Player Matchup

Olorun
Olorun
LRO ROT TEUFEL
Olorun
Level 103
God Stats
2W - 5L
1,149 SR
Queue Stats
200W - 192L
1,518 Elo+
Party 1
Odin
Odin
Mr Shimo 7
Odin
Level 151
God Stats
18W - 7L
1,788 SR
Queue Stats
500W - 453L
1,542 Elo+
Party 1
Sobek
Sobek
Wolfheart117
Sobek
Level 143
God Stats
6W - 6L
1,706 SR
Queue Stats
306W - 267L
1,593 Elo+
Party 1
Baron Samedi
Baron Samedi
balla932
Baron Samedi
Level 140
God Stats
3W - 4L
1,344 SR
Queue Stats
468W - 385L
1,552 Elo+
Party 1
Freya
Freya
eart162000
Freya
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 113L
1,570 Elo+
Solo
Team Averages
Level 129
1,497 SR
1,555 Elo+

VS

Team Averages
Level 128
1,414 SR
1,463 Elo+
Hou Yi
Hou Yi
CountSwagula464
Hou Yi
Level 140
God Stats
3W - 2L
1,500 SR
Queue Stats
270W - 245L
1,404 Elo+
Party 2
Baron Samedi
Baron Samedi
DrinkDrankDurnk
Baron Samedi
Level 126
God Stats
2W - 0L
1,737 SR
Queue Stats
14W - 16L
1,479 Elo+
Party 2
Apollo
Apollo
Fiction
Apollo
Level 124
God Stats
1W - 0L
1,295 SR
Queue Stats
71W - 56L
1,409 Elo+
Solo
Hun Batz
Hun Batz
LilCafesito
Hun Batz
Level 129
God Stats
4W - 1L
1,283 SR
Queue Stats
315W - 287L
1,504 Elo+
Party 2
Agni
Agni
SkyIyne
Agni
Level 123
God Stats
5W - 4L
1,255 SR
Queue Stats
183W - 151L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 5
9,015
601
2,895
9,348
4,465
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

18
4 / 3 / 7
10,184
679
13,098
17,441
17,250
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
1 / 3 / 10
10,412
694
10,294
27,834
40,337
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
balla932
Baron Samedi
19
5 / 2 / 6
10,563
704
17,013
16,398
11,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Freya
13
2 / 6 / 8
8,651
577
7,215
13,155
5,644
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 12
9,817
654
11,456
11,397
5,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
DrinkDrankDurnk
Baron Samedi
18
4 / 3 / 7
10,934
729
8,848
12,125
9,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
Fiction
Apollo
18
7 / 5 / 7
11,417
761
19,661
17,901
13,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
LilCafesito
Hun Batz
16
2 / 3 / 9
9,480
632
15,021
11,567
7,200
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Agni
SkyIyne
Agni
18
2 / 2 / 12
10,547
703
14,264
9,190
4,189
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
62
15
Kills
15
15
Deaths
16
36
Assists
47
Player
Kills
Deaths
Assists
KDA
W
0
3
12
2
W
Baron Samedi
DrinkDrankDurnk
Baron Samedi
4
3
7
2.5
W
Apollo
Fiction
Apollo
7
5
7
2.1
L
3
1
5
5.5
W
Hun Batz
LilCafesito
Hun Batz
2
3
9
2.17
L
4
3
7
2.5
W
Agni
SkyIyne
Agni
2
2
12
4
L
1
3
10
2
L
Baron Samedi
balla932
Baron Samedi
5
2
6
4
L
Freya
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,515
Damage
69,250
84,176
Taken
62,180
79,237
Mitigated
39,210
38,841
Healing
27,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,456
7,051
1,986
3,482
11,397
5,454
1,427
6,808
4,589
0
26,687
W
Baron Samedi
DrinkDrankDurnk
Baron Samedi
8,848
234
4,003
3,521
12,125
9,216
358
7,924
4,201
27,059
0
W
Apollo
Fiction
Apollo
19,661
13,182
1,194
4,741
17,901
13,151
2,083
9,479
8,422
0
35,941
L
2,895
1,622
5,034
3,848
9,348
4,465
0
3,858
5,490
14,083
0
W
Hun Batz
LilCafesito
Hun Batz
15,021
1,362
1,332
2,092
11,567
7,200
769
8,185
3,382
0
20,251
L
13,098
678
837
413
17,441
17,250
0
3,388
14,053
0
23,313
W
Agni
SkyIyne
Agni
14,264
1,155
2,532
2,374
9,190
4,189
702
5,021
4,169
31,493
0
L
10,294
740
1,676
8,223
27,834
40,337
0
7,195
20,639
21,840
0
L
Baron Samedi
balla932
Baron Samedi
17,013
1,014
8,431
6,590
16,398
11,541
465
5,252
11,146
42,399
0
L
Freya
7,215
2,591
896
2,893
13,155
5,644
0
3,419
9,736
11,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,825
Gold Earned
52,195
137
Minions Killed
153
0
Camps Cleared
0
1,142,435
Distance Traveled
1,338,938
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,817
654
43
3
0
258,259
2
W
Baron Samedi
10,934
729
31
2
0
265,501
0
W
Apollo
11,417
761
37
2
0
257,948
1
L
Olorun
9,015
601
32
2
0
138,237
0
W
Hun Batz
9,480
632
7
0
0
296,413
2
L
Odin
10,184
679
33
2
0
272,121
5
W
Agni
10,547
703
35
2
0
260,817
1
L
Sobek
10,412
694
20
1
0
257,320
1
L
Baron Samedi
10,563
704
49
3
0
273,748
0
L
Freya
8,651
577
3
0
0
201,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role