Player Matchup

Hera
Hera
JordooR0723
Hera
Level 17
God Stats
7W - 6L
1,619 SR
Queue Stats
30W - 45L
1,404 Elo+
Party 2
Xbalanque
Xbalanque
KuppoDumplin
Xbalanque
Level 25
God Stats
0W - 5L
1,183 SR
Queue Stats
30W - 23L
1,509 Elo+
Party 2
Hercules
Hercules
LarKatel
Hercules
Level 17
God Stats
4W - 10L
1,523 SR
Queue Stats
5W - 13L
1,346 Elo+
Party 3
Jormungandr
Jormungandr
Mulisha6969
Jormungandr
Level 69
God Stats
4W - 12L
1,407 SR
Queue Stats
99W - 97L
1,414 Elo+
Party 2
Mercury
Mercury
ShoDuLi
Mercury
Level 29
God Stats
2W - 3L
1,646 SR
Queue Stats
2W - 6L
1,359 Elo+
Party 3
Team Averages
Level 31
1,476 SR
1,406 Elo+

VS

Team Averages
Level 31
1,437 SR
1,452 Elo+
Heimdallr
Heimdallr
HUNNAMILLI314
Heimdallr
Level 16
God Stats
13W - 11L
1,517 SR
Queue Stats
22W - 19L
1,448 Elo+
Party 1
Artemis
Artemis
Loinse
Artemis
Level 13
God Stats
29W - 27L
1,327 SR
Queue Stats
460W - 437L
1,395 Elo+
Solo
Fenrir
Fenrir
Shockakan
Fenrir
Level 24
God Stats
48W - 41L
1,482 SR
Queue Stats
173W - 182L
1,448 Elo+
Party 1
Zhong Kui
Zhong Kui
mrlovett123
Zhong Kui
Level 86
God Stats
3W - 2L
1,327 SR
Queue Stats
120W - 114L
1,464 Elo+
Party 1
Cthulhu
Cthulhu
reaper_xx77
Cthulhu
Level 18
God Stats
9W - 3L
1,531 SR
Queue Stats
42W - 32L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 9 / 9
11,868
989
10,180
16,533
6,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
KuppoDumplin
Xbalanque
19
5 / 9 / 13
13,701
1,142
27,694
27,443
10,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
LarKatel
Hercules
19
0 / 15 / 11
11,713
976
12,471
34,491
34,484
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jormungandr
Mulisha6969
Jormungandr
19
7 / 11 / 10
13,345
1,112
20,402
29,014
14,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
ShoDuLi
Mercury
19
9 / 11 / 7
13,651
1,138
17,113
24,218
9,714
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

154

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HUNNAMILLI314
Heimdallr
20
6 / 8 / 20
12,223
1,019
16,604
17,146
7,772
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
Loinse
Artemis
20
10 / 6 / 23
13,950
1,163
24,902
18,335
7,885
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Shockakan
Fenrir
20
15 / 3 / 17
14,874
1,240
15,666
14,872
7,178
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
mrlovett123
Zhong Kui
20
16 / 5 / 29
16,321
1,360
35,668
23,469
18,369
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
reaper_xx77
Cthulhu
20
8 / 1 / 36
14,882
1,240
27,911
20,400
17,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
180
23
Kills
55
55
Deaths
23
50
Assists
125
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
HUNNAMILLI314
Heimdallr
6
8
20
2
L
2
9
9
0.72
L
Xbalanque
KuppoDumplin
Xbalanque
5
9
13
1.28
L
Hercules
LarKatel
Hercules
0
15
11
0.37
W
Artemis
Loinse
Artemis
10
6
23
3.58
L
Jormungandr
Mulisha6969
Jormungandr
7
11
10
1.09
L
Mercury
ShoDuLi
Mercury
9
11
7
1.14
W
Fenrir
Shockakan
Fenrir
15
3
17
7.83
W
Zhong Kui
mrlovett123
Zhong Kui
16
5
29
6.1
W
Cthulhu
reaper_xx77
Cthulhu
8
1
36
26

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,860
Damage
120,751
131,699
Taken
94,222
75,201
Mitigated
59,023
14,521
Healing
31,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
HUNNAMILLI314
Heimdallr
16,604
11,450
0
0
17,146
7,772
0
6,301
10,717
0
27,036
L
10,180
1,072
116
1,311
16,533
6,288
0
8,003
8,530
32,106
0
L
Xbalanque
KuppoDumplin
Xbalanque
27,694
18,182
0
6,155
27,443
10,619
0
16,450
10,993
0
52,121
L
Hercules
LarKatel
Hercules
12,471
4,210
0
3,511
34,491
34,484
0
14,911
19,580
195
31,731
W
Artemis
Loinse
Artemis
24,902
14,767
0
6,355
18,335
7,885
0
5,818
12,373
0
60,548
L
Jormungandr
Mulisha6969
Jormungandr
20,402
4,582
0
2,564
29,014
14,096
0
12,498
16,516
39,637
0
L
Mercury
ShoDuLi
Mercury
17,113
7,287
0
864
24,218
9,714
0
11,717
12,501
0
33,124
W
Fenrir
Shockakan
Fenrir
15,666
4,877
0
544
14,872
7,178
0
3,300
11,530
0
18,474
W
Zhong Kui
mrlovett123
Zhong Kui
35,668
7,568
1,286
11,557
23,469
18,369
0
6,821
16,464
49,389
0
W
Cthulhu
reaper_xx77
Cthulhu
27,911
1,912
2,483
8,851
20,400
17,819
0
7,878
12,367
48,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,278
Gold Earned
72,250
182
Minions Killed
187
13
Camps Cleared
4
1,103,488
Distance Traveled
1,078,197
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,223
1,019
22
2
0
197,668
0
L
Hera
11,868
989
54
5
0
213,142
0
L
Xbalanque
13,701
1,142
43
4
11
212,730
1
L
Hercules
11,713
976
42
4
0
231,893
0
W
Artemis
13,950
1,163
80
7
1
168,333
0
L
Jormungandr
13,345
1,112
26
2
1
189,696
0
L
Mercury
13,651
1,138
17
1
1
256,027
0
W
Fenrir
14,874
1,240
6
1
1
263,948
0
W
Zhong Kui
16,321
1,360
28
2
1
187,575
3
W
Cthulhu
14,882
1,240
51
4
1
260,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role