Player Matchup

Ullr
Ullr
G0nZ020
Ullr
Level 122
God Stats
0W - 1L
1,736 SR
Queue Stats
10W - 14L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KiloxVanguard
Tsukuyomi
Level 160
God Stats
10W - 7L
2,092 SR
Queue Stats
229W - 228L
1,574 Elo+
Party 1
Cthulhu
Cthulhu
Richcw63
Cthulhu
Level 47
God Stats
5W - 5L
1,655 SR
Queue Stats
14W - 22L
1,347 Elo+
Party 1
Khepri
Khepri
WhereDizFooGoin
Khepri
Level 101
God Stats
1W - 4L
1,569 SR
Queue Stats
12W - 30L
1,394 Elo+
Party 1
Ra
Ra
stanman714
Ra
Level 156
God Stats
4W - 12L
1,510 SR
Queue Stats
32W - 50L
1,634 Elo+
Party 1
Team Averages
Level 117
1,712 SR
1,490 Elo+

VS

Team Averages
Level 82
1,659 SR
1,633 Elo+
Xbalanque
Xbalanque
Camcola
Xbalanque
Level 109
God Stats
5W - 1L
1,818 SR
Queue Stats
113W - 125L
1,567 Elo+
Party 2
Sobek
Sobek
HangDaJester
Sobek
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 25L
1,672 Elo+
Party 2
Ratatoskr
Ratatoskr
LilTracysNephew
Ratatoskr
Level 46
God Stats
4W - 0L
1,743 SR
Queue Stats
25W - 7L
1,762 Elo+
Solo
Erlang Shen
Erlang Shen
Mutloaf
Erlang Shen
Level 127
God Stats
2W - 4L
1,500 SR
Queue Stats
155W - 148L
1,576 Elo+
Party 2
Bellona
Bellona
Uprise Prodigy
Bellona
Level 37
God Stats
1W - 0L
1,733 SR
Queue Stats
10W - 5L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
G0nZ020
Ullr
18
0 / 8 / 4
10,615
408
8,939
19,142
7,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tsukuyomi
KiloxVanguard
Tsukuyomi
18
6 / 11 / 7
12,348
475
28,084
31,457
14,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
Richcw63
Cthulhu
18
1 / 6 / 4
10,734
413
14,602
28,144
34,570
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
4 / 8 / 2
11,047
425
9,508
23,063
23,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
10 / 7 / 5
14,395
554
20,722
23,024
19,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Camcola
Xbalanque
20
11 / 5 / 13
16,014
616
31,598
25,887
14,203
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

19
2 / 2 / 20
13,673
526
12,971
26,453
35,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ratatoskr
LilTracysNephew
Ratatoskr
20
13 / 5 / 10
16,092
619
16,911
26,214
12,753
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
Mutloaf
Erlang Shen
20
7 / 2 / 7
16,145
621
27,549
38,342
37,018
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
7 / 8 / 11
14,704
566
16,332
20,674
17,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
101
21
Kills
40
40
Deaths
22
22
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Camcola
Xbalanque
11
5
13
3.5
L
Ullr
G0nZ020
Ullr
0
8
4
0.25
W
2
2
20
6
L
Tsukuyomi
KiloxVanguard
Tsukuyomi
6
11
7
0.86
W
Ratatoskr
LilTracysNephew
Ratatoskr
13
5
10
3.6
W
Erlang Shen
Mutloaf
Erlang Shen
7
2
7
5.25
L
Cthulhu
Richcw63
Cthulhu
1
6
4
0.5
W
7
8
11
1.56
L
4
8
2
0.63
L
10
7
5
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,855
Damage
105,361
124,830
Taken
137,570
99,399
Mitigated
116,974
25,117
Healing
59,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Camcola
Xbalanque
31,598
16,406
0
11,835
25,887
14,203
4,075
9,116
16,771
0
152,637
L
Ullr
G0nZ020
Ullr
8,939
4,159
0
3,378
19,142
7,341
0
1,690
17,452
0
80,700
W
12,971
918
0
9,802
26,453
35,821
350
7,283
19,170
43,859
0
L
Tsukuyomi
KiloxVanguard
Tsukuyomi
28,084
7,075
0
6,175
31,457
14,544
0
4,151
27,306
0
86,211
W
Ratatoskr
LilTracysNephew
Ratatoskr
16,911
4,862
0
10,427
26,214
12,753
2,546
7,061
19,153
0
123,421
W
Erlang Shen
Mutloaf
Erlang Shen
27,549
16,848
0
24,719
38,342
37,018
2,972
13,557
24,785
0
115,620
L
Cthulhu
Richcw63
Cthulhu
14,602
359
148
5,562
28,144
34,570
0
1,975
25,997
49,013
0
W
16,332
5,700
0
2,454
20,674
17,179
1,690
10,514
10,160
0
85,841
L
9,508
282
0
1,738
23,063
23,408
0
2,870
20,101
36,871
0
L
20,722
1,534
1,540
6,576
23,024
19,536
136
2,285
20,567
110,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,139
Gold Earned
76,628
569
Minions Killed
726
0
Camps Cleared
0
2,374,537
Distance Traveled
2,495,543
22
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
16,014
616
186
7
0
442,112
10
L
Ullr
10,615
408
125
5
0
438,562
4
W
Sobek
13,673
526
50
2
0
508,259
5
L
Tsukuyomi
12,348
475
120
5
0
512,113
4
W
Ratatoskr
16,092
619
152
6
0
558,297
3
W
Erlang Shen
16,145
621
196
8
0
487,245
3
L
Cthulhu
10,734
413
83
3
0
448,247
1
W
Bellona
14,704
566
142
5
0
499,630
2
L
Khepri
11,047
425
48
2
0
465,052
3
L
Ra
14,395
554
193
7
0
510,563
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role