Player Matchup

Aphrodite
Aphrodite
AltaGaymerXd
Aphrodite
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 183L
1,302 Elo+
Party 1
Ares
Ares
PKMN_ZEKROM
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 187L
1,302 Elo+
Party 1
Fenrir
Fenrir
Wogthor
Fenrir
Level 10
God Stats
6W - 10L
1,177 SR
Queue Stats
72W - 80L
1,302 Elo+
Party 1
Sun Wukong
Sun Wukong
devilmike_097
Sun Wukong
Level 6
God Stats
1W - 3L
1,266 SR
Queue Stats
172W - 226L
1,302 Elo+
Party 1
Cerberus
Cerberus
javi_gic
Cerberus
Level 5
God Stats
10W - 14L
1,240 SR
Queue Stats
60W - 84L
1,302 Elo+
Party 1
Team Averages
Level 8
1,337 SR
1,302 Elo+

VS

Team Averages
Level 18
1,415 SR
1,417 Elo+
Sol
Sol
Icecoldbolts
Sol
Level 26
God Stats
1W - 5L
1,318 SR
Queue Stats
60W - 73L
1,429 Elo+
Solo
Bakasura
Bakasura
Pilwu
Bakasura
Level 6
God Stats
2W - 5L
1,500 SR
Queue Stats
9W - 17L
1,299 Elo+
Solo
Ares
Ares
WrecKspiNo_212
Ares
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Solo
Anhur
Anhur
steff_infection4
Anhur
Level 21
God Stats
3W - 7L
1,557 SR
Queue Stats
40W - 48L
1,462 Elo+
Solo
King Arthur
King Arthur
unknown700x
King Arthur
Level 7
God Stats
1W - 4L
1,200 SR
Queue Stats
4W - 6L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AltaGaymerXd
Aphrodite
15
4 / 1 / 10
9,052
476
6,859
9,563
4,396
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 6 / 8
7,899
416
3,847
15,652
6,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
Wogthor
Fenrir
17
12 / 2 / 5
10,746
566
15,803
15,274
8,987
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
devilmike_097
Sun Wukong
14
1 / 3 / 12
8,405
442
6,895
12,773
7,594
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
javi_gic
Cerberus
12
3 / 4 / 5
7,810
411
3,312
11,232
5,525
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 3
8,714
459
10,447
12,858
4,312
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
Pilwu
Bakasura
2
0 / 1 / 0
5,601
295
208
754
125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

14
3 / 5 / 12
9,047
476
7,884
19,946
13,626
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
10 / 4 / 4
10,094
531
15,105
16,462
6,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
unknown700x
King Arthur
14
2 / 5 / 2
8,873
467
7,125
12,582
5,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
37
21
Kills
16
16
Deaths
21
40
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AltaGaymerXd
Aphrodite
4
1
10
9
L
1
6
3
0.42
W
1
6
8
0.83
L
Bakasura
Pilwu
Bakasura
0
1
0
0
W
Fenrir
Wogthor
Fenrir
12
2
5
7.25
L
3
5
12
1.8
W
Sun Wukong
devilmike_097
Sun Wukong
1
3
12
2.33
W
Cerberus
javi_gic
Cerberus
3
4
5
1.38
L
10
4
4
3
L
King Arthur
unknown700x
King Arthur
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,716
Damage
40,769
64,494
Taken
62,602
32,929
Mitigated
29,826
19,039
Healing
16,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AltaGaymerXd
Aphrodite
6,859
2,016
2,592
6,337
9,563
4,396
637
5,152
4,411
41,055
0
L
10,447
3,632
0
3,038
12,858
4,312
3,114
3,152
9,706
47,299
0
W
3,847
306
0
1,582
15,652
6,427
696
2,803
12,849
10,991
0
L
Bakasura
Pilwu
Bakasura
208
208
0
106
754
125
0
62
692
0
923
W
Fenrir
Wogthor
Fenrir
15,803
4,999
0
2,523
15,274
8,987
1,290
2,597
12,677
0
61,919
L
7,884
489
0
4,971
19,946
13,626
576
4,795
15,151
20,186
0
W
Sun Wukong
devilmike_097
Sun Wukong
6,895
2,227
614
2,474
12,773
7,594
335
4,955
7,818
267
36,122
W
Cerberus
javi_gic
Cerberus
3,312
405
0
2,917
11,232
5,525
647
2,824
8,408
26,326
0
L
15,105
6,033
0
8,086
16,462
6,188
1,209
4,738
11,724
0
73,864
L
King Arthur
unknown700x
King Arthur
7,125
1,471
0
540
12,582
5,575
206
1,538
11,044
0
44,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,912
Gold Earned
42,329
286
Minions Killed
296
0
Camps Cleared
0
1,585,121
Distance Traveled
1,284,107
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,052
476
77
4
0
286,187
6
L
Sol
8,714
459
87
5
0
267,121
1
W
Ares
7,899
416
10
1
0
314,943
5
L
Bakasura
5,601
295
2
0
0
26,417
0
W
Fenrir
10,746
566
97
5
0
347,259
5
L
Ares
9,047
476
14
1
0
360,117
7
W
Sun Wukong
8,405
442
42
2
0
308,665
0
W
Cerberus
7,810
411
60
3
0
328,067
1
L
Anhur
10,094
531
101
5
0
303,892
5
L
King Arthur
8,873
467
92
5
0
326,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role