Player Matchup

Bastet
Bastet
Akuma Levi
Bastet
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
143W - 134L
1,658 Elo+
Party 2
Ra
Ra
ImHighTho
Ra
Level 116
God Stats
1W - 1L
1,624 SR
Queue Stats
68W - 68L
1,561 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Malediz
Tsukuyomi
Level 61
God Stats
4W - 4L
1,758 SR
Queue Stats
157W - 198L
1,487 Elo+
Party 2
Ah Puch
Ah Puch
portalmaster455
Ah Puch
Level 158
God Stats
4W - 5L
1,241 SR
Queue Stats
641W - 488L
1,713 Elo+
Party 2
Anhur
Anhur
sleepy9397
Anhur
Level 40
God Stats
0W - 3L
1,205 SR
Queue Stats
24W - 29L
1,497 Elo+
Party 2
Team Averages
Level 107
1,465 SR
1,583 Elo+

VS

Team Averages
Level 127
1,619 SR
1,774 Elo+
Aphrodite
Aphrodite
ImBlawk
Aphrodite
Level 49
God Stats
4W - 1L
1,817 SR
Queue Stats
97W - 43L
1,889 Elo+
Party 1
Heimdallr
Heimdallr
MalISecurity
Heimdallr
Level 159
God Stats
7W - 8L
1,203 SR
Queue Stats
286W - 209L
1,763 Elo+
Party 1
Osiris
Osiris
XSn1pesS
Osiris
Level 143
God Stats
13W - 5L
1,901 SR
Queue Stats
160W - 110L
1,724 Elo+
Party 1
Apollo
Apollo
rufflel
Apollo
Level 159
God Stats
7W - 4L
1,672 SR
Queue Stats
344W - 265L
1,790 Elo+
Party 1
Bakasura
Bakasura
xlHuntor
Bakasura
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
70W - 37L
1,702 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Akuma Levi
Bastet
15
3 / 3 / 1
9,139
508
14,959
14,851
9,235
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 6 / 2
7,149
397
9,644
9,922
5,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tsukuyomi
Malediz
Tsukuyomi
15
2 / 6 / 1
8,807
489
7,323
14,894
5,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
1 / 6 / 1
8,629
479
12,197
9,976
3,454
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
10
1 / 11 / 0
7,126
396
3,132
14,257
3,906
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ImBlawk
Aphrodite
15
5 / 0 / 15
10,604
589
9,366
15,910
9,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
MalISecurity
Heimdallr
16
13 / 2 / 9
10,856
603
16,291
18,855
10,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
XSn1pesS
Osiris
17
5 / 2 / 5
10,217
568
6,278
16,462
12,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
rufflel
Apollo
19
6 / 0 / 2
11,289
627
7,987
13,922
5,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
xlHuntor
Bakasura
16
2 / 3 / 2
9,790
544
6,083
16,622
7,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
64
7
Kills
31
32
Deaths
7
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Bastet
Akuma Levi
Bastet
3
3
1
1.17
W
Aphrodite
ImBlawk
Aphrodite
5
0
15
12.5
L
0
6
2
0.17
W
Heimdallr
MalISecurity
Heimdallr
13
2
9
8.75
L
Tsukuyomi
Malediz
Tsukuyomi
2
6
1
0.42
W
Osiris
XSn1pesS
Osiris
5
2
5
3.75
L
1
6
1
0.25
W
Apollo
rufflel
Apollo
6
0
2
7
L
Anhur
1
11
0
0.09
W
Bakasura
xlHuntor
Bakasura
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,255
Damage
46,005
63,900
Taken
81,771
27,651
Mitigated
45,546
9,286
Healing
46,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Akuma Levi
Bastet
14,959
3,565
0
1,375
14,851
9,235
376
1,371
12,926
0
54,479
W
Aphrodite
ImBlawk
Aphrodite
9,366
1,751
8,584
11,857
15,910
9,710
745
5,581
10,033
44,782
0
L
9,644
1,714
490
932
9,922
5,418
18
1,669
8,183
39,328
0
W
Heimdallr
MalISecurity
Heimdallr
16,291
6,675
0
4,002
18,855
10,296
1,365
6,453
12,088
0
60,212
L
Tsukuyomi
Malediz
Tsukuyomi
7,323
1,254
0
4,082
14,894
5,638
192
2,011
12,743
0
56,816
W
Osiris
XSn1pesS
Osiris
6,278
1,982
0
8,231
16,462
12,211
0
5,593
10,763
0
83,854
L
12,197
86
0
1,365
9,976
3,454
440
1,335
8,628
58,926
0
W
Apollo
rufflel
Apollo
7,987
4,298
0
5,665
13,922
5,735
0
2,279
11,625
0
95,568
L
Anhur
3,132
671
0
1,042
14,257
3,906
976
2,980
11,274
0
24,873
W
Bakasura
xlHuntor
Bakasura
6,083
5,061
0
8,049
16,622
7,594
698
1,183
15,421
0
39,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,850
Gold Earned
52,756
413
Minions Killed
586
0
Camps Cleared
0
1,749,674
Distance Traveled
1,746,426
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,139
508
115
6
0
348,460
1
W
Aphrodite
10,604
589
83
5
0
323,539
6
L
Ra
7,149
397
62
3
0
316,982
7
W
Heimdallr
10,856
603
92
5
0
334,792
1
L
Tsukuyomi
8,807
489
101
6
0
386,148
2
W
Osiris
10,217
568
131
7
0
348,319
2
L
Ah Puch
8,629
479
98
5
0
368,038
0
W
Apollo
11,289
627
168
9
0
360,733
2
L
Anhur
7,126
396
37
2
0
330,046
0
W
Bakasura
9,790
544
112
6
0
379,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role