Player Matchup

Chernobog
Chernobog
EspadaTercera
Chernobog
Level 148
God Stats
4W - 9L
1,297 SR
Queue Stats
165W - 165L
1,533 Elo+
Solo
Vulcan
Vulcan
GIBBAAAAYY
Vulcan
Level 108
God Stats
1W - 1L
1,462 SR
Queue Stats
187W - 167L
1,530 Elo+
Party 2
Ares
Ares
Trilliotto
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 38L
1,635 Elo+
Party 2
Mercury
Mercury
WeeWooMoo
Mercury
Level 96
God Stats
5W - 5L
1,654 SR
Queue Stats
329W - 322L
1,553 Elo+
Party 2
Erlang Shen
Erlang Shen
smittyboy135
Erlang Shen
Level 89
God Stats
6W - 4L
1,698 SR
Queue Stats
590W - 551L
1,517 Elo+
Party 2
Team Averages
Level 91
1,522 SR
1,554 Elo+

VS

Team Averages
Level 99
1,473 SR
1,584 Elo+
Sylvanus
Sylvanus
DarfortheWin
Sylvanus
Level 127
God Stats
1W - 1L
1,297 SR
Queue Stats
76W - 52L
1,564 Elo+
Party 1
Anhur
Anhur
Kevahunter
Anhur
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
62W - 41L
1,573 Elo+
Party 1
Tiamat
Tiamat
Santixx2000
Tiamat
Level 128
God Stats
4W - 3L
1,380 SR
Queue Stats
187W - 159L
1,616 Elo+
Party 3
Serqet
Serqet
ToxicMartyr
Serqet
Level 158
God Stats
9W - 5L
1,694 SR
Queue Stats
146W - 139L
1,611 Elo+
Party 1
Nike
Nike
fafoghio25
Nike
Level 59
God Stats
40W - 30L
1,495 SR
Queue Stats
92W - 81L
1,554 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
EspadaTercera
Chernobog
10
2 / 6 / 1
6,409
427
6,287
11,496
3,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vulcan
GIBBAAAAYY
Vulcan
12
0 / 6 / 1
7,075
472
4,681
7,195
2,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 4 / 1
6,050
403
4,848
11,474
4,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
WeeWooMoo
Mercury
14
4 / 2 / 1
8,198
547
4,880
11,811
3,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
smittyboy135
Erlang Shen
13
4 / 5 / 2
8,487
566
9,875
14,880
7,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DarfortheWin
Sylvanus
13
3 / 0 / 11
8,796
586
6,839
11,589
11,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
13
2 / 3 / 8
7,849
523
7,197
9,915
3,893
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
15
5 / 0 / 6
9,552
637
8,281
7,365
5,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Serqet
15
12 / 3 / 4
9,965
664
13,406
11,231
4,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 4 / 4
8,269
551
6,879
11,296
6,499
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
55
10
Kills
22
23
Deaths
10
6
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
DarfortheWin
Sylvanus
3
0
11
8.5
L
Chernobog
EspadaTercera
Chernobog
2
6
1
0.42
L
Vulcan
GIBBAAAAYY
Vulcan
0
6
1
0.08
W
Anhur
2
3
8
2
W
Tiamat
5
0
6
8
W
Serqet
12
3
4
4.67
L
0
4
1
0.13
L
Mercury
WeeWooMoo
Mercury
4
2
1
2.25
W
0
4
4
0.5
L
Erlang Shen
smittyboy135
Erlang Shen
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,571
Damage
42,602
56,856
Taken
51,396
21,001
Mitigated
31,746
14,937
Healing
24,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
DarfortheWin
Sylvanus
6,839
1,664
4,157
7,776
11,589
11,236
1,047
3,677
7,788
19,856
0
L
Chernobog
EspadaTercera
Chernobog
6,287
3,835
0
2,658
11,496
3,375
80
4,519
6,568
0
34,471
L
Vulcan
GIBBAAAAYY
Vulcan
4,681
1,415
0
815
7,195
2,018
0
2,991
3,696
37,258
0
W
Anhur
7,197
2,774
0
2,010
9,915
3,893
1,576
1,041
8,834
0
45,081
W
Tiamat
8,281
1,446
114
4,387
7,365
5,137
4,303
2,866
4,271
54,666
0
W
Serqet
13,406
2,854
0
3,712
11,231
4,981
1,337
1,517
9,678
0
52,332
L
4,848
360
0
1,833
11,474
4,406
0
4,273
6,961
16,798
0
L
Mercury
WeeWooMoo
Mercury
4,880
2,073
0
3,584
11,811
3,726
0
1,898
9,849
0
47,398
W
6,879
2,406
0
1,846
11,296
6,499
343
0
11,296
1,216
44,908
L
Erlang Shen
smittyboy135
Erlang Shen
9,875
5,996
0
6,047
14,880
7,476
0
1,556
12,881
0
50,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,219
Gold Earned
44,431
393
Minions Killed
433
0
Camps Cleared
0
1,397,349
Distance Traveled
1,352,915
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,796
586
21
1
0
266,173
0
L
Chernobog
6,409
427
72
5
0
242,188
5
L
Vulcan
7,075
472
80
5
0
276,708
2
W
Anhur
7,849
523
105
7
0
230,043
6
W
Tiamat
9,552
637
130
9
0
283,992
3
W
Serqet
9,965
664
78
5
0
306,667
2
L
Ares
6,050
403
14
1
0
283,825
3
L
Mercury
8,198
547
113
8
0
320,715
1
W
Nike
8,269
551
99
7
0
266,040
2
L
Erlang Shen
8,487
566
114
8
0
273,913
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role