Player Matchup

Yemoja
Yemoja
Heptaseas
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,319 Elo+
Solo
Nu Wa
Nu Wa
SamWray
Nu Wa
Level 13
God Stats
6W - 5L
1,648 SR
Queue Stats
29W - 32L
1,501 Elo+
Solo
Mercury
Mercury
aicraftcarrier
Mercury
Level 27
God Stats
133W - 123L
1,510 SR
Queue Stats
677W - 663L
1,456 Elo+
Solo
Mulan
Mulan
gaymergirls
Mulan
Level 6
God Stats
5W - 2L
1,397 SR
Queue Stats
6W - 7L
1,200 Elo+
Solo
Danzaburou
Danzaburou
unicornsArePink
Danzaburou
Level 22
God Stats
4W - 5L
1,578 SR
Queue Stats
50W - 59L
1,518 Elo+
Solo
Team Averages
Level 15
1,526 SR
1,399 Elo+

VS

Team Averages
Level 18
1,453 SR
1,458 Elo+
Cthulhu
Cthulhu
KimTrouble5424
Cthulhu
Level 25
God Stats
38W - 27L
1,661 SR
Queue Stats
557W - 591L
1,505 Elo+
Solo
Nemesis
Nemesis
Ste4GY
Nemesis
Level 15
God Stats
1W - 2L
1,299 SR
Queue Stats
6W - 7L
1,501 Elo+
Solo
Artemis
Artemis
SupremeAlah2200
Artemis
Level 15
God Stats
23W - 27L
1,297 SR
Queue Stats
45W - 46L
1,344 Elo+
Solo
Chaac
Chaac
feelthepain6
Chaac
Level 27
God Stats
37W - 40L
1,505 SR
Queue Stats
99W - 104L
1,423 Elo+
Solo
Agni
Agni
javfcas
Agni
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 20L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Heptaseas
Yemoja
10
0 / 2 / 5
6,323
452
3,959
7,806
3,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
SamWray
Nu Wa
12
5 / 1 / 5
7,601
543
7,922
5,274
1,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
6 / 1 / 5
8,703
622
4,537
7,771
2,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
4 / 1 / 0
7,716
551
7,882
10,408
7,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
unicornsArePink
Danzaburou
11
2 / 1 / 2
6,781
484
5,872
7,669
2,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 0
7,406
529
6,653
13,106
8,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Ste4GY
Nemesis
11
1 / 3 / 2
6,884
492
3,874
7,895
2,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 4 / 1
5,880
420
4,552
7,699
2,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 4 / 0
5,837
417
5,168
10,731
5,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Agni
javfcas
Agni
10
1 / 4 / 0
6,627
473
3,087
5,509
1,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
17
Kills
6
6
Deaths
17
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Heptaseas
Yemoja
0
2
5
1.25
L
4
2
0
2
W
Nu Wa
SamWray
Nu Wa
5
1
5
7.5
L
Nemesis
Ste4GY
Nemesis
1
3
2
0.67
L
0
4
1
0.13
W
6
1
5
8.5
L
0
4
0
0
W
4
1
0
4
L
Agni
javfcas
Agni
1
4
0
0.25
W
Danzaburou
unicornsArePink
Danzaburou
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,172
Damage
23,334
38,928
Taken
44,940
17,746
Mitigated
21,155
11,189
Healing
10,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Heptaseas
Yemoja
3,959
613
849
1,414
7,806
3,685
635
4,199
3,607
13,148
0
L
6,653
513
72
2,559
13,106
8,673
0
3,006
10,022
27,215
0
W
Nu Wa
SamWray
Nu Wa
7,922
2,908
0
250
5,274
1,488
0
1,905
3,369
30,378
0
L
Nemesis
Ste4GY
Nemesis
3,874
2,463
0
689
7,895
2,982
0
2,316
5,424
0
39,774
L
4,552
1,316
0
2,302
7,699
2,229
0
2,991
4,550
0
32,404
W
4,537
2,564
0
585
7,771
2,693
0
652
7,119
0
57,339
L
5,168
1,264
0
4,205
10,731
5,650
128
251
10,103
0
25,247
W
7,882
2,750
0
4,550
10,408
7,548
304
0
10,408
0
38,781
L
Agni
javfcas
Agni
3,087
147
0
549
5,509
1,621
1,375
2,637
2,604
29,970
0
W
Danzaburou
unicornsArePink
Danzaburou
5,872
3,177
0
3,541
7,669
2,332
425
2,984
4,685
0
35,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,124
Gold Earned
32,634
321
Minions Killed
253
0
Camps Cleared
0
1,332,690
Distance Traveled
1,199,398
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,323
452
10
1
0
274,040
6
L
Cthulhu
7,406
529
39
3
0
257,381
3
W
Nu Wa
7,601
543
50
4
0
267,498
5
L
Nemesis
6,884
492
64
5
0
282,077
2
L
Artemis
5,880
420
62
4
0
220,727
0
W
Mercury
8,703
622
112
8
0
316,411
1
L
Chaac
5,837
417
37
3
0
181,698
0
W
Mulan
7,716
551
71
5
0
253,665
1
L
Agni
6,627
473
51
4
0
257,515
1
W
Danzaburou
6,781
484
78
6
0
221,076
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role