Player Matchup

Ao Kuang
Ao Kuang
BeLlaKelin-_-PR
Ao Kuang
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,438 Elo+
Party 1
Cupid
Cupid
Coyote1Stark
Cupid
Level 29
God Stats
55W - 30L
1,667 SR
Queue Stats
184W - 166L
1,631 Elo+
Solo
Fenrir
Fenrir
INFuserr
Fenrir
Level 8
God Stats
1W - 3L
1,431 SR
Queue Stats
2W - 5L
1,400 Elo+
Party 1
Ares
Ares
ListlesScarecrow
Ares
Level 20
God Stats
65W - 65L
1,507 SR
Queue Stats
66W - 69L
1,534 Elo+
Solo
Thor
Thor
MTIZLLE
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 45L
1,398 Elo+
Solo
Team Averages
Level 14
1,521 SR
1,480 Elo+

VS

Team Averages
Level 33
1,622 SR
1,622 Elo+
Janus
Janus
C DoT2990
Janus
Level 20
God Stats
3W - 1L
1,624 SR
Queue Stats
5W - 1L
1,727 Elo+
Party 2
Artemis
Artemis
D4YS
Artemis
Level 101
God Stats
2W - 0L
1,545 SR
Queue Stats
20W - 11L
1,547 Elo+
Party 2
Kali
Kali
Foxxfyre07
Kali
Level 27
God Stats
4W - 0L
1,500 SR
Queue Stats
30W - 37L
1,715 Elo+
Solo
Heimdallr
Heimdallr
LsQ CrAzY ClOwN
Heimdallr
Level 13
God Stats
5W - 3L
1,700 SR
Queue Stats
11W - 13L
1,396 Elo+
Solo
Ymir
Ymir
ThatBoyDev4x
Ymir
Level 3
God Stats
3W - 0L
1,740 SR
Queue Stats
3W - 0L
1,727 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
15
0 / 8 / 2
9,315
847
2,629
19,084
8,127
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 6 / 6
9,981
907
18,800
13,015
5,003
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
INFuserr
Fenrir
17
3 / 9 / 6
11,613
1,056
15,479
25,214
13,171
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
0 / 5 / 5
9,905
900
2,910
18,606
16,224
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thor
MTIZLLE
Thor
17
9 / 9 / 3
12,195
1,109
13,184
24,707
10,590
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

0

VS

Team 2 Tickets

301

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
C DoT2990
Janus
19
6 / 3 / 21
12,250
1,114
21,501
6,896
2,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
D4YS
Artemis
20
19 / 2 / 14
15,070
1,370
36,785
15,387
6,972
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
5 / 1 / 20
11,960
1,087
10,208
14,996
6,449
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heimdallr
LsQ CrAzY ClOwN
Heimdallr
19
6 / 3 / 18
12,602
1,146
17,502
12,606
6,240
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
1 / 4 / 14
11,135
1,012
4,722
10,461
7,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
124
13
Kills
37
37
Deaths
13
22
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
0
8
2
0.13
W
Janus
C DoT2990
Janus
6
3
21
5.5
L
1
6
6
0.67
W
Artemis
D4YS
Artemis
19
2
14
13
W
5
1
20
15
L
Fenrir
INFuserr
Fenrir
3
9
6
0.67
L
0
5
5
0.5
W
Heimdallr
LsQ CrAzY ClOwN
Heimdallr
6
3
18
5
L
Thor
MTIZLLE
Thor
9
9
3
1.17
W
1
4
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,002
Damage
90,718
100,626
Taken
60,346
53,115
Mitigated
30,284
3,295
Healing
19,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
2,629
412
0
581
19,084
8,127
0
4,540
14,370
9,321
0
W
Janus
C DoT2990
Janus
21,501
1,997
0
1,264
6,896
2,901
0
581
6,315
29,613
0
L
18,800
7,725
221
1,133
13,015
5,003
0
3,092
9,761
0
30,124
W
Artemis
D4YS
Artemis
36,785
25,508
0
8,164
15,387
6,972
0
1,150
14,237
0
55,135
W
10,208
5,117
621
7,014
14,996
6,449
0
2,383
12,613
0
19,344
L
Fenrir
INFuserr
Fenrir
15,479
5,346
0
991
25,214
13,171
0
6,350
18,674
0
22,875
L
2,910
130
0
369
18,606
16,224
0
4,883
13,419
14,120
0
W
Heimdallr
LsQ CrAzY ClOwN
Heimdallr
17,502
7,063
0
1,172
12,606
6,240
0
683
11,923
0
46,089
L
Thor
MTIZLLE
Thor
13,184
4,389
0
0
24,707
10,590
0
6,292
18,179
0
26,142
W
4,722
502
0
949
10,461
7,722
0
742
9,719
10,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,009
Gold Earned
63,017
90
Minions Killed
183
3
Camps Cleared
6
907,744
Distance Traveled
920,107
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,315
847
7
1
0
160,709
2
W
Janus
12,250
1,114
41
4
0
189,113
0
L
Cupid
9,981
907
30
3
0
134,221
0
W
Artemis
15,070
1,370
46
4
1
189,493
0
W
Kali
11,960
1,087
19
2
2
213,900
0
L
Fenrir
11,613
1,056
10
1
2
195,206
0
L
Ares
9,905
900
17
2
0
177,372
0
W
Heimdallr
12,602
1,146
63
6
2
176,414
0
L
Thor
12,195
1,109
26
2
1
240,236
0
W
Ymir
11,135
1,012
14
1
1
151,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role