430
35
3
0
171,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role