Player Matchup

Ganesha
Ganesha
ParanoidOGBobbyJ
Ganesha
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,501 Elo+
Party 1
Baron Samedi
Baron Samedi
SKRTSKRRRT
Baron Samedi
Level 140
God Stats
10W - 2L
1,727 SR
Queue Stats
743W - 781L
1,570 Elo+
Solo
Hades
Hades
WanderingSag
Hades
Level 55
God Stats
0W - 3L
1,285 SR
Queue Stats
278W - 245L
1,619 Elo+
Solo
Eset
Eset
Zawg
Eset
Level 121
God Stats
0W - 1L
1,353 SR
Queue Stats
70W - 62L
1,454 Elo+
Party 1
Arachne
Arachne
zippopyro
Arachne
Level 159
God Stats
0W - 1L
1,846 SR
Queue Stats
178W - 187L
1,533 Elo+
Party 1
Team Averages
Level 125
1,542 SR
1,535 Elo+

VS

Team Averages
Level 107
1,326 SR
1,546 Elo+
Ganesha
Ganesha
 
Ganesha
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
ETRIANGLE
Ah Puch
Level 103
God Stats
5W - 4L
1,190 SR
Queue Stats
125W - 118L
1,581 Elo+
Party 2
Athena
Athena
SadAsAHatter
Athena
Level 114
God Stats
4W - 8L
1,161 SR
Queue Stats
664W - 678L
1,540 Elo+
Solo
Medusa
Medusa
SirCast
Medusa
Level 138
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 25L
1,545 Elo+
Party 2
Sylvanus
Sylvanus
uRiich
Sylvanus
Level 106
God Stats
3W - 1L
1,280 SR
Queue Stats
257W - 251L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 12
8,836
736
5,629
15,694
19,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
SKRTSKRRRT
Baron Samedi
17
7 / 4 / 6
9,914
826
9,935
10,396
5,500
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 8 / 5
8,315
693
9,186
12,512
10,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Eset
Zawg
Eset
16
3 / 10 / 6
8,948
746
7,440
13,028
5,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
zippopyro
Arachne
17
5 / 4 / 9
10,166
847
11,196
12,499
8,145
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
16
0 / 3 / 25
9,148
762
5,721
14,212
12,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
ETRIANGLE
Ah Puch
17
10 / 2 / 17
10,697
891
20,043
7,803
4,199
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
16
6 / 4 / 20
9,949
829
6,041
18,639
19,952
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
SirCast
Medusa
19
12 / 1 / 18
11,581
965
18,195
9,408
5,557
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
uRiich
Sylvanus
16
3 / 7 / 22
9,458
788
9,268
15,523
21,445
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
133
16
Kills
31
31
Deaths
17
38
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
3
25
4.17
W
Ah Puch
ETRIANGLE
Ah Puch
10
2
17
9.25
L
0
5
12
1.2
L
Baron Samedi
SKRTSKRRRT
Baron Samedi
7
4
6
2.5
W
Athena
6
4
20
4
W
Medusa
SirCast
Medusa
12
1
18
21
L
1
8
5
0.44
L
Eset
Zawg
Eset
3
10
6
0.6
W
Sylvanus
uRiich
Sylvanus
3
7
22
2
L
Arachne
zippopyro
Arachne
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,386
Damage
59,268
64,129
Taken
65,585
48,628
Mitigated
63,903
17,306
Healing
30,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
5,721
83
2,320
2,876
14,212
12,750
364
4,567
9,645
19,914
0
W
Ah Puch
ETRIANGLE
Ah Puch
20,043
405
3,551
2,113
7,803
4,199
939
4,218
3,585
40,407
0
L
5,629
87
608
2,200
15,694
19,052
0
8,734
6,960
16,199
0
L
Baron Samedi
SKRTSKRRRT
Baron Samedi
9,935
875
2,661
3,259
10,396
5,500
440
7,896
2,500
20,234
0
W
Athena
6,041
1,126
2,756
2,968
18,639
19,952
255
10,520
8,119
13,606
0
W
Medusa
SirCast
Medusa
18,195
6,603
1,304
1,885
9,408
5,557
1,893
5,490
3,918
0
39,957
L
9,186
691
1,887
1,871
12,512
10,034
329
7,463
5,049
19,990
0
L
Eset
Zawg
Eset
7,440
909
601
998
13,028
5,897
400
7,664
5,364
17,323
0
W
Sylvanus
uRiich
Sylvanus
9,268
2,057
7,873
2,982
15,523
21,445
204
7,395
8,128
14,824
0
L
Arachne
zippopyro
Arachne
11,196
6,913
108
3,113
12,499
8,145
659
9,316
3,183
0
17,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,179
Gold Earned
50,833
123
Minions Killed
175
0
Camps Cleared
0
984,085
Distance Traveled
1,116,336
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,148
762
0
0
0
232,507
2
W
Ah Puch
10,697
891
66
6
0
207,122
1
L
Ganesha
8,836
736
2
0
0
192,688
0
L
Baron Samedi
9,914
826
30
3
0
176,929
0
W
Athena
9,949
829
28
2
0
225,534
0
W
Medusa
11,581
965
70
6
0
258,002
0
L
Hades
8,315
693
50
4
0
162,684
1
L
Eset
8,948
746
19
2
0
197,685
0
W
Sylvanus
9,458
788
11
1
0
193,171
0
L
Arachne
10,166
847
22
2
0
254,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role