Player Matchup

Apollo
Apollo
S4nt1_Bruh12
Apollo
Level 48
God Stats
30W - 27L
1,534 SR
Queue Stats
276W - 267L
1,479 Elo+
Party 2
Awilix
Awilix
iiitsy
Awilix
Level 62
God Stats
30W - 30L
1,695 SR
Queue Stats
178W - 180L
1,492 Elo+
Party 2
Sobek
Sobek
patobf
Sobek
Level 48
God Stats
16W - 16L
1,602 SR
Queue Stats
77W - 88L
1,521 Elo+
Party 2
Scylla
Scylla
xEmbodiedx
Scylla
Level 65
God Stats
1W - 5L
1,500 SR
Queue Stats
248W - 257L
1,482 Elo+
Party 2
Skadi
Skadi
xXRAUL809T
Skadi
Level 52
God Stats
22W - 15L
1,665 SR
Queue Stats
108W - 124L
1,498 Elo+
Party 2
Team Averages
Level 55
1,599 SR
1,494 Elo+

VS

Team Averages
Level 92
1,539 SR
1,671 Elo+
Discordia
Discordia
DecimatesLC
Discordia
Level 156
God Stats
4W - 3L
1,703 SR
Queue Stats
1,208W - 710L
1,725 Elo+
Party 1
Fafnir
Fafnir
Lyrockx
Fafnir
Level 106
God Stats
6W - 7L
1,644 SR
Queue Stats
427W - 488L
1,390 Elo+
Party 3
Thor
Thor
WarAchilles
Thor
Level 37
God Stats
3W - 1L
1,707 SR
Queue Stats
304W - 143L
2,151 Elo+
Party 1
Hachiman
Hachiman
WheetThin
Hachiman
Level 36
God Stats
18W - 17L
1,416 SR
Queue Stats
19W - 21L
1,386 Elo+
Party 3
Sun Wukong
Sun Wukong
xTeRiize
Sun Wukong
Level 123
God Stats
4W - 3L
1,223 SR
Queue Stats
649W - 300L
1,700 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
6
0 / 2 / 0
3,276
655
869
3,356
782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Awilix
iiitsy
Awilix
5
0 / 3 / 0
3,200
640
1,176
3,904
943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
patobf
Sobek
5
0 / 0 / 0
3,026
605
786
2,645
928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Scylla
xEmbodiedx
Scylla
4
0 / 5 / 0
2,764
553
518
3,496
888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes

Shoes

+6%
Movement Speed

Skadi
1
0 / 0 / 0
2,487
497
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DecimatesLC
Discordia
6
1 / 0 / 5
4,009
802
1,785
1,191
225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fafnir
Lyrockx
Fafnir
5
0 / 0 / 0
3,493
699
460
2,228
1,002
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
6 / 0 / 0
4,522
904
2,464
2,153
561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
WheetThin
Hachiman
6
0 / 0 / 0
3,237
647
1,228
1,647
307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
xTeRiize
Sun Wukong
8
3 / 0 / 0
4,236
847
2,662
2,720
874
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
10
10
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Discordia
DecimatesLC
Discordia
1
0
5
3.5
W
Fafnir
Lyrockx
Fafnir
0
0
0
0
L
Apollo
0
2
0
0
W
6
0
0
6
W
Hachiman
WheetThin
Hachiman
0
0
0
0
L
Awilix
iiitsy
Awilix
0
3
0
0
L
Sobek
patobf
Sobek
0
0
0
0
L
Scylla
xEmbodiedx
Scylla
0
5
0
0
W
Sun Wukong
xTeRiize
Sun Wukong
3
0
0
3
L
Skadi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,349
Damage
8,599
13,401
Taken
9,939
3,541
Mitigated
2,969
3,088
Healing
4,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
DecimatesLC
Discordia
1,785
357
0
704
1,191
225
62
253
858
15,953
0
W
Fafnir
Lyrockx
Fafnir
460
28
0
950
2,228
1,002
1
305
1,923
7,639
0
L
Apollo
869
432
0
1,327
3,356
782
0
0
3,356
0
11,966
W
2,464
1,201
0
923
2,153
561
0
145
1,968
0
14,411
W
Hachiman
WheetThin
Hachiman
1,228
538
0
1,120
1,647
307
21
481
1,166
0
11,913
L
Awilix
iiitsy
Awilix
1,176
502
0
500
3,904
943
0
370
3,534
0
12,953
L
Sobek
patobf
Sobek
786
0
0
1,221
2,645
928
0
460
2,185
7,274
0
L
Scylla
xEmbodiedx
Scylla
518
72
0
40
3,496
888
0
1,415
2,081
5,396
0
W
Sun Wukong
xTeRiize
Sun Wukong
2,662
407
0
1,195
2,720
874
0
0
2,720
0
18,179
L
Skadi
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,753
Gold Earned
19,497
72
Minions Killed
127
0
Camps Cleared
0
381,959
Distance Traveled
508,432
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
4,009
802
27
5
0
97,298
1
W
Fafnir
3,493
699
16
3
0
93,339
0
L
Apollo
3,276
655
22
4
0
83,168
1
W
Thor
4,522
904
37
7
0
116,668
1
W
Hachiman
3,237
647
19
4
0
92,744
1
L
Awilix
3,200
640
36
7
0
98,548
0
L
Sobek
3,026
605
8
2
0
103,066
1
L
Scylla
2,764
553
6
1
0
88,075
0
W
Sun Wukong
4,236
847
28
6
0
108,383
1
L
Skadi
2,487
497
0
0
0
9,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role