Player Matchup

Loki
Loki
APCHHERIY
Loki
Level 28
God Stats
4W - 3L
1,794 SR
Queue Stats
124W - 145L
1,585 Elo+
Solo
Pele
Pele
Barteq091
Pele
Level 5
God Stats
6W - 5L
1,500 SR
Queue Stats
7W - 11L
1,248 Elo+
Solo
Bellona
Bellona
Gor0vich
Bellona
Level 26
God Stats
6W - 3L
1,737 SR
Queue Stats
54W - 82L
1,455 Elo+
Solo
Anhur
Anhur
Melodyr
Anhur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Yemoja
Yemoja
dimon23region
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,667 Elo+
Solo
Team Averages
Level 16
1,606 SR
1,491 Elo+

VS

Team Averages
Level 28
1,528 SR
1,508 Elo+
Sun Wukong
Sun Wukong
Dariusakalam
Sun Wukong
Level 28
God Stats
13W - 9L
1,646 SR
Queue Stats
76W - 70L
1,525 Elo+
Solo
Loki
Loki
HeadlessTrisomic
Loki
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
OXAID
Chernobog
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ScaryPunkGhost
Anubis
Level 26
God Stats
4W - 4L
1,553 SR
Queue Stats
151W - 145L
1,517 Elo+
Party 1
Cerberus
Cerberus
SonaR64
Cerberus
Level 29
God Stats
3W - 2L
1,439 SR
Queue Stats
87W - 91L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
8
3 / 3 / 1
5,256
526
5,003
6,095
1,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pele
5
1 / 4 / 1
4,085
409
1,158
4,027
653
Heavy Mace

Heavy Mace

+30
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
Gor0vich
Bellona
9
0 / 3 / 0
5,105
511
1,805
6,266
3,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anhur
Melodyr
Anhur
9
1 / 2 / 2
4,890
489
2,925
4,170
1,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 2 / 2
4,729
473
1,566
4,480
1,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dariusakalam
Sun Wukong
11
3 / 0 / 0
5,961
596
2,343
4,382
1,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
5 / 0 / 2
7,228
723
4,529
4,359
1,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chernobog
OXAID
Chernobog
10
2 / 1 / 0
5,687
569
2,303
5,178
1,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

11
4 / 2 / 3
6,502
650
4,886
5,505
2,555
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
SonaR64
Cerberus
8
0 / 2 / 3
5,542
554
1,789
7,271
2,354
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
5
Kills
14
14
Deaths
5
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Loki
3
3
1
1.17
L
Pele
1
4
1
0.38
W
Sun Wukong
Dariusakalam
Sun Wukong
3
0
0
3
L
Bellona
Gor0vich
Bellona
0
3
0
0
W
5
0
2
6
L
Anhur
Melodyr
Anhur
1
2
2
1
W
Chernobog
OXAID
Chernobog
2
1
0
2
W
4
2
3
2.75
W
Cerberus
SonaR64
Cerberus
0
2
3
0.75
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,457
Damage
15,850
25,038
Taken
26,695
7,881
Mitigated
9,320
6,164
Healing
9,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
5,003
1,949
0
1,949
6,095
1,375
0
2,033
4,062
0
19,384
L
Pele
1,158
353
0
880
4,027
653
132
1,483
2,544
0
7,266
W
Sun Wukong
Dariusakalam
Sun Wukong
2,343
513
0
1,321
4,382
1,744
290
0
4,382
0
22,128
L
Bellona
Gor0vich
Bellona
1,805
324
0
1,683
6,266
3,133
0
0
6,266
0
23,960
W
4,529
1,321
0
822
4,359
1,296
0
127
4,232
0
44,608
L
Anhur
Melodyr
Anhur
2,925
1,132
0
1,287
4,170
1,107
0
1,250
2,920
0
15,183
W
Chernobog
OXAID
Chernobog
2,303
1,298
0
2,769
5,178
1,371
616
0
5,178
0
31,021
W
4,886
424
0
2,947
5,505
2,555
482
1,439
4,066
31,930
0
W
Cerberus
SonaR64
Cerberus
1,789
307
1
1,399
7,271
2,354
313
0
7,271
15,090
0
L
1,566
270
109
256
4,480
1,613
240
1,909
2,571
15,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,065
Gold Earned
30,920
154
Minions Killed
284
0
Camps Cleared
0
808,885
Distance Traveled
966,298
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,256
526
44
4
0
174,009
2
L
Pele
4,085
409
15
2
0
113,319
1
W
Sun Wukong
5,961
596
42
4
0
207,246
0
L
Bellona
5,105
511
38
4
0
159,051
5
W
Loki
7,228
723
90
9
0
242,808
0
L
Anhur
4,890
489
30
3
0
170,633
4
W
Chernobog
5,687
569
60
6
0
172,135
3
W
Anubis
6,502
650
55
6
0
150,194
0
W
Cerberus
5,542
554
37
4
0
193,915
1
L
Yemoja
4,729
473
27
3
0
191,873
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role