Player Matchup

Cthulhu
Cthulhu
GnrJoker
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Bastet
Bastet
Tanagar
Bastet
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 10L
1,400 Elo+
Party 1
Hou Yi
Hou Yi
elslender
Hou Yi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 81L
1,494 Elo+
Solo
Cu Chulainn
Cu Chulainn
marloncalderon21
Cu Chulainn
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
101W - 92L
1,475 Elo+
Party 1
Thanatos
Thanatos
神明也爱白给
Thanatos
Level 23
God Stats
1W - 2L
1,468 SR
Queue Stats
6W - 12L
1,217 Elo+
Solo
Team Averages
Level 19
1,494 SR
1,417 Elo+

VS

Team Averages
Level 21
1,485 SR
1,452 Elo+
Osiris
Osiris
AntraXxX123
Osiris
Level 26
God Stats
34W - 34L
1,603 SR
Queue Stats
174W - 149L
1,573 Elo+
Solo
Aphrodite
Aphrodite
ECURB98
Aphrodite
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 95L
1,485 Elo+
Solo
Chronos
Chronos
SugarRay18
Chronos
Level 29
God Stats
6W - 2L
1,591 SR
Queue Stats
97W - 104L
1,495 Elo+
Solo
Neith
Neith
Tka07
Neith
Level 12
God Stats
4W - 10L
1,230 SR
Queue Stats
9W - 10L
1,387 Elo+
Solo
Erlang Shen
Erlang Shen
asyambari
Erlang Shen
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 20L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GnrJoker
Cthulhu
17
1 / 7 / 6
11,055
395
10,495
21,858
19,817
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bastet
Tanagar
Bastet
20
10 / 9 / 5
14,761
527
20,506
26,256
11,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
elslender
Hou Yi
18
1 / 8 / 5
11,522
412
10,612
22,768
9,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
marloncalderon21
Cu Chulainn
20
6 / 4 / 3
14,135
505
26,234
26,358
36,484
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
6 / 7 / 4
12,571
449
15,247
23,142
9,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
20
14 / 4 / 3
17,895
639
29,641
41,321
33,449
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Aphrodite
ECURB98
Aphrodite
19
5 / 3 / 8
13,507
482
6,916
18,277
9,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
SugarRay18
Chronos
20
11 / 4 / 11
15,196
543
27,782
33,007
13,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
Tka07
Neith
20
4 / 9 / 11
14,299
511
17,969
21,883
8,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
asyambari
Erlang Shen
18
1 / 4 / 7
13,083
467
5,783
26,597
17,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
75
24
Kills
35
35
Deaths
24
23
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Osiris
14
4
3
3.88
W
Aphrodite
ECURB98
Aphrodite
5
3
8
3
L
Cthulhu
GnrJoker
Cthulhu
1
7
6
0.57
W
Chronos
SugarRay18
Chronos
11
4
11
4.13
L
Bastet
Tanagar
Bastet
10
9
5
1.39
W
Neith
Tka07
Neith
4
9
11
1.06
W
Erlang Shen
asyambari
Erlang Shen
1
4
7
1.13
L
Hou Yi
elslender
Hou Yi
1
8
5
0.44
L
Cu Chulainn
marloncalderon21
Cu Chulainn
6
4
3
1.88
L
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,094
Damage
88,091
120,382
Taken
141,085
86,095
Mitigated
82,416
30,182
Healing
75,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
29,641
16,049
0
27,823
41,321
33,449
1,254
3,147
37,202
291
138,485
W
Aphrodite
ECURB98
Aphrodite
6,916
1,321
5,098
9,395
18,277
9,845
2,151
4,458
13,579
61,848
0
L
Cthulhu
GnrJoker
Cthulhu
10,495
984
74
1,382
21,858
19,817
432
11,955
9,903
43,629
0
W
Chronos
SugarRay18
Chronos
27,782
10,542
0
14,294
33,007
13,556
2,812
4,887
27,858
100,325
0
L
Bastet
Tanagar
Bastet
20,506
5,190
0
5,422
26,256
11,066
2,310
3,967
22,202
0
91,682
W
Neith
Tka07
Neith
17,969
11,383
0
5,818
21,883
8,296
5,153
2,278
19,528
0
93,536
W
Erlang Shen
asyambari
Erlang Shen
5,783
3,742
0
13,358
26,597
17,270
160
2,326
23,808
48
77,718
L
Hou Yi
elslender
Hou Yi
10,612
3,461
0
7,544
22,768
9,248
630
10,699
12,019
0
82,384
L
Cu Chulainn
marloncalderon21
Cu Chulainn
26,234
4,784
0
2,361
26,358
36,484
597
4,079
22,279
11,004
79,859
L
15,247
2,878
0
13,399
23,142
9,480
0
4,302
18,840
0
69,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,044
Gold Earned
73,980
553
Minions Killed
691
0
Camps Cleared
0
2,362,140
Distance Traveled
2,330,925
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
17,895
639
215
8
0
467,934
3
W
Aphrodite
13,507
482
99
4
0
458,456
1
L
Cthulhu
11,055
395
68
2
0
432,134
2
W
Chronos
15,196
543
129
5
0
474,045
8
L
Bastet
14,761
527
140
5
0
527,677
3
W
Neith
14,299
511
150
5
0
453,705
1
W
Erlang Shen
13,083
467
98
4
0
476,785
1
L
Hou Yi
11,522
412
117
4
0
433,574
2
L
Cu Chulainn
14,135
505
144
5
0
486,276
3
L
Thanatos
12,571
449
84
3
0
482,479
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role