Player Matchup

Hercules
Hercules
JoeSafari54
Hercules
Level 104
God Stats
10W - 13L
1,797 SR
Queue Stats
21W - 30L
1,690 Elo+
Party 1
Aphrodite
Aphrodite
Surfalist
Aphrodite
Level 50
God Stats
22W - 24L
1,683 SR
Queue Stats
23W - 29L
1,690 Elo+
Party 1
Cthulhu
Cthulhu
TTVrecceleas
Cthulhu
Level 31
God Stats
3W - 3L
1,761 SR
Queue Stats
3W - 4L
1,674 Elo+
Party 1
Anhur
Anhur
bustinjarnes
Anhur
Level 81
God Stats
0W - 1L
1,588 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Team Averages
Level 67
1,707 SR
1,638 Elo+

VS

Team Averages
Level 152
1,436 SR
1,566 Elo+
Anhur
Anhur
BaconEggNCheese
Anhur
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
JakeGoFace
Baron Samedi
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 29L
1,606 Elo+
Party 2
Tiamat
Tiamat
Tyson Ow
Tiamat
Level 152
God Stats
11W - 8L
1,454 SR
Queue Stats
47W - 65L
1,501 Elo+
Solo
King Arthur
King Arthur
demarco15
King Arthur
Level 159
God Stats
3W - 1L
1,292 SR
Queue Stats
33W - 19L
1,658 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JoeSafari54
Hercules
13
1 / 7 / 2
8,055
732
5,059
14,281
11,739
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
Surfalist
Aphrodite
15
1 / 6 / 1
8,793
799
4,455
11,888
4,252
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
TTVrecceleas
Cthulhu
12
1 / 6 / 1
7,544
686
5,004
14,337
8,244
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
0 / 6 / 0
7,637
694
4,841
14,525
4,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 11
10,135
921
16,960
10,265
3,927
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
JakeGoFace
Baron Samedi
16
10 / 0 / 9
10,465
951
15,975
9,644
5,863
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
Tyson Ow
Tiamat
16
3 / 0 / 14
9,813
892
8,210
5,655
5,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
demarco15
King Arthur
15
4 / 2 / 15
9,453
859
6,139
9,514
8,676
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
74
3
Kills
25
25
Deaths
3
4
Assists
49
Player
Kills
Deaths
Assists
KDA
W
8
1
11
13.5
W
Baron Samedi
JakeGoFace
Baron Samedi
10
0
9
14.5
L
Hercules
JoeSafari54
Hercules
1
7
2
0.29
L
Aphrodite
Surfalist
Aphrodite
1
6
1
0.25
L
Cthulhu
TTVrecceleas
Cthulhu
1
6
1
0.25
W
Tiamat
Tyson Ow
Tiamat
3
0
14
10
L
0
6
0
0
W
King Arthur
demarco15
King Arthur
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,359
Damage
47,284
55,031
Taken
35,078
28,346
Mitigated
24,315
10,662
Healing
18,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,960
9,400
0
4,618
10,265
3,927
3,876
2,365
7,850
0
42,741
W
Baron Samedi
JakeGoFace
Baron Samedi
15,975
1,286
3,917
4,922
9,644
5,863
925
3,619
5,943
37,396
0
L
Hercules
JoeSafari54
Hercules
5,059
811
0
1,067
14,281
11,739
0
7,439
6,566
0
13,707
L
Aphrodite
Surfalist
Aphrodite
4,455
135
2,481
3,908
11,888
4,252
0
3,305
8,403
38,185
0
L
Cthulhu
TTVrecceleas
Cthulhu
5,004
75
136
1,243
14,337
8,244
0
6,515
7,703
15,898
0
W
Tiamat
Tyson Ow
Tiamat
8,210
1,367
0
2,951
5,655
5,849
969
1,578
4,057
31,048
0
L
4,841
2,139
0
1,827
14,525
4,111
0
6,964
7,481
0
28,413
W
King Arthur
demarco15
King Arthur
6,139
938
0
1,723
9,514
8,676
729
2,218
7,248
0
16,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,029
Gold Earned
39,866
194
Minions Killed
172
8
Camps Cleared
9
719,277
Distance Traveled
893,699
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,135
921
40
4
2
202,113
3
W
Baron Samedi
10,465
951
40
4
2
224,163
0
L
Hercules
8,055
732
28
3
1
181,745
0
L
Aphrodite
8,793
799
90
8
4
179,732
0
L
Cthulhu
7,544
686
24
2
0
174,574
0
W
Tiamat
9,813
892
59
5
4
245,134
1
L
Anhur
7,637
694
52
5
3
183,226
0
W
King Arthur
9,453
859
33
3
1
222,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role