Player Matchup

Set
Set
AriasC12
Set
Level 27
God Stats
10W - 14L
1,540 SR
Queue Stats
53W - 97L
1,325 Elo+
Solo
Khepri
Khepri
Axolotl99
Khepri
Level 6
God Stats
2W - 5L
1,406 SR
Queue Stats
4W - 13L
1,157 Elo+
Party 1
Izanami
Izanami
BesselEC
Izanami
Level 18
God Stats
15W - 13L
1,620 SR
Queue Stats
135W - 120L
1,324 Elo+
Solo
Cu Chulainn
Cu Chulainn
Boopdaooop
Cu Chulainn
Level 16
God Stats
7W - 14L
1,301 SR
Queue Stats
9W - 24L
1,183 Elo+
Party 1
Tsukuyomi
Tsukuyomi
FamouseTrip-
Tsukuyomi
Level 15
God Stats
6W - 9L
1,266 SR
Queue Stats
19W - 33L
1,170 Elo+
Party 1
Team Averages
Level 16
1,427 SR
1,232 Elo+

VS

Team Averages
Level 16
1,458 SR
1,344 Elo+
Artio
Artio
DeathbyMcqueen
Artio
Level 24
God Stats
10W - 17L
1,370 SR
Queue Stats
66W - 98L
1,292 Elo+
Solo
Artemis
Artemis
IVXXVIIXVIII
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kali
Kali
ItssHidden
Kali
Level 11
God Stats
3W - 5L
1,356 SR
Queue Stats
130W - 151L
1,254 Elo+
Solo
Scylla
Scylla
SNS-Superman
Scylla
Level 27
God Stats
29W - 31L
1,523 SR
Queue Stats
208W - 234L
1,398 Elo+
Solo
Fenrir
Fenrir
WillSingular
Fenrir
Level 17
God Stats
6W - 6L
1,540 SR
Queue Stats
25W - 35L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 9 / 9
16,525
501
22,454
33,897
22,512
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Khepri
Axolotl99
Khepri
18
0 / 13 / 5
13,639
413
2,748
24,785
23,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
BesselEC
Izanami
20
21 / 2 / 4
24,986
757
41,013
26,532
11,607
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
Boopdaooop
Cu Chulainn
15
0 / 9 / 2
11,627
352
1,687
21,200
10,582
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
FamouseTrip-
Tsukuyomi
20
6 / 5 / 2
15,351
465
13,716
21,553
9,081
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 6 / 12
13,455
408
16,326
30,597
56,697
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
IVXXVIIXVIII
Artemis
20
5 / 8 / 6
14,303
433
14,801
19,383
12,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
2 / 7 / 9
14,263
432
11,187
27,964
14,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
20
18 / 8 / 10
17,186
521
29,517
21,854
9,960
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
20
4 / 5 / 7
16,430
498
12,689
27,712
19,249
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
77
34
Kills
33
38
Deaths
34
22
Assists
44
Player
Kills
Deaths
Assists
KDA
W
7
9
9
1.28
W
Khepri
Axolotl99
Khepri
0
13
5
0.19
W
Izanami
BesselEC
Izanami
21
2
4
11.5
W
Cu Chulainn
Boopdaooop
Cu Chulainn
0
9
2
0.11
L
4
6
12
1.67
W
Tsukuyomi
FamouseTrip-
Tsukuyomi
6
5
2
1.4
L
Artemis
IVXXVIIXVIII
Artemis
5
8
6
1
L
2
7
9
0.93
L
Scylla
18
8
10
2.88
L
Fenrir
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,618
Damage
84,520
127,967
Taken
127,510
76,933
Mitigated
112,827
27,642
Healing
32,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,454
12,941
71
7,947
33,897
22,512
1,626
12,863
20,775
0
82,009
W
Khepri
Axolotl99
Khepri
2,748
238
0
1,133
24,785
23,151
90
8,540
16,145
49,834
0
W
Izanami
BesselEC
Izanami
41,013
29,716
0
10,824
26,532
11,607
12,554
9,534
16,852
0
231,895
W
Cu Chulainn
Boopdaooop
Cu Chulainn
1,687
218
0
1,936
21,200
10,582
116
7,503
13,537
0
34,677
L
16,326
1,399
1,394
8,822
30,597
56,697
411
959
29,263
52,663
0
W
Tsukuyomi
FamouseTrip-
Tsukuyomi
13,716
2,738
0
5,731
21,553
9,081
0
7,146
14,227
0
86,271
L
Artemis
IVXXVIIXVIII
Artemis
14,801
11,347
0
4,535
19,383
12,079
4,729
1,070
18,291
0
102,490
L
11,187
6,110
0
3,812
27,964
14,842
2,949
1,322
26,567
0
89,841
L
Scylla
29,517
2,959
0
2,844
21,854
9,960
3,572
442
21,387
94,944
0
L
Fenrir
12,689
3,320
0
11,473
27,712
19,249
0
514
27,073
0
131,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,128
Gold Earned
75,637
650
Minions Killed
615
0
Camps Cleared
0
2,740,862
Distance Traveled
2,676,379
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
16,525
501
100
3
0
597,701
0
W
Khepri
13,639
413
74
2
0
453,037
1
W
Izanami
24,986
757
322
10
0
597,239
1
W
Cu Chulainn
11,627
352
38
1
0
562,762
0
L
Artio
13,455
408
58
2
0
539,197
5
W
Tsukuyomi
15,351
465
116
4
0
530,123
0
L
Artemis
14,303
433
123
4
0
379,197
1
L
Kali
14,263
432
117
4
0
620,346
2
L
Scylla
17,186
521
129
4
0
558,355
0
L
Fenrir
16,430
498
188
6
0
579,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role