Player Matchup

King Arthur
King Arthur
MythicalNinja21
King Arthur
Level 18
God Stats
6W - 6L
1,502 SR
Queue Stats
23W - 27L
1,474 Elo+
Solo
Zeus
Zeus
carl2d2
Zeus
Level 28
God Stats
27W - 26L
1,552 SR
Queue Stats
120W - 137L
1,538 Elo+
Solo
Ymir
Ymir
lllAudaciouslll
Ymir
Level 17
God Stats
62W - 42L
1,774 SR
Queue Stats
463W - 431L
1,513 Elo+
Solo
Tsukuyomi
Tsukuyomi
trevor763810
Tsukuyomi
Level 17
God Stats
1W - 3L
1,081 SR
Queue Stats
15W - 18L
1,427 Elo+
Party 1
Kukulkan
Kukulkan
xX-Fat_Ninja-Xx0
Kukulkan
Level 15
God Stats
8W - 4L
1,666 SR
Queue Stats
9W - 8L
1,538 Elo+
Party 1
Team Averages
Level 19
1,515 SR
1,498 Elo+

VS

Team Averages
Level 12
1,530 SR
1,546 Elo+
Artemis
Artemis
ComMEMEdeRnChief
Artemis
Level 12
God Stats
5W - 3L
1,510 SR
Queue Stats
16W - 16L
1,757 Elo+
Party 2
Apollo
Apollo
OMNIxSTAR
Apollo
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 69L
1,500 Elo+
Party 3
Fenrir
Fenrir
RP-BurVsHumanity
Fenrir
Level 27
God Stats
16W - 5L
1,638 SR
Queue Stats
604W - 662L
1,457 Elo+
Solo
Ares
Ares
iHaTePURPLEaPpLz
Ares
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 29L
1,519 Elo+
Party 2
Athena
Athena
xRATEDxGAMERx
Athena
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 9L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MythicalNinja21
King Arthur
18
11 / 2 / 23
11,183
1,243
20,953
11,847
10,327
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zeus
carl2d2
Zeus
18
13 / 2 / 25
11,853
1,317
25,950
6,628
2,784
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
7 / 1 / 25
12,281
1,365
14,724
11,312
10,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
trevor763810
Tsukuyomi
17
10 / 2 / 19
10,925
1,214
11,320
9,676
4,106
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
10 / 0 / 18
11,137
1,237
16,017
5,605
2,244
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

321

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 3
8,549
950
13,705
16,788
6,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
OMNIxSTAR
Apollo
15
0 / 12 / 2
8,452
939
5,904
18,981
6,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
5 / 14 / 1
9,877
1,097
12,537
21,861
10,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
2 / 10 / 2
9,830
1,092
6,461
21,709
21,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
0 / 8 / 2
8,687
965
1,973
19,907
12,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
17
51
Kills
7
7
Deaths
51
110
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
W
King Arthur
MythicalNinja21
King Arthur
11
2
23
11.25
L
Apollo
OMNIxSTAR
Apollo
0
12
2
0.08
L
5
14
1
0.39
W
Zeus
carl2d2
Zeus
13
2
25
12.75
L
2
10
2
0.3
W
7
1
25
19.5
W
Tsukuyomi
trevor763810
Tsukuyomi
10
2
19
9.75
L
0
8
2
0.13
W
10
0
18
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,964
Damage
40,580
45,068
Taken
99,246
30,086
Mitigated
58,594
6,248
Healing
8,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,705
6,417
0
2,704
16,788
6,855
0
9,747
7,041
0
45,414
W
King Arthur
MythicalNinja21
King Arthur
20,953
4,427
710
665
11,847
10,327
0
2,177
9,670
0
30,165
L
Apollo
OMNIxSTAR
Apollo
5,904
2,499
0
1,555
18,981
6,974
0
10,679
8,302
0
20,705
L
12,537
4,495
0
2,000
21,861
10,638
0
11,704
10,157
0
25,580
W
Zeus
carl2d2
Zeus
25,950
2,556
844
688
6,628
2,784
0
1,114
5,514
42,983
0
L
6,461
538
0
750
21,709
21,568
0
11,464
9,963
12,657
0
W
14,724
3,684
0
1,089
11,312
10,625
0
2,270
9,042
28,420
0
W
Tsukuyomi
trevor763810
Tsukuyomi
11,320
4,645
0
1,904
9,676
4,106
0
1,873
7,803
0
22,610
L
1,973
822
0
1,636
19,907
12,559
0
13,097
6,810
5,369
0
W
16,017
2,034
0
348
5,605
2,244
0
1,000
4,605
32,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,379
Gold Earned
45,395
161
Minions Killed
134
7
Camps Cleared
4
802,273
Distance Traveled
733,038
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,549
950
62
7
2
138,062
0
W
King Arthur
11,183
1,243
20
2
3
172,185
2
L
Apollo
8,452
939
34
4
1
162,782
0
L
Fenrir
9,877
1,097
24
3
1
159,400
0
W
Zeus
11,853
1,317
39
4
2
125,707
0
L
Ares
9,830
1,092
10
1
0
156,697
0
W
Ymir
12,281
1,365
35
4
2
157,154
0
W
Tsukuyomi
10,925
1,214
22
2
0
166,624
0
L
Athena
8,687
965
4
0
0
116,097
0
W
Kukulkan
11,137
1,237
45
5
0
180,603
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role