Player Matchup

Bellona
Bellona
 
Bellona
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
 
Amaterasu
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
CloakedToast967
Nox
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 19L
1,696 Elo+
Party 2
Susano
Susano
SilverSword3967
Susano
Level 109
God Stats
5W - 6L
1,500 SR
Queue Stats
254W - 217L
1,579 Elo+
Party 2
Kuzenbo
Kuzenbo
fe11owgamer16
Kuzenbo
Level 21
God Stats
17W - 16L
1,500 SR
Queue Stats
68W - 72L
1,343 Elo+
Party 2
Team Averages
Level 110
1,500 SR
1,524 Elo+

VS

Team Averages
Level 100
1,460 SR
1,555 Elo+
Kali
Kali
Airblueninja
Kali
Level 128
God Stats
3W - 5L
1,498 SR
Queue Stats
207W - 217L
1,544 Elo+
Party 3
Sun Wukong
Sun Wukong
LavitiK
Sun Wukong
Level 135
God Stats
2W - 3L
1,307 SR
Queue Stats
43W - 41L
1,660 Elo+
Party 3
Discordia
Discordia
LeOrphanCrippler
Discordia
Level 86
God Stats
3W - 4L
1,450 SR
Queue Stats
887W - 806L
1,488 Elo+
Solo
Rama
Rama
comingupshort
Rama
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,547 Elo+
Party 3
Cerberus
Cerberus
speccobra95
Cerberus
Level 128
God Stats
31W - 21L
1,542 SR
Queue Stats
137W - 116L
1,535 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
3 / 2 / 0
6,851
623
5,423
11,203
7,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
 
Amaterasu
10
6 / 1 / 1
6,608
601
7,514
8,561
3,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 0 / 1
6,855
623
1,490
4,028
1,374
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
2 / 0 / 6
6,198
563
4,756
6,577
1,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
10
1 / 0 / 2
6,072
552
1,406
5,355
3,003
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
6,065
551
4,270
9,454
2,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
LavitiK
Sun Wukong
9
0 / 4 / 3
5,252
477
3,966
7,122
4,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Discordia
11
2 / 2 / 0
6,498
591
4,274
2,923
777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
0 / 1 / 0
5,886
535
4,766
4,752
1,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
speccobra95
Cerberus
7
0 / 6 / 1
4,713
428
3,243
9,656
2,698
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
14
Kills
3
3
Deaths
14
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
2
0
1.5
W
Amaterasu
 
Amaterasu
6
1
1
6.5
L
1
1
2
2
W
2
0
1
2.5
L
Sun Wukong
LavitiK
Sun Wukong
0
4
3
0.38
L
Discordia
2
2
0
1
W
2
0
6
5
L
0
1
0
0
W
Kuzenbo
1
0
2
2
L
Cerberus
speccobra95
Cerberus
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,589
Damage
20,519
35,724
Taken
33,907
16,954
Mitigated
12,013
14,135
Healing
8,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
5,423
2,792
0
7,480
11,203
7,303
401
744
10,106
0
40,441
W
Amaterasu
 
Amaterasu
7,514
4,079
0
2,139
8,561
3,307
448
1,902
6,655
0
26,875
L
4,270
2,176
0
1,663
9,454
2,817
0
156
9,298
0
34,452
W
1,490
295
0
1,790
4,028
1,374
0
2,482
1,082
39,733
0
L
Sun Wukong
LavitiK
Sun Wukong
3,966
1,166
0
600
7,122
4,497
0
0
7,122
0
21,162
L
Discordia
4,274
108
0
605
2,923
777
0
718
2,205
30,453
0
W
4,756
1,473
0
1,869
6,577
1,967
0
896
5,551
0
30,004
L
4,766
4,523
0
2,581
4,752
1,224
240
493
4,259
0
39,846
W
Kuzenbo
1,406
570
0
857
5,355
3,003
0
867
4,488
11,213
0
L
Cerberus
speccobra95
Cerberus
3,243
470
227
2,623
9,656
2,698
0
1,529
8,127
20,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,584
Gold Earned
28,414
306
Minions Killed
315
0
Camps Cleared
0
1,152,123
Distance Traveled
1,068,792
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,851
623
97
9
0
203,096
0
W
Amaterasu
6,608
601
57
5
0
244,056
0
L
Kali
6,065
551
68
6
0
236,907
2
W
Nox
6,855
623
87
8
0
231,897
4
L
Sun Wukong
5,252
477
45
4
0
197,838
2
L
Discordia
6,498
591
69
6
0
216,939
3
W
Susano
6,198
563
45
4
0
250,408
3
L
Rama
5,886
535
83
8
0
195,575
1
W
Kuzenbo
6,072
552
20
2
0
222,666
4
L
Cerberus
4,713
428
50
5
0
221,533
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role