Player Matchup

Cerberus
Cerberus
DaniiChile
Cerberus
Level 105
God Stats
23W - 14L
1,602 SR
Queue Stats
437W - 478L
1,428 Elo+
Solo
Nemesis
Nemesis
JoeFreed
Nemesis
Level 60
God Stats
35W - 32L
1,417 SR
Queue Stats
100W - 150L
1,349 Elo+
Party 2
Sun Wukong
Sun Wukong
NotHere3791
Sun Wukong
Level 66
God Stats
5W - 14L
1,224 SR
Queue Stats
68W - 111L
1,316 Elo+
Party 2
Sol
Sol
TheSeabass728
Sol
Level 118
God Stats
14W - 6L
1,549 SR
Queue Stats
1,100W - 1,013L
1,464 Elo+
Solo
Eset
Eset
araleah
Eset
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 53L
1,417 Elo+
Solo
Team Averages
Level 82
1,459 SR
1,395 Elo+

VS

Team Averages
Level 71
1,411 SR
1,384 Elo+
Cernunnos
Cernunnos
Alejandro122342
Cernunnos
Level 88
God Stats
10W - 9L
1,643 SR
Queue Stats
212W - 290L
1,417 Elo+
Party 1
Zhong Kui
Zhong Kui
GODofturtles1
Zhong Kui
Level 66
God Stats
5W - 8L
1,422 SR
Queue Stats
185W - 242L
1,359 Elo+
Party 1
Ao Kuang
Ao Kuang
GXv314_
Ao Kuang
Level 59
God Stats
16W - 27L
1,418 SR
Queue Stats
125W - 190L
1,428 Elo+
Party 1
Bellona
Bellona
JeRmZ sAy HiGh
Bellona
Level 56
God Stats
29W - 43L
1,408 SR
Queue Stats
832W - 884L
1,410 Elo+
Solo
Ares
Ares
Stonietooo
Ares
Level 87
God Stats
0W - 4L
1,164 SR
Queue Stats
162W - 235L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DaniiChile
Cerberus
8
1 / 0 / 3
5,791
643
1,535
6,598
2,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
JoeFreed
Nemesis
10
4 / 1 / 4
6,028
670
3,626
4,584
1,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
NotHere3791
Sun Wukong
9
3 / 0 / 3
5,728
636
1,870
2,493
1,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
4 / 0 / 2
6,047
672
4,125
5,556
1,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Eset
araleah
Eset
11
3 / 2 / 2
6,314
702
3,253
5,330
1,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Alejandro122342
Cernunnos
4
0 / 2 / 0
3,818
424
2,591
3,660
840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
GODofturtles1
Zhong Kui
8
2 / 2 / 0
4,725
525
2,079
5,677
3,526
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
GXv314_
Ao Kuang
8
1 / 3 / 2
4,846
538
2,653
6,619
1,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

4
0 / 5 / 0
3,866
430
412
5,022
2,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

4
0 / 3 / 0
3,789
421
1,162
3,883
1,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
15
Kills
3
3
Deaths
15
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Alejandro122342
Cernunnos
0
2
0
0
W
Cerberus
DaniiChile
Cerberus
1
0
3
2.5
L
Zhong Kui
GODofturtles1
Zhong Kui
2
2
0
1
L
Ao Kuang
GXv314_
Ao Kuang
1
3
2
0.67
L
0
5
0
0
W
Nemesis
JoeFreed
Nemesis
4
1
4
6
W
Sun Wukong
NotHere3791
Sun Wukong
3
0
3
4.5
L
0
3
0
0
W
4
0
2
5
W
Eset
araleah
Eset
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,409
Damage
8,897
24,561
Taken
24,861
8,585
Mitigated
10,511
10,850
Healing
5,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Alejandro122342
Cernunnos
2,591
1,467
0
1,613
3,660
840
0
1,925
1,735
0
9,561
W
Cerberus
DaniiChile
Cerberus
1,535
0
0
3,003
6,598
2,454
1,075
585
6,013
12,186
0
L
Zhong Kui
GODofturtles1
Zhong Kui
2,079
457
0
1,712
5,677
3,526
0
1,771
3,806
13,477
0
L
Ao Kuang
GXv314_
Ao Kuang
2,653
985
0
1,538
6,619
1,908
0
1,482
5,112
18,834
0
L
412
53
0
70
5,022
2,752
0
683
4,273
0
7,351
W
Nemesis
JoeFreed
Nemesis
3,626
1,665
0
392
4,584
1,811
0
1,067
3,517
0
23,998
W
Sun Wukong
NotHere3791
Sun Wukong
1,870
137
0
1,048
2,493
1,203
606
376
2,117
0
18,906
L
1,162
194
0
170
3,883
1,485
0
3,052
831
5,000
0
W
4,125
2,138
0
4,238
5,556
1,171
4,905
685
4,871
29,316
0
W
Eset
araleah
Eset
3,253
1,129
0
2,169
5,330
1,946
274
3,181
2,149
31,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,908
Gold Earned
21,044
236
Minions Killed
114
0
Camps Cleared
0
830,780
Distance Traveled
617,980
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
3,818
424
17
2
0
68,498
0
W
Cerberus
5,791
643
28
3
0
136,783
4
L
Zhong Kui
4,725
525
29
3
0
136,001
0
L
Ao Kuang
4,846
538
39
4
0
182,233
0
L
Bellona
3,866
430
18
2
0
129,800
1
W
Nemesis
6,028
670
43
5
0
183,279
0
W
Sun Wukong
5,728
636
40
4
0
194,825
0
L
Ares
3,789
421
11
1
0
101,448
0
W
Sol
6,047
672
66
7
0
163,822
1
W
Eset
6,314
702
59
7
0
152,071
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role