Player Matchup

Ra
Ra
King Krush2014
Ra
Level 20
God Stats
2W - 2L
1,500 SR
Queue Stats
261W - 270L
1,293 Elo+
Party 1
Yemoja
Yemoja
THAT SHUGOKI
Yemoja
Level 18
God Stats
13W - 13L
1,532 SR
Queue Stats
131W - 119L
1,469 Elo+
Solo
Bakasura
Bakasura
TheVicenteGonza
Bakasura
Level 27
God Stats
49W - 30L
1,646 SR
Queue Stats
134W - 133L
1,419 Elo+
Solo
Izanami
Izanami
UnluckyStorm0
Izanami
Level 15
God Stats
32W - 37L
1,477 SR
Queue Stats
252W - 281L
1,300 Elo+
Party 1
Mercury
Mercury
l Gxdz I
Mercury
Level 9
God Stats
3W - 5L
1,500 SR
Queue Stats
434W - 471L
1,237 Elo+
Party 1
Team Averages
Level 18
1,531 SR
1,343 Elo+

VS

Team Averages
Level 29
1,423 SR
1,400 Elo+
Sun Wukong
Sun Wukong
CreatexD579
Sun Wukong
Level 28
God Stats
8W - 9L
1,486 SR
Queue Stats
97W - 117L
1,428 Elo+
Solo
Nemesis
Nemesis
DUSTLOC1226
Nemesis
Level 41
God Stats
22W - 46L
1,474 SR
Queue Stats
30W - 57L
1,436 Elo+
Party 2
Fenrir
Fenrir
HucklebarryBLAZE
Fenrir
Level 18
God Stats
0W - 4L
1,217 SR
Queue Stats
34W - 65L
1,432 Elo+
Party 2
Danzaburou
Danzaburou
YOUTUB_SMOKER
Danzaburou
Level 29
God Stats
3W - 3L
1,483 SR
Queue Stats
81W - 88L
1,356 Elo+
Solo
Merlin
Merlin
Yadkin_X
Merlin
Level 29
God Stats
26W - 17L
1,457 SR
Queue Stats
158W - 183L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 4
8,692
348
3,147
9,638
1,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Yemoja
19
4 / 0 / 17
13,219
529
10,658
14,302
17,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bakasura
20
25 / 0 / 4
16,957
678
40,863
35,341
18,613
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
20
6 / 7 / 5
13,530
541
18,734
19,000
7,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mercury
l Gxdz I
Mercury
14
1 / 10 / 2
10,400
416
5,337
14,509
4,984
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CreatexD579
Sun Wukong
17
2 / 5 / 4
11,152
446
5,650
21,466
21,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
DUSTLOC1226
Nemesis
17
6 / 6 / 2
12,057
482
14,921
26,201
11,981
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
4 / 10 / 2
11,720
469
9,108
20,724
13,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
YOUTUB_SMOKER
Danzaburou
17
10 / 9 / 0
12,207
488
20,363
27,688
12,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
Yadkin_X
Merlin
18
3 / 6 / 1
11,387
455
8,749
14,779
6,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
34
36
Kills
25
25
Deaths
36
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CreatexD579
Sun Wukong
2
5
4
0.8
L
Nemesis
DUSTLOC1226
Nemesis
6
6
2
1.17
L
4
10
2
0.5
W
0
8
4
0.25
W
Yemoja
4
0
17
12.5
W
Bakasura
25
0
4
27
W
Izanami
6
7
5
1.21
L
Danzaburou
YOUTUB_SMOKER
Danzaburou
10
9
0
1.11
L
Merlin
Yadkin_X
Merlin
3
6
1
0.58
W
Mercury
l Gxdz I
Mercury
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,739
Damage
58,791
92,790
Taken
110,858
50,058
Mitigated
65,431
37,213
Healing
29,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CreatexD579
Sun Wukong
5,650
1,451
0
3,910
21,466
21,866
1,167
1,246
19,310
0
48,821
L
Nemesis
DUSTLOC1226
Nemesis
14,921
9,198
255
10,259
26,201
11,981
628
1,726
23,430
0
82,556
L
9,108
3,503
0
2,190
20,724
13,474
2,628
2,096
17,672
0
79,561
W
3,147
323
251
1,210
9,638
1,983
0
948
8,558
21,484
0
W
Yemoja
10,658
2,177
3,680
3,963
14,302
17,406
450
1,134
12,898
40,926
0
W
Bakasura
40,863
34,386
0
21,677
35,341
18,613
4,994
2,391
32,776
0
136,830
W
Izanami
18,734
14,536
0
6,432
19,000
7,072
2,516
3,060
15,838
0
92,969
L
Danzaburou
YOUTUB_SMOKER
Danzaburou
20,363
9,537
0
9,891
27,688
12,082
882
6,695
19,255
0
73,267
L
Merlin
Yadkin_X
Merlin
8,749
572
0
3,311
14,779
6,028
263
2,042
11,757
58,130
0
W
Mercury
l Gxdz I
Mercury
5,337
1,789
0
0
14,509
4,984
646
1,298
13,077
0
36,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,798
Gold Earned
58,523
527
Minions Killed
484
0
Camps Cleared
0
2,076,785
Distance Traveled
2,114,690
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,152
446
69
3
0
418,338
0
L
Nemesis
12,057
482
107
4
0
486,383
0
L
Fenrir
11,720
469
112
4
0
417,088
0
W
Ra
8,692
348
32
1
0
236,014
0
W
Yemoja
13,219
529
45
2
0
464,292
6
W
Bakasura
16,957
678
195
8
0
543,745
0
W
Izanami
13,530
541
172
7
0
416,975
0
L
Danzaburou
12,207
488
102
4
0
351,342
5
L
Merlin
11,387
455
94
4
0
441,539
4
W
Mercury
10,400
416
83
3
0
415,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role