Player Matchup

King Arthur
King Arthur
BTPaladin
King Arthur
Level 82
God Stats
2W - 3L
1,365 SR
Queue Stats
101W - 69L
1,533 Elo+
Party 1
Freya
Freya
TNTMay
Freya
Level 89
God Stats
4W - 4L
1,464 SR
Queue Stats
156W - 112L
1,537 Elo+
Party 1
Anhur
Anhur
Vipper109
Anhur
Level 103
God Stats
1W - 1L
1,276 SR
Queue Stats
177W - 120L
1,536 Elo+
Party 1
Team Averages
Level 91
1,368 SR
1,535 Elo+

VS

Team Averages
Level 111
1,573 SR
1,443 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
DefiantDeus
Tiamat
Level 105
God Stats
4W - 4L
1,679 SR
Queue Stats
111W - 114L
1,522 Elo+
Party 2
Hel
Hel
Lullaby_Luna0
Hel
Level 100
God Stats
2W - 3L
1,539 SR
Queue Stats
18W - 26L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BTPaladin
King Arthur
12
7 / 3 / 8
9,891
761
10,424
16,521
14,211
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Freya
TNTMay
Freya
14
7 / 1 / 11
10,741
826
10,740
11,581
4,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
Vipper109
Anhur
15
7 / 0 / 11
10,523
809
11,391
9,099
3,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
3 / 6 / 1
8,654
666
11,755
16,506
11,334
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiamat
10
0 / 10 / 2
7,588
584
7,376
12,133
6,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 5 / 3
8,134
626
8,342
10,622
3,787
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
21
Kills
4
4
Deaths
21
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
3
6
1
0.58
W
King Arthur
BTPaladin
King Arthur
7
3
8
3.67
L
Tiamat
0
10
2
0.1
L
1
5
3
0.5
W
Freya
TNTMay
Freya
7
1
11
12.5
W
Anhur
Vipper109
Anhur
7
0
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,555
Damage
27,473
37,201
Taken
39,261
21,878
Mitigated
21,321
14,884
Healing
10,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
11,755
1,039
0
1,865
16,506
11,334
0
4,030
12,186
22,549
0
W
King Arthur
BTPaladin
King Arthur
10,424
1,130
246
2,532
16,521
14,211
235
12,807
3,714
0
27,491
L
Tiamat
7,376
818
358
1,657
12,133
6,200
0
2,659
9,242
27,978
0
L
8,342
420
2,626
3,647
10,622
3,787
89
3,297
7,053
30,481
0
W
Freya
TNTMay
Freya
10,740
3,167
708
7,453
11,581
4,284
1,110
7,996
3,585
56,915
0
W
Anhur
Vipper109
Anhur
11,391
5,180
0
3,945
9,099
3,383
1,927
6,790
2,309
0
43,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,155
Gold Earned
24,376
173
Minions Killed
110
0
Camps Cleared
0
714,635
Distance Traveled
636,776
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,654
666
31
2
0
202,483
3
W
King Arthur
9,891
761
30
2
0
255,376
1
L
Tiamat
7,588
584
43
3
0
189,387
0
L
Hel
8,134
626
36
3
0
244,906
2
W
Freya
10,741
826
73
6
0
242,266
0
W
Anhur
10,523
809
70
5
0
216,993
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role