Player Matchup

Fenrir
Fenrir
Bronze III
Gabriel2473
Fenrir
Bronze III
Level 124
God Stats
6W - 14L
1,381 SR
Queue Stats
21W - 33L
1,459 MMR
Solo
Nu Wa
Nu Wa
Silver I
MashterPotato
Nu Wa
Silver I
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Cu Chulainn
Cu Chulainn
Gold III
Scuffedworld
Cu Chulainn
Gold III
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Cernunnos
Cernunnos
Bronze III
Shadiestlk675
Cernunnos
Bronze III
Level 62
God Stats
1W - 3L
1,500 SR
Queue Stats
98W - 99L
1,459 MMR
Solo
Cerberus
Cerberus
Bronze III
UnorthodoxShots
Cerberus
Bronze III
Level 119
God Stats
1W - 1L
1,546 SR
Queue Stats
5W - 7L
1,459 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 109
1,485 SR
1,475 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 125
1,707 SR
1,438 MMR
Ravana
Ravana
Bronze III
Clοud
Ravana
Bronze III
Level 82
God Stats
3W - 4L
1,769 SR
Queue Stats
310W - 210L
1,500 MMR
Party 2
Bellona
Bellona
Silver III
Glοck
Bellona
Silver III
Level 160
God Stats
2W - 0L
2,018 SR
Queue Stats
13W - 8L
1,367 MMR
Party 2
Chernobog
Chernobog
Gold I
VKAngell
Chernobog
Gold I
Level 151
God Stats
26W - 9L
1,747 SR
Queue Stats
150W - 152L
1,649 MMR
Party 1
Khepri
Khepri
Silver II
Xero1803
Khepri
Silver II
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 26L
1,412 MMR
Solo
Janus
Janus
Gold V
laflamablanca79
Janus
Gold V
Level 109
God Stats
3W - 4L
1,499 SR
Queue Stats
96W - 99L
1,263 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
4 / 3 / 2
7,805
372
4,078
7,505
2,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 10 / 1
8,557
407
8,459
12,696
3,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Scuffedworld
Cu Chulainn
15
0 / 6 / 1
9,195
438
5,815
17,298
13,488
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cernunnos
Shadiestlk675
Cernunnos
12
0 / 13 / 2
7,599
362
7,601
18,866
6,216
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
12
1 / 8 / 3
8,189
390
9,897
24,849
19,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
CthulhuScyllaBakasuraSetDanzaburou

VS

Bans
ApolloTsukuyomiGuan YuNemesisKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Clοud
Ravana
20
14 / 1 / 5
14,506
691
19,254
13,227
7,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
Glοck
Bellona
19
5 / 1 / 8
12,884
614
13,635
23,362
24,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chernobog
VKAngell
Chernobog
19
11 / 2 / 12
12,839
611
20,117
16,203
7,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
Xero1803
Khepri
15
3 / 2 / 9
10,525
501
5,800
16,593
17,788
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
7 / 0 / 5
12,598
600
7,019
8,808
3,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
79
6
Kills
40
40
Deaths
6
9
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ravana
Clοud
Ravana
14
1
5
16.5
L
Fenrir
4
3
2
1.67
W
Bellona
Glοck
Bellona
5
1
8
9
L
1
10
1
0.15
L
Cu Chulainn
Scuffedworld
Cu Chulainn
0
6
1
0.08
L
Cernunnos
Shadiestlk675
Cernunnos
0
13
2
0.08
L
Cerberus
1
8
3
0.31
W
Chernobog
VKAngell
Chernobog
11
2
12
8.5
W
Khepri
Xero1803
Khepri
3
2
9
3.75
W
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,850
Damage
65,825
81,214
Taken
78,193
44,563
Mitigated
60,183
11,933
Healing
29,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Clοud
Ravana
19,254
7,784
0
6,790
13,227
7,024
1,773
2,635
10,592
0
129,545
L
Fenrir
4,078
1,526
0
2,036
7,505
2,028
0
69
7,436
0
21,382
W
Bellona
Glοck
Bellona
13,635
7,669
0
10,477
23,362
24,832
3,274
4,701
18,661
99
87,627
L
8,459
1,503
0
1,799
12,696
3,231
52
2,782
9,716
50,936
0
L
Cu Chulainn
Scuffedworld
Cu Chulainn
5,815
1,738
0
1,677
17,298
13,488
660
1,077
16,161
0
63,711
L
Cernunnos
Shadiestlk675
Cernunnos
7,601
3,497
0
3,094
18,866
6,216
0
4,906
13,926
0
48,801
L
Cerberus
9,897
907
0
3,327
24,849
19,600
0
3,702
21,057
33,948
0
W
Chernobog
VKAngell
Chernobog
20,117
12,706
0
7,642
16,203
7,101
4,846
5,050
11,153
0
112,402
W
Khepri
Xero1803
Khepri
5,800
833
0
2,680
16,593
17,788
879
4,493
12,100
37,807
0
W
7,019
271
0
2,001
8,808
3,438
1,554
3,149
5,659
95,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,345
Gold Earned
63,352
420
Minions Killed
700
0
Camps Cleared
0
1,677,269
Distance Traveled
2,168,822
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
14,506
691
178
8
0
458,861
1
L
Fenrir
7,805
372
58
3
0
301,307
3
W
Bellona
12,884
614
166
8
0
432,364
2
L
Nu Wa
8,557
407
93
4
0
350,033
15
L
Cu Chulainn
9,195
438
130
6
0
362,489
1
L
Cernunnos
7,599
362
78
4
0
313,975
1
L
Cerberus
8,189
390
61
3
0
349,465
4
W
Chernobog
12,839
611
134
6
0
420,609
2
W
Khepri
10,525
501
57
3
0
365,353
4
W
Janus
12,598
600
165
8
0
491,635
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role