Player Matchup

Cerberus
Cerberus
Gold II
ROMEO-EIXCRAX
Cerberus
Gold II
Level 101
God Stats
17W - 15L
1,486 SR
Queue Stats
213W - 213L
1,518 MMR
Party 1
Poseidon
Poseidon
Gold III
SaVe Murks
Poseidon
Gold III
Level 95
God Stats
8W - 10L
1,449 SR
Queue Stats
281W - 267L
1,513 MMR
Solo
Ymir
Ymir
Gold II
U_Rok_CancelDat
Ymir
Gold II
Level 69
God Stats
27W - 19L
1,675 SR
Queue Stats
721W - 714L
1,512 MMR
Solo
Danzaburou
Danzaburou
Bronze III
VulturousWig0
Danzaburou
Bronze III
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,516 MMR
Solo
Arachne
Arachne
Gold II
lauty_1515
Arachne
Gold II
Level 89
God Stats
11W - 13L
1,247 SR
Queue Stats
171W - 180L
1,454 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 89
1,471 SR
1,503 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 130
1,589 SR
1,502 MMR
Tsukuyomi
Tsukuyomi
Gold II
BTA_VeNoM
Tsukuyomi
Gold II
Level 127
God Stats
6W - 9L
1,296 SR
Queue Stats
280W - 282L
1,521 MMR
Solo
Sylvanus
Sylvanus
Silver II
BoS Hyqe
Sylvanus
Silver II
Level 151
God Stats
13W - 19L
1,690 SR
Queue Stats
161W - 160L
1,490 MMR
Solo
Discordia
Discordia
Gold II
Buck twentyfive
Discordia
Gold II
Level 155
God Stats
6W - 5L
1,731 SR
Queue Stats
912W - 909L
1,516 MMR
Solo
Neith
Neith
Gold III
Dino651
Neith
Gold III
Level 159
God Stats
71W - 71L
1,464 SR
Queue Stats
897W - 897L
1,520 MMR
Solo
Vamana
Vamana
Gold III
GrizzLyhJr
Vamana
Gold III
Level 58
God Stats
8W - 2L
1,761 SR
Queue Stats
67W - 66L
1,463 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ROMEO-EIXCRAX
Cerberus
13
1 / 7 / 4
9,022
334
12,557
31,733
23,835
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
SaVe Murks
Poseidon
16
3 / 5 / 3
10,973
406
9,365
17,554
6,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

19
4 / 7 / 2
12,785
474
19,246
27,535
37,056
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Danzaburou
VulturousWig0
Danzaburou
17
0 / 6 / 1
11,304
419
14,200
24,081
12,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
lauty_1515
Arachne
19
2 / 3 / 3
12,205
452
9,550
28,543
12,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
ScyllaCu ChulainnNu WaCthulhuJanus

VS

Bans
AnubisChaacKumbhakarnaAwilixGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BTA_VeNoM
Tsukuyomi
20
5 / 1 / 16
14,416
534
21,363
20,512
9,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
BoS Hyqe
Sylvanus
17
2 / 1 / 12
11,873
440
11,281
28,470
36,724
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
Buck twentyfive
Discordia
20
5 / 2 / 11
14,730
546
17,723
12,005
5,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Dino651
Neith
20
14 / 0 / 7
15,898
589
34,336
23,913
12,690
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
GrizzLyhJr
Vamana
20
2 / 6 / 10
14,449
535
16,320
31,111
30,411
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
84
10
Kills
28
28
Deaths
10
13
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BTA_VeNoM
Tsukuyomi
5
1
16
13
W
Sylvanus
BoS Hyqe
Sylvanus
2
1
12
8
W
Discordia
Buck twentyfive
Discordia
5
2
11
5.25
W
Neith
Dino651
Neith
14
0
7
17.5
W
Vamana
GrizzLyhJr
Vamana
2
6
10
1.17
L
Cerberus
ROMEO-EIXCRAX
Cerberus
1
7
4
0.43
L
Poseidon
SaVe Murks
Poseidon
3
5
3
0.9
L
4
7
2
0.71
L
Danzaburou
VulturousWig0
Danzaburou
0
6
1
0.08
L
Arachne
lauty_1515
Arachne
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,918
Damage
101,023
129,446
Taken
116,011
91,908
Mitigated
94,434
35,942
Healing
58,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BTA_VeNoM
Tsukuyomi
21,363
5,294
0
10,296
20,512
9,529
885
6,815
13,697
0
117,212
W
Sylvanus
BoS Hyqe
Sylvanus
11,281
1,492
7,195
10,550
28,470
36,724
551
8,983
19,487
40,240
0
W
Discordia
Buck twentyfive
Discordia
17,723
1,221
128
2,603
12,005
5,080
492
6,006
5,999
104,419
0
W
Neith
Dino651
Neith
34,336
18,977
0
16,531
23,913
12,690
5,562
6,646
17,267
0
156,797
W
Vamana
GrizzLyhJr
Vamana
16,320
6,790
0
11,420
31,111
30,411
477
13,897
17,214
10,778
92,929
L
Cerberus
ROMEO-EIXCRAX
Cerberus
12,557
316
0
9,541
31,733
23,835
0
10,876
20,605
35,258
0
L
Poseidon
SaVe Murks
Poseidon
9,365
553
0
1,416
17,554
6,113
0
5,366
11,756
66,092
0
L
19,246
5,014
0
7,365
27,535
37,056
0
5,622
21,783
87,801
0
L
Danzaburou
VulturousWig0
Danzaburou
14,200
4,076
0
4,911
24,081
12,464
0
3,940
20,067
0
87,407
L
Arachne
lauty_1515
Arachne
9,550
7,319
0
12,709
28,543
12,440
0
4,840
23,567
0
84,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,289
Gold Earned
71,366
643
Minions Killed
769
0
Camps Cleared
0
2,315,628
Distance Traveled
2,507,671
29
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
14,416
534
129
5
0
547,827
3
W
Sylvanus
11,873
440
43
2
0
451,457
4
W
Discordia
14,730
546
206
8
0
509,028
6
W
Neith
15,898
589
211
8
0
480,082
3
W
Vamana
14,449
535
180
7
0
519,277
1
L
Cerberus
9,022
334
43
2
0
500,973
9
L
Poseidon
10,973
406
124
5
0
481,676
7
L
Ymir
12,785
474
167
6
0
346,901
3
L
Danzaburou
11,304
419
148
5
0
401,439
3
L
Arachne
12,205
452
161
6
0
584,639
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role