Player Matchup

Hercules
Hercules
Chiralist
Hercules
Level 104
God Stats
9W - 7L
1,424 SR
Queue Stats
146W - 162L
1,449 Elo+
Party 2
Izanami
Izanami
SeanHeigi
Izanami
Level 28
God Stats
5W - 4L
1,938 SR
Queue Stats
130W - 137L
1,457 Elo+
Party 2
Hades
Hades
Tito2k
Hades
Level 23
God Stats
6W - 2L
1,765 SR
Queue Stats
40W - 34L
1,541 Elo+
Party 2
Team Averages
Level 52
1,709 SR
1,483 Elo+

VS

Team Averages
Level 59
1,521 SR
1,417 Elo+
Mulan
Mulan
XxsonaxX21
Mulan
Level 119
God Stats
2W - 6L
1,604 SR
Queue Stats
123W - 120L
1,475 Elo+
Party 1
Ymir
Ymir
enderslayerfox
Ymir
Level 29
God Stats
2W - 14L
1,460 SR
Queue Stats
41W - 70L
1,428 Elo+
Party 1
Sol
Sol
itsjessemccree
Sol
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 93L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Chiralist
Hercules
16
2 / 1 / 11
11,621
612
13,115
28,250
23,767
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Izanami
SeanHeigi
Izanami
16
7 / 5 / 6
13,146
692
20,285
16,816
6,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
Tito2k
Hades
14
4 / 3 / 8
11,985
631
10,180
12,829
6,777
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
16
6 / 4 / 1
12,328
649
13,894
21,396
17,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
2 / 6 / 6
12,772
672
11,238
22,209
12,214
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
0 / 3 / 7
11,205
590
14,271
16,035
5,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
22
13
Kills
8
9
Deaths
13
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hercules
Chiralist
Hercules
2
1
11
7.5
W
Izanami
SeanHeigi
Izanami
7
5
6
2
W
Hades
Tito2k
Hades
4
3
8
2.67
L
Mulan
6
4
1
1.63
L
2
6
6
0.83
L
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,580
Damage
39,403
57,895
Taken
59,640
37,521
Mitigated
35,121
26,351
Healing
19,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Chiralist
Hercules
13,115
2,639
0
14,907
28,250
23,767
712
14,031
13,869
0
35,217
W
Izanami
SeanHeigi
Izanami
20,285
15,045
0
5,392
16,816
6,977
1,961
8,316
8,350
0
85,268
W
Hades
Tito2k
Hades
10,180
524
1,242
4,810
12,829
6,777
1,127
4,206
8,475
40,271
0
L
Mulan
13,894
1,343
0
6,898
21,396
17,608
0
5,953
15,101
0
61,859
L
11,238
834
975
3,981
22,209
12,214
0
2,982
18,956
35,467
0
L
14,271
1,964
0
7,300
16,035
5,299
136
1,992
13,768
67,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,752
Gold Earned
36,305
181
Minions Killed
190
0
Camps Cleared
0
908,299
Distance Traveled
999,596
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,621
612
20
1
0
330,585
1
W
Izanami
13,146
692
110
6
0
286,390
3
W
Hades
11,985
631
51
3
0
291,324
0
L
Mulan
12,328
649
69
4
0
375,887
6
L
Ymir
12,772
672
39
2
0
300,891
1
L
Sol
11,205
590
82
4
0
322,818
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role