Player Matchup

Odin
Odin
Sugaluv413
Odin
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 8L
1,432 Elo+
Solo
Amaterasu
Amaterasu
Xend55
Amaterasu
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
gregdrago45
Heimdallr
Level 119
God Stats
2W - 1L
1,903 SR
Queue Stats
63W - 64L
1,515 Elo+
Solo
Scylla
Scylla
ll_Acolyte_II
Scylla
Level 57
God Stats
4W - 9L
1,482 SR
Queue Stats
131W - 138L
1,498 Elo+
Solo
Bastet
Bastet
misterdanger123
Bastet
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Team Averages
Level 96
1,577 SR
1,489 Elo+

VS

Team Averages
Level 108
1,427 SR
1,484 Elo+
King Arthur
King Arthur
Cryo Sentinel
King Arthur
Level 103
God Stats
2W - 2L
1,379 SR
Queue Stats
4W - 6L
1,400 Elo+
Solo
Anhur
Anhur
Frostnova122
Anhur
Level 50
God Stats
4W - 0L
1,501 SR
Queue Stats
18W - 9L
1,457 Elo+
Solo
Cthulhu
Cthulhu
TreantOfDeath
Cthulhu
Level 128
God Stats
2W - 0L
1,194 SR
Queue Stats
17W - 17L
1,599 Elo+
Solo
Fenrir
Fenrir
grim0raeper
Fenrir
Level 132
God Stats
26W - 23L
1,537 SR
Queue Stats
187W - 195L
1,497 Elo+
Solo
Merlin
Merlin
twalton75
Merlin
Level 126
God Stats
63W - 76L
1,524 SR
Queue Stats
377W - 438L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 2
7,781
599
5,771
14,949
6,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Amaterasu
Xend55
Amaterasu
14
1 / 7 / 4
8,347
642
5,069
14,693
10,237
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
gregdrago45
Heimdallr
15
2 / 6 / 3
9,015
693
8,747
13,136
4,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 3 / 1
9,456
727
9,887
7,591
2,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 7 / 2
7,484
576
6,576
11,622
4,066
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cryo Sentinel
King Arthur
16
3 / 0 / 16
9,857
758
5,286
9,817
8,192
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
9 / 3 / 9
11,441
880
14,490
9,818
3,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
17
4 / 1 / 16
10,425
802
10,549
12,968
10,053
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
16
9 / 2 / 11
11,404
877
13,427
12,343
11,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
twalton75
Merlin
17
3 / 1 / 13
10,164
782
10,743
5,713
3,504
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
93
7
Kills
28
28
Deaths
7
12
Assists
65
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Cryo Sentinel
King Arthur
3
0
16
11
W
9
3
9
4.5
L
1
5
2
0.4
W
Cthulhu
4
1
16
12
L
Amaterasu
Xend55
Amaterasu
1
7
4
0.43
L
Heimdallr
gregdrago45
Heimdallr
2
6
3
0.58
W
Fenrir
9
2
11
7.25
L
3
3
1
1.17
L
0
7
2
0.14
W
Merlin
twalton75
Merlin
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,050
Damage
54,495
61,991
Taken
50,659
28,625
Mitigated
37,318
5,226
Healing
12,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Cryo Sentinel
King Arthur
5,286
251
0
500
9,817
8,192
485
1,224
8,554
0
22,299
W
14,490
9,419
0
1,982
9,818
3,619
900
2,582
7,116
0
38,965
L
5,771
977
0
1,083
14,949
6,996
0
7,403
7,418
0
14,199
W
Cthulhu
10,549
382
954
5,674
12,968
10,053
1,065
2,405
10,363
36,292
0
L
Amaterasu
Xend55
Amaterasu
5,069
1,009
0
2,031
14,693
10,237
0
4,606
10,012
2,544
15,512
L
Heimdallr
gregdrago45
Heimdallr
8,747
3,483
0
1,503
13,136
4,781
0
4,127
8,884
0
28,995
W
Fenrir
13,427
3,072
0
1,157
12,343
11,950
630
3,860
8,207
0
30,413
L
9,887
682
0
299
7,591
2,545
0
1,679
5,787
33,630
0
L
6,576
1,451
0
310
11,622
4,066
388
3,511
7,986
0
18,061
W
Merlin
twalton75
Merlin
10,743
687
103
1,882
5,713
3,504
544
505
5,205
39,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,083
Gold Earned
53,291
204
Minions Killed
281
5
Camps Cleared
11
1,123,494
Distance Traveled
1,357,249
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,857
758
49
4
2
284,903
2
W
Anhur
11,441
880
53
4
1
215,071
1
L
Odin
7,781
599
25
2
1
235,654
0
W
Cthulhu
10,425
802
69
5
1
280,585
5
L
Amaterasu
8,347
642
34
3
0
234,335
0
L
Heimdallr
9,015
693
41
3
2
214,127
2
W
Fenrir
11,404
877
35
3
4
324,175
1
L
Scylla
9,456
727
66
5
2
192,245
2
L
Bastet
7,484
576
38
3
0
247,133
1
W
Merlin
10,164
782
75
6
3
252,515
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role