Player Matchup

Ra
Ra
FluxKillah
Ra
Level 28
God Stats
1W - 0L
1,745 SR
Queue Stats
18W - 18L
1,332 Elo+
Party 2
Odin
Odin
H3NTA1V1RU5
Odin
Level 15
God Stats
3W - 2L
1,500 SR
Queue Stats
13W - 15L
1,825 Elo+
Party 3
Ymir
Ymir
UvularPlanet211
Ymir
Level 28
God Stats
4W - 7L
1,546 SR
Queue Stats
12W - 16L
1,205 Elo+
Party 2
Bellona
Bellona
smoking Gun 46
Bellona
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 3
Achilles
Achilles
tijoauclair420
Achilles
Level 4
God Stats
1W - 3L
1,247 SR
Queue Stats
8W - 7L
1,286 Elo+
Party 2
Team Averages
Level 15
1,508 SR
1,429 Elo+

VS

Team Averages
Level 24
1,542 SR
1,339 Elo+
Thor
Thor
OLIGE96
Thor
Level 7
God Stats
1W - 1L
1,745 SR
Queue Stats
8W - 9L
1,418 Elo+
Solo
Horus
Horus
SPACEJAMCHAVEZ
Horus
Level 66
God Stats
7W - 5L
1,500 SR
Queue Stats
116W - 147L
1,258 Elo+
Party 1
Kali
Kali
ah hecc
Kali
Level 21
God Stats
31W - 23L
1,599 SR
Queue Stats
336W - 328L
1,482 Elo+
Party 1
Anubis
Anubis
jumpshot2011
Anubis
Level 13
God Stats
1W - 1L
1,682 SR
Queue Stats
2W - 6L
1,281 Elo+
Solo
Danzaburou
Danzaburou
pongun
Danzaburou
Level 14
God Stats
15W - 30L
1,183 SR
Queue Stats
97W - 117L
1,258 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 6 / 30
15,204
1,086
41,742
13,688
6,967
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

20
16 / 6 / 20
15,701
1,122
20,407
23,220
21,283
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
12 / 3 / 31
16,315
1,165
23,760
24,867
36,486
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
5 / 4 / 28
14,089
1,006
13,962
28,620
25,773
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
20
4 / 4 / 24
13,258
947
13,128
20,574
26,242
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

83

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
OLIGE96
Thor
20
0 / 14 / 17
13,166
940
12,417
26,903
12,547
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

20
3 / 10 / 13
13,302
950
9,988
25,862
19,866
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kali
ah hecc
Kali
20
9 / 6 / 12
16,671
1,191
23,014
25,849
11,862
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
20
9 / 10 / 11
16,529
1,181
39,653
20,461
12,721
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Danzaburou
pongun
Danzaburou
19
2 / 8 / 10
12,991
928
14,273
22,455
9,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

181
Kill Participation
86
48
Kills
23
23
Deaths
48
133
Assists
63
Player
Kills
Deaths
Assists
KDA
W
11
6
30
4.33
W
16
6
20
4.33
L
Thor
OLIGE96
Thor
0
14
17
0.61
L
3
10
13
0.95
W
12
3
31
9.17
L
Kali
ah hecc
Kali
9
6
12
2.5
L
Anubis
9
10
11
1.45
L
Danzaburou
pongun
Danzaburou
2
8
10
0.88
W
5
4
28
4.75
W
Achilles
4
4
24
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,999
Damage
99,345
110,969
Taken
121,530
116,751
Mitigated
66,546
17,909
Healing
13,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
41,742
7,088
5,421
3,382
13,688
6,967
0
6,536
7,152
72,701
0
W
20,407
6,874
0
0
23,220
21,283
0
7,535
14,453
0
34,687
L
Thor
OLIGE96
Thor
12,417
3,555
0
0
26,903
12,547
0
13,068
13,557
0
27,355
L
9,988
5,776
3,271
3,865
25,862
19,866
0
13,840
11,670
0
14,509
W
23,760
3,751
0
2,774
24,867
36,486
0
8,989
15,878
44,397
0
L
Kali
ah hecc
Kali
23,014
12,223
0
3,014
25,849
11,862
0
12,093
13,432
0
49,562
L
Anubis
39,653
2,113
0
2,463
20,461
12,721
0
12,676
7,415
94,258
0
L
Danzaburou
pongun
Danzaburou
14,273
6,823
0
1,328
22,455
9,550
0
12,289
9,806
0
32,713
W
13,962
4,531
0
5,942
28,620
25,773
0
10,811
17,809
110
31,537
W
Achilles
13,128
6,088
0
390
20,574
26,242
0
5,782
14,792
81
24,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,567
Gold Earned
72,659
220
Minions Killed
257
7
Camps Cleared
6
1,139,251
Distance Traveled
1,097,657
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
15,204
1,086
88
6
0
193,347
0
W
Odin
15,701
1,122
31
2
4
236,610
1
L
Thor
13,166
940
12
1
2
229,438
0
L
Horus
13,302
950
10
1
0
170,677
0
W
Ymir
16,315
1,165
35
3
1
227,183
0
L
Kali
16,671
1,191
53
4
2
282,962
0
L
Anubis
16,529
1,181
149
11
0
208,592
1
L
Danzaburou
12,991
928
33
2
2
205,988
0
W
Bellona
14,089
1,006
40
3
2
212,770
0
W
Achilles
13,258
947
26
2
0
269,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role