Player Matchup

Danzaburou
Danzaburou
Anztonyy
Danzaburou
Level 106
God Stats
25W - 20L
1,643 SR
Queue Stats
513W - 435L
1,648 Elo+
Party 1
Achilles
Achilles
Austin Paine
Achilles
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
418W - 345L
1,651 Elo+
Party 1
Tiamat
Tiamat
oCLightning
Tiamat
Level 68
God Stats
3W - 5L
1,518 SR
Queue Stats
35W - 21L
1,633 Elo+
Party 1
Team Averages
Level 99
1,554 SR
1,644 Elo+

VS

Team Averages
Level 101
1,547 SR
1,546 Elo+
Guan Yu
Guan Yu
IMaxximusl
Guan Yu
Level 147
God Stats
13W - 5L
1,305 SR
Queue Stats
280W - 121L
1,568 Elo+
Solo
Cupid
Cupid
gogi-nogi123
Cupid
Level 68
God Stats
3W - 5L
1,406 SR
Queue Stats
44W - 49L
1,540 Elo+
Solo
Tiamat
Tiamat
quentinmalhere
Tiamat
Level 88
God Stats
5W - 0L
1,932 SR
Queue Stats
16W - 24L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Anztonyy
Danzaburou
10
3 / 1 / 0
7,032
703
7,325
6,652
2,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Austin Paine
Achilles
8
0 / 0 / 2
5,839
584
1,384
6,099
3,883
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
8
0 / 6 / 3
6,131
613
4,085
6,340
3,448
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
IMaxximusl
Guan Yu
10
2 / 0 / 2
7,505
751
3,524
9,525
6,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
0 / 2 / 5
6,790
679
4,941
4,384
1,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
5 / 1 / 2
7,518
752
6,621
7,365
5,325
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
3
Kills
7
7
Deaths
3
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Anztonyy
Danzaburou
3
1
0
3
L
Achilles
Austin Paine
Achilles
0
0
2
1
W
Guan Yu
IMaxximusl
Guan Yu
2
0
2
3
W
0
2
5
1.25
L
Tiamat
0
6
3
0.25
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,794
Damage
15,086
19,091
Taken
21,274
10,286
Mitigated
13,161
4,643
Healing
10,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Anztonyy
Danzaburou
7,325
1,849
0
1,976
6,652
2,955
0
2,078
4,574
0
34,181
L
Achilles
Austin Paine
Achilles
1,384
301
498
1,795
6,099
3,883
0
1,906
4,193
0
5,737
W
Guan Yu
IMaxximusl
Guan Yu
3,524
291
1,825
3,658
9,525
6,624
141
1,688
7,521
0
21,805
W
4,941
2,427
936
415
4,384
1,212
0
498
3,750
0
22,670
L
Tiamat
4,085
203
0
374
6,340
3,448
0
2,819
3,521
16,491
0
W
6,621
407
0
3,754
7,365
5,325
523
1,331
5,845
26,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,002
Gold Earned
21,813
95
Minions Killed
136
0
Camps Cleared
0
492,581
Distance Traveled
524,353
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,032
703
55
6
0
175,702
5
L
Achilles
5,839
584
7
1
0
162,699
1
W
Guan Yu
7,505
751
25
3
0
204,253
3
W
Cupid
6,790
679
62
6
0
158,855
2
L
Tiamat
6,131
613
33
3
0
154,180
3
W
Tiamat
7,518
752
49
5
0
161,245
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role