Player Matchup

Baron Samedi
Baron Samedi
BloodRedCrow
Baron Samedi
Level 24
God Stats
11W - 4L
1,656 SR
Queue Stats
99W - 81L
1,496 Elo+
Party 1
Hachiman
Hachiman
DaddyGojo
Hachiman
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
205W - 203L
1,627 Elo+
Party 1
Thor
Thor
ROCKYOHEAD21
Thor
Level 14
God Stats
5W - 2L
1,688 SR
Queue Stats
146W - 119L
1,432 Elo+
Solo
Janus
Janus
TheVaild
Janus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
wildcats6969
Yemoja
Level 56
God Stats
61W - 50L
1,517 SR
Queue Stats
158W - 180L
1,476 Elo+
Party 1
Team Averages
Level 26
1,572 SR
1,506 Elo+

VS

Team Averages
Level 25
1,445 SR
1,567 Elo+
Apollo
Apollo
ELVzNzGM
Apollo
Level 22
God Stats
10W - 9L
1,407 SR
Queue Stats
79W - 70L
1,592 Elo+
Solo
Thor
Thor
ItsTreaddz
Thor
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
238W - 251L
1,700 Elo+
Party 2
Khepri
Khepri
Jiraius
Khepri
Level 26
God Stats
18W - 19L
1,430 SR
Queue Stats
58W - 80L
1,493 Elo+
Party 2
Janus
Janus
LazyPanda N3
Janus
Level 48
God Stats
1W - 2L
1,387 SR
Queue Stats
51W - 41L
1,549 Elo+
Party 2
Set
Set
Strigon1753
Set
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BloodRedCrow
Baron Samedi
13
5 / 2 / 0
7,462
622
5,710
6,924
2,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
DaddyGojo
Hachiman
11
2 / 1 / 4
6,308
526
7,333
6,647
1,668
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
6 / 2 / 0
7,624
635
7,711
8,944
3,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Janus
TheVaild
Janus
12
1 / 1 / 2
7,098
592
2,367
3,047
864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
11
3 / 1 / 3
6,855
571
5,481
4,481
1,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ELVzNzGM
Apollo
9
0 / 2 / 2
5,458
455
2,942
7,210
1,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 5 / 3
5,798
483
2,651
9,838
4,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Khepri
Jiraius
Khepri
9
1 / 3 / 1
5,974
498
2,599
10,505
5,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 4 / 0
6,275
523
2,213
5,475
1,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
6 / 3 / 0
7,262
605
6,049
7,750
2,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
17
Kills
7
7
Deaths
17
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BloodRedCrow
Baron Samedi
5
2
0
2.5
W
Hachiman
DaddyGojo
Hachiman
2
1
4
4
L
Apollo
ELVzNzGM
Apollo
0
2
2
0.5
L
0
5
3
0.3
L
Khepri
Jiraius
Khepri
1
3
1
0.5
L
0
4
0
0
W
6
2
0
3
L
6
3
0
2
W
Janus
TheVaild
Janus
1
1
2
2
W
Yemoja
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,602
Damage
16,454
30,043
Taken
40,778
10,297
Mitigated
16,465
13,498
Healing
9,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BloodRedCrow
Baron Samedi
5,710
523
7
3,680
6,924
2,726
475
0
6,758
36,777
0
W
Hachiman
DaddyGojo
Hachiman
7,333
3,821
0
2,425
6,647
1,668
480
1,360
5,261
0
39,533
L
Apollo
ELVzNzGM
Apollo
2,942
1,805
0
2,376
7,210
1,948
429
2,255
4,955
0
29,930
L
2,651
886
0
2,260
9,838
4,900
0
4,288
5,222
0
26,174
L
Khepri
Jiraius
Khepri
2,599
128
0
1,884
10,505
5,022
0
3,652
6,771
20,122
0
L
2,213
125
0
500
5,475
1,679
0
1,978
3,383
36,590
0
W
7,711
2,931
0
2,239
8,944
3,081
0
739
8,068
0
44,788
L
6,049
2,406
0
2,170
7,750
2,916
168
719
6,889
0
38,923
W
Janus
TheVaild
Janus
2,367
225
0
841
3,047
864
639
1,177
1,796
43,409
0
W
Yemoja
5,481
709
2,409
1,897
4,481
1,958
128
1,374
3,107
25,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,347
Gold Earned
30,767
371
Minions Killed
282
0
Camps Cleared
0
1,118,830
Distance Traveled
1,085,347
22
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,462
622
83
7
0
233,016
7
W
Hachiman
6,308
526
70
6
0
218,620
5
L
Apollo
5,458
455
52
4
0
231,302
0
L
Thor
5,798
483
44
4
0
197,990
1
L
Khepri
5,974
498
32
3
0
211,784
1
L
Janus
6,275
523
80
7
0
194,914
3
W
Thor
7,624
635
77
6
0
231,152
0
L
Set
7,262
605
74
6
0
249,357
0
W
Janus
7,098
592
100
8
0
194,809
5
W
Yemoja
6,855
571
41
3
0
241,233
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role